We now print also animation, skin, ... info and this makes no sense.
@ -279,11 +279,6 @@ used.)")
/* Print file info, if requested */
if(args.isSet("info")) {
if(!importer->meshCount() && !importer->image1DCount() && !importer->image2DCount() && !importer->image2DCount()) {
Debug{} << "No meshes or images found.";
return 0;
}
struct AnimationInfo {
UnsignedInt animation;
Trade::AnimationData data{{}, {}};