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SceneTools: generalize flatten{Mesh -> Transformation}Hierarchy().

Took me a while to realize that tying this to a certain hardcoded field
isn't a good idea. The new variant is useful also for example for
getting absolute light positions or just whatever else. Besides taking a
SceneField there's now also an overload taking a field ID to avoid
double lookups. The only behavioral difference compared to the old API
is that the field is now required to exist, instead of the API being a
silent no-op if not present.

Eventually these APIs may get further extended to take a BitArrayView of
objects for which to calculate the transforms, for example to take only
meshes that are a part of the hierarchy, or meshes that satisfy an
arbitrary other condition. Which will also resolve the remaining
concerns with the API. I'm still keeping it marked as experimental tho,
the usefulness isn't set in stone yet.

The old APIs are marked as deprecated and implemented using the new
ones.
pull/617/head
Vladimír Vondruš 3 years ago
parent
commit
11ae06a4b5
  1. 74
      doc/snippets/MagnumSceneTools.cpp
  2. 9
      src/Magnum/SceneTools/CMakeLists.txt
  3. 100
      src/Magnum/SceneTools/FlattenMeshHierarchy.cpp
  4. 129
      src/Magnum/SceneTools/FlattenMeshHierarchy.h
  5. 214
      src/Magnum/SceneTools/FlattenTransformationHierarchy.cpp
  6. 243
      src/Magnum/SceneTools/FlattenTransformationHierarchy.h
  7. 6
      src/Magnum/SceneTools/Test/CMakeLists.txt
  8. 40
      src/Magnum/SceneTools/Test/FlattenMeshHierarchyTest.cpp
  9. 531
      src/Magnum/SceneTools/Test/FlattenTransformationHierarchyTest.cpp

74
doc/snippets/MagnumSceneTools.cpp

@ -30,8 +30,9 @@
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
#include "Magnum/MeshTools/Concatenate.h"
#include "Magnum/MeshTools/Transform.h"
#include "Magnum/SceneTools/FlattenMeshHierarchy.h"
#include "Magnum/SceneTools/FlattenTransformationHierarchy.h"
#include "Magnum/SceneTools/OrderClusterParents.h"
#include "Magnum/Trade/SceneData.h"
#include "Magnum/Trade/MeshData.h"
@ -42,74 +43,45 @@ using namespace Magnum;
int main() {
{
/* [flattenMeshHierarchy2D-transformations] */
/* [flattenTransformationHierarchy2D-mesh-concatenate] */
Trade::SceneData scene = DOXYGEN_ELLIPSIS(Trade::SceneData{{}, 0, nullptr, {}});
Containers::Array<Trade::MeshData> meshes = DOXYGEN_ELLIPSIS({});
Containers::Array<Containers::Pair<UnsignedInt, Containers::Pair<UnsignedInt, Int>>>
meshesMaterials = scene.meshesMaterialsAsArray();
Containers::Array<Matrix3> transformations =
SceneTools::flattenTransformationHierarchy2D(scene, Trade::SceneField::Mesh);
/* Since a mesh can be referenced multiple times, we can't operate in-place */
Containers::Array<Trade::MeshData> flattenedMeshes;
for(const Containers::Triple<UnsignedInt, Int, Matrix3>& meshTransformation:
SceneTools::flattenMeshHierarchy2D(scene))
{
for(std::size_t i = 0; i != meshesMaterials.size(); ++i) {
arrayAppend(flattenedMeshes, MeshTools::transform2D(
meshes[meshTransformation.first()], meshTransformation.third()));
meshes[meshesMaterials[i].second().first()], transformations[i]));
}
/* [flattenMeshHierarchy2D-transformations] */
Trade::MeshData concatenated = MeshTools::concatenate(flattenedMeshes);
/* [flattenTransformationHierarchy2D-mesh-concatenate] */
} {
/* [flattenMeshHierarchy3D-transformations] */
/* [flattenTransformationHierarchy3D-mesh-concatenate] */
Trade::SceneData scene = DOXYGEN_ELLIPSIS(Trade::SceneData{{}, 0, nullptr, {}});
Containers::Array<Trade::MeshData> meshes = DOXYGEN_ELLIPSIS({});
Containers::Array<Containers::Pair<UnsignedInt, Containers::Pair<UnsignedInt, Int>>>
meshesMaterials = scene.meshesMaterialsAsArray();
Containers::Array<Matrix4> transformations =
SceneTools::flattenTransformationHierarchy3D(scene, Trade::SceneField::Mesh);
/* Since a mesh can be referenced multiple times, we can't operate in-place */
Containers::Array<Trade::MeshData> flattenedMeshes;
for(const Containers::Triple<UnsignedInt, Int, Matrix4>& meshTransformation:
SceneTools::flattenMeshHierarchy3D(scene))
{
for(std::size_t i = 0; i != meshesMaterials.size(); ++i) {
arrayAppend(flattenedMeshes, MeshTools::transform3D(
meshes[meshTransformation.first()], meshTransformation.third()));
}
/* [flattenMeshHierarchy3D-transformations] */
meshes[meshesMaterials[i].second().first()], transformations[i]));
}
{
/* [flattenMeshHierarchy2DInto] */
Trade::SceneData scene = DOXYGEN_ELLIPSIS(Trade::SceneData{{}, 0, nullptr, {}});
struct Data {
Matrix3 transformation;
UnsignedInt object;
UnsignedInt mesh;
};
Containers::Array<Data> data{NoInit, scene.fieldSize(Trade::SceneField::Mesh)};
SceneTools::flattenMeshHierarchy2DInto(scene,
stridedArrayView(data).slice(&Data::transformation));
scene.meshesMaterialsInto(
stridedArrayView(data).slice(&Data::object),
stridedArrayView(data).slice(&Data::mesh),
nullptr);
/* [flattenMeshHierarchy2DInto] */
} {
/* [flattenMeshHierarchy3DInto] */
Trade::SceneData scene = DOXYGEN_ELLIPSIS(Trade::SceneData{{}, 0, nullptr, {}});
struct Data {
Matrix4 transformation;
UnsignedInt object;
UnsignedInt mesh;
};
Containers::Array<Data> data{NoInit, scene.fieldSize(Trade::SceneField::Mesh)};
SceneTools::flattenMeshHierarchy3DInto(scene,
stridedArrayView(data).slice(&Data::transformation));
scene.meshesMaterialsInto(
stridedArrayView(data).slice(&Data::object),
stridedArrayView(data).slice(&Data::mesh),
nullptr);
/* [flattenMeshHierarchy3DInto] */
Trade::MeshData concatenated = MeshTools::concatenate(flattenedMeshes);
/* [flattenTransformationHierarchy3D-mesh-concatenate] */
}
{
/* [orderClusterParents-transformations] */
Trade::SceneData scene = DOXYGEN_ELLIPSIS(Trade::SceneData{{}, 0, nullptr, {}});

9
src/Magnum/SceneTools/CMakeLists.txt

@ -43,11 +43,11 @@ set(MagnumSceneTools_SRCS )
# Files compiled with different flags for main library and unit test library
set(MagnumSceneTools_GracefulAssert_SRCS
FlattenMeshHierarchy.cpp
FlattenTransformationHierarchy.cpp
OrderClusterParents.cpp)
set(MagnumSceneTools_HEADERS
FlattenMeshHierarchy.h
FlattenTransformationHierarchy.h
OrderClusterParents.h
visibility.h)
@ -57,6 +57,11 @@ set(MagnumSceneTools_PRIVATE_HEADERS
Implementation/convertToSingleFunctionObjects.h
Implementation/sceneConverterUtilities.h)
if(MAGNUM_BUILD_DEPRECATED)
list(APPEND MagnumSceneTools_GracefulAssert_SRCS FlattenMeshHierarchy.cpp)
list(APPEND MagnumSceneTools_HEADERS FlattenMeshHierarchy.h)
endif()
## Objects shared between main and test library
#add_library(MagnumSceneToolsObjects OBJECT
#${MagnumSceneTools_SRCS}

100
src/Magnum/SceneTools/FlattenMeshHierarchy.cpp

@ -23,120 +23,68 @@
DEALINGS IN THE SOFTWARE.
*/
#define _MAGNUM_NO_DEPRECATED_FLATTENMESHHIERARCHY /* So it doesn't yell here */
#include "FlattenMeshHierarchy.h"
#include <Corrade/Containers/Array.h>
#include <Corrade/Containers/ArrayTuple.h>
#include <Corrade/Containers/GrowableArray.h>
#include <Corrade/Containers/Optional.h>
#include <Corrade/Containers/Pair.h>
#include <Corrade/Containers/Triple.h>
#include "Magnum/DimensionTraits.h"
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
#include "Magnum/SceneTools/FlattenTransformationHierarchy.h"
#include "Magnum/Trade/SceneData.h"
#include "Magnum/SceneTools/OrderClusterParents.h"
namespace Magnum { namespace SceneTools {
namespace {
template<UnsignedInt> struct SceneDataDimensionTraits;
template<> struct SceneDataDimensionTraits<2> {
static bool isDimensions(const Trade::SceneData& scene) {
return scene.is2D();
template<UnsignedInt> struct DimensionTraits;
template<> struct DimensionTraits<2> {
static Containers::Array<Matrix3> flatten(const Trade::SceneData& scene, const UnsignedInt fieldId, const Matrix3& globalTransformation) {
return flattenTransformationHierarchy2D(scene, fieldId, globalTransformation);
}
static void transformationsInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<UnsignedInt>& mappingDestination, const Containers::StridedArrayView1D<Matrix3>& transformationDestination) {
return scene.transformations2DInto(mappingDestination, transformationDestination);
static void flattenInto(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation) {
return flattenTransformationHierarchy2DInto(scene, fieldId, transformations, globalTransformation);
}
};
template<> struct SceneDataDimensionTraits<3> {
static bool isDimensions(const Trade::SceneData& scene) {
return scene.is3D();
template<> struct DimensionTraits<3> {
static Containers::Array<Matrix4> flatten(const Trade::SceneData& scene, const UnsignedInt fieldId, const Matrix4& globalTransformation) {
return flattenTransformationHierarchy3D(scene, fieldId, globalTransformation);
}
static void transformationsInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<UnsignedInt>& mappingDestination, const Containers::StridedArrayView1D<Matrix4>& transformationDestination) {
return scene.transformations3DInto(mappingDestination, transformationDestination);
static void flattenInto(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation) {
return flattenTransformationHierarchy3DInto(scene, fieldId, transformations, globalTransformation);
}
};
template<UnsignedInt dimensions> void flattenMeshHierarchyIntoImplementation(const Trade::SceneData& scene, const Containers::StridedArrayView1D<MatrixTypeFor<dimensions, Float>>& outputTransformations, const MatrixTypeFor<dimensions, Float>& globalTransformation) {
CORRADE_ASSERT(SceneDataDimensionTraits<dimensions>::isDimensions(scene),
"SceneTools::flattenMeshHierarchy(): the scene is not" << dimensions << Debug::nospace << "D", );
const Containers::Optional<UnsignedInt> parentFieldId = scene.findFieldId(Trade::SceneField::Parent);
CORRADE_ASSERT(parentFieldId,
"SceneTools::flattenMeshHierarchy(): the scene has no hierarchy", );
Containers::Optional<UnsignedInt> meshFieldId = scene.findFieldId(Trade::SceneField::Mesh);
CORRADE_ASSERT(outputTransformations.size() == (meshFieldId ? scene.fieldSize(*meshFieldId) : 0),
"SceneTools::flattenMeshHierarchyInto(): bad output size, expected" << scene.fieldSize(*meshFieldId) << "but got" << outputTransformations.size(), );
/* If there's no mesh field in the file, nothing to do. Another case is
that there is a mesh field but it's empty, then for simplicity we still
go through everything. */
const Containers::Optional<UnsignedInt> meshFieldId = scene.findFieldId(Trade::SceneField::Mesh);
/* If there's no mesh field in the file, nothing to do. This is how the
original API behaved, it's an assertion in the new one. */
if(!meshFieldId) return;
/* Allocate a single storage for all temporary data */
Containers::ArrayView<Containers::Pair<UnsignedInt, Int>> orderedClusteredParents;
Containers::ArrayView<Containers::Pair<UnsignedInt, MatrixTypeFor<dimensions, Float>>> transformations;
Containers::ArrayView<MatrixTypeFor<dimensions, Float>> absoluteTransformations;
Containers::ArrayTuple storage{
/* Output of orderClusterParentsInto() */
{NoInit, scene.fieldSize(*parentFieldId), orderedClusteredParents},
/* Output of scene.transformationsXDInto() */
{NoInit, scene.transformationFieldSize(), transformations},
/* Above transformations but indexed by object ID */
{ValueInit, std::size_t(scene.mappingBound() + 1), absoluteTransformations}
};
orderClusterParentsInto(scene,
stridedArrayView(orderedClusteredParents).slice(&decltype(orderedClusteredParents)::Type::first),
stridedArrayView(orderedClusteredParents).slice(&decltype(orderedClusteredParents)::Type::second));
SceneDataDimensionTraits<dimensions>::transformationsInto(scene,
stridedArrayView(transformations).slice(&decltype(transformations)::Type::first),
stridedArrayView(transformations).slice(&decltype(transformations)::Type::second));
/* Retrieve transformations of all objects, indexed by object ID. Since not
all nodes in the hierarchy may have a transformation assigned, the whole
array got initialized to identity first. */
/** @todo switch to a hashmap eventually? */
absoluteTransformations[0] = globalTransformation;
for(const Containers::Pair<UnsignedInt, MatrixTypeFor<dimensions, Float>>& transformation: transformations) {
CORRADE_INTERNAL_ASSERT(transformation.first() < scene.mappingBound());
absoluteTransformations[transformation.first() + 1] = transformation.second();
}
/* Turn the transformations into absolute */
for(const Containers::Pair<UnsignedInt, Int>& parentOffset: orderedClusteredParents) {
absoluteTransformations[parentOffset.first() + 1] =
absoluteTransformations[parentOffset.second() + 1]*
absoluteTransformations[parentOffset.first() + 1];
}
/* Allocate the output array, retrieve mesh & material IDs and assign
absolute transformations to each. The matrix location is abused for
object mapping, which is subsequently replaced by the absolute object
transformation for given mesh. */
const auto mapping = Containers::arrayCast<UnsignedInt>(outputTransformations);
scene.mappingInto(*meshFieldId, mapping);
for(std::size_t i = 0; i != mapping.size(); ++i) {
CORRADE_INTERNAL_ASSERT(mapping[i] < scene.mappingBound());
outputTransformations[i] = absoluteTransformations[mapping[i] + 1];
}
DimensionTraits<dimensions>::flattenInto(scene, *meshFieldId, outputTransformations, globalTransformation);
}
template<UnsignedInt dimensions> Containers::Array<Containers::Triple<UnsignedInt, Int, MatrixTypeFor<dimensions, Float>>> flattenMeshHierarchyImplementation(const Trade::SceneData& scene, const MatrixTypeFor<dimensions, Float>& globalTransformation) {
const Containers::Optional<UnsignedInt> meshFieldId = scene.findFieldId(Trade::SceneField::Mesh);
/* If there's no mesh field in the file, nothing to do. This is how the
original API behaved, it's an assertion in the new one. */
if(!meshFieldId) return {};
/* Get the transformations. This will be a no-op if the mesh field isn't
present, but will go through other assertions that may still be rather
valuable */
Containers::Array<Containers::Triple<UnsignedInt, Int, MatrixTypeFor<dimensions, Float>>> out{NoInit, meshFieldId ? scene.fieldSize(*meshFieldId) : 0};
flattenMeshHierarchyIntoImplementation<dimensions>(scene,
Containers::Array<Containers::Triple<UnsignedInt, Int, MatrixTypeFor<dimensions, Float>>> out{NoInit, scene.fieldSize(*meshFieldId)};
DimensionTraits<dimensions>::flattenInto(scene, *meshFieldId,
stridedArrayView(out).slice(&decltype(out)::Type::third),
globalTransformation);
/* Fetch the additional mesh and material ID as well, which are in the
same order */
if(meshFieldId) scene.meshesMaterialsInto(nullptr,
scene.meshesMaterialsInto(nullptr,
stridedArrayView(out).slice(&decltype(out)::Type::first),
stridedArrayView(out).slice(&decltype(out)::Type::second));

129
src/Magnum/SceneTools/FlattenMeshHierarchy.h

@ -25,54 +25,44 @@
DEALINGS IN THE SOFTWARE.
*/
#ifdef MAGNUM_BUILD_DEPRECATED
/** @file
* @brief Function @ref Magnum::SceneTools::flattenMeshHierarchy2D(), @ref Magnum::SceneTools::flattenMeshHierarchy2DInto(), @ref Magnum::SceneTools::flattenMeshHierarchy3D(), @ref Magnum::SceneTools::flattenMeshHierarchy3DInto()
* @m_since_latest
* @m_deprecated_since_latest Use @ref Magnum/SceneTools/FlattenTransformationHierarchy.h
* and the @relativeref{Magnum,SceneTools::flattenTransformationHierarchy2D()} /
* @relativeref{Magnum,SceneTools::flattenTransformationHierarchy3D()}
* functions instead.
*/
#endif
#include "Magnum/configure.h"
#ifdef MAGNUM_BUILD_DEPRECATED
#include <Corrade/Utility/Macros.h>
#include "Magnum/Magnum.h"
#include "Magnum/SceneTools/visibility.h"
#include "Magnum/Trade/Trade.h"
#ifndef _MAGNUM_NO_DEPRECATED_FLATTENMESHHIERARCHY
CORRADE_DEPRECATED_FILE("use Magnum/SceneTools/FlattenTransformationHierarchy.h and the SceneTools::flattenTransformationHierarchy*D() functions instead")
#endif
namespace Magnum { namespace SceneTools {
/**
@brief Flatten a 2D mesh hierarchy
@m_since_latest
For all @ref Trade::SceneField::Mesh entries returns a triple of mesh ID,
@ref Trade::SceneField::MeshMaterial and its absolute transformation in the
scene with @p globalTransformation prepended. The
@ref Trade::SceneField::Parent field is expected to be contained in the scene,
having no cycles or duplicates, and the scene is expected to be 2D. If
@ref Trade::SceneField::Mesh is not present or is empty, returns an empty
array. You can then use @ref MeshTools::transform2D() to apply the
transformations to actual meshes:
@snippet MagnumSceneTools.cpp flattenMeshHierarchy2D-transformations
The operation is done in an @f$ \mathcal{O}(m + n) @f$ execution time and
memory complexity, with @f$ m @f$ being size of the @ref Trade::SceneField::Mesh
field and @f$ n @f$ being @ref Trade::SceneData::mappingBound(). The function
calls @ref orderClusterParents() internally.
The returned data are in the same order as the @ref Trade::SceneField::Mesh
attribute. Meshes attached to objects without a @ref Trade::SceneField::Parent
or to objects in loose hierarchy subtrees will have their transformation set to
an unspecified value.
@experimental
@see @ref flattenMeshHierarchy2DInto(), @ref flattenMeshHierarchy3D(),
@ref Trade::SceneData::hasField(), @ref Trade::SceneData::is2D(),
@ref MeshTools::concatenate()
@m_deprecated_since_latest Use @ref flattenTransformationHierarchy2D(const Trade::SceneData&, Trade::SceneField, const Matrix3& globalTransformation)
with @ref Trade::SceneField::Mesh together with
@ref Trade::SceneData::meshesMaterialsAsArray() instead.
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> flattenMeshHierarchy2D(const Trade::SceneData& scene, const Matrix3& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> flattenMeshHierarchy2D(const Trade::SceneData& scene, const Matrix3& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> flattenMeshHierarchy2D(const Trade::SceneData& scene);
CORRADE_DEPRECATED("use flattenTransformationHierarchy2D() instead") MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> flattenMeshHierarchy2D(const Trade::SceneData& scene, const Matrix3& globalTransformation);
CORRADE_DEPRECATED("use flattenTransformationHierarchy2D() instead") MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> flattenMeshHierarchy2D(const Trade::SceneData& scene);
#endif
/**
@ -80,65 +70,31 @@ MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int,
@param[in] scene Input scene
@param[out] transformations Where to put the calculated transformations
@param[in] globalTransformation Global transformation to prepend
@m_since_latest
A variant of @ref flattenMeshHierarchy2D() that fills existing memory instead
of allocating a new array. The @p transformations array is expected to have the
same size as the @ref Trade::SceneField::Mesh field. Corresponding mesh and
material IDs as well as object ID mapping can be retrieved directly with
@ref Trade::SceneData::meshesMaterialsInto(), as the returned transformations
are matching their order. The snippet below shows retrieving absolute
transformations together with object and mesh IDs, but ignoring materials:
@snippet MagnumSceneTools.cpp flattenMeshHierarchy2DInto
@experimental
@m_deprecated_since_latest Use @ref flattenTransformationHierarchy2DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix3>&, const Matrix3&)
with @ref Trade::SceneField::Mesh instead.
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy2DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy2DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy2DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix3>& transformations);
CORRADE_DEPRECATED("use flattenTransformationHierarchy2DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy2DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation);
CORRADE_DEPRECATED("use flattenTransformationHierarchy2DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy2DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix3>& transformations);
#endif
/**
@brief Flatten a 3D mesh hierarchy
@m_since_latest
For all @ref Trade::SceneField::Mesh entries returns a triple of mesh ID,
@ref Trade::SceneField::MeshMaterial and its absolute transformation in the
scene with @p globalTransformation prepended. The
@ref Trade::SceneField::Parent field is expected to be contained in the scene,
having no cycles or duplicates, and the scene is expected to be 3D. If
@ref Trade::SceneField::Mesh is not present or is empty, returns an empty
array. You can then use @ref MeshTools::transform3D() to apply the
transformations to actual meshes:
@snippet MagnumSceneTools.cpp flattenMeshHierarchy3D-transformations
The operation is done in an @f$ \mathcal{O}(m + n) @f$ execution time and
memory complexity, with @f$ m @f$ being size of the @ref Trade::SceneField::Mesh
field and @f$ n @f$ being @ref Trade::SceneData::mappingBound(). The function
calls @ref orderClusterParents() internally.
The returned data are in the same order as the @ref Trade::SceneField::Mesh
attribute. Meshes attached to objects without a @ref Trade::SceneField::Parent
or to objects in loose hierarchy subtrees will have their transformation set to
an unspecified value.
@experimental
@see @ref flattenMeshHierarchy3DInto(), @ref flattenMeshHierarchy2D(),
@ref Trade::SceneData::hasField(), @ref Trade::SceneData::is3D(),
@ref MeshTools::concatenate()
@m_deprecated_since_latest Use @ref flattenTransformationHierarchy3D(const Trade::SceneData&, Trade::SceneField, const Matrix4&)
with @ref Trade::SceneField::Mesh together with
@ref Trade::SceneData::meshesMaterialsAsArray() instead.
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> flattenMeshHierarchy3D(const Trade::SceneData& scene, const Matrix4& globalTransformation = {});
#else
/* To avoid including Matrix4 */
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> flattenMeshHierarchy3D(const Trade::SceneData& scene, const Matrix4& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> flattenMeshHierarchy3D(const Trade::SceneData& scene);
CORRADE_DEPRECATED("use flattenTransformationHierarchy3D() instead") MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> flattenMeshHierarchy3D(const Trade::SceneData& scene, const Matrix4& globalTransformation);
CORRADE_DEPRECATED("use flattenTransformationHierarchy3D() instead") MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> flattenMeshHierarchy3D(const Trade::SceneData& scene);
#endif
/**
@ -146,28 +102,21 @@ MAGNUM_SCENETOOLS_EXPORT Containers::Array<Containers::Triple<UnsignedInt, Int,
@param[in] scene Input scene
@param[out] transformations Where to put the calculated transformations
@param[in] globalTransformation Global transformation to prepend
@m_since_latest
A variant of @ref flattenMeshHierarchy3D() that fills existing memory instead
of allocating a new array. The @p transformations array is expected to have the
same size as the @ref Trade::SceneField::Mesh field. Corresponding mesh and
material IDs as well as object ID mapping can be retrieved directly with
@ref Trade::SceneData::meshesMaterialsInto(), as the returned transformations
are matching their order. The snippet below shows retrieving absolute
transformations together with object and mesh IDs, but ignoring materials:
@snippet MagnumSceneTools.cpp flattenMeshHierarchy3DInto
@experimental
@m_deprecated_since_latest Use @ref flattenTransformationHierarchy3DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix4>&, const Matrix4&)
with @ref Trade::SceneField::Mesh instead.
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {});
CORRADE_DEPRECATED("use flattenTransformationHierarchy3DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations);
CORRADE_DEPRECATED("use flattenTransformationHierarchy3DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation);
CORRADE_DEPRECATED("use flattenTransformationHierarchy3DInto() instead") MAGNUM_SCENETOOLS_EXPORT void flattenMeshHierarchy3DInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<Matrix4>& transformations);
#endif
}}
#else
#error use Magnum/SceneTools/FlattenTransformationHierarchy.h and the SceneTools::flattenTransformationHierarchy*D() functions instead
#endif
#endif

214
src/Magnum/SceneTools/FlattenTransformationHierarchy.cpp

@ -0,0 +1,214 @@
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "FlattenTransformationHierarchy.h"
#include <Corrade/Containers/Array.h>
#include <Corrade/Containers/ArrayTuple.h>
#include <Corrade/Containers/GrowableArray.h>
#include <Corrade/Containers/Optional.h>
#include <Corrade/Containers/Pair.h>
#include "Magnum/DimensionTraits.h"
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
#include "Magnum/Trade/SceneData.h"
#include "Magnum/SceneTools/OrderClusterParents.h"
namespace Magnum { namespace SceneTools {
namespace {
template<UnsignedInt> struct SceneDataDimensionTraits;
template<> struct SceneDataDimensionTraits<2> {
static bool isDimensions(const Trade::SceneData& scene) {
return scene.is2D();
}
static void transformationsInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<UnsignedInt>& mappingDestination, const Containers::StridedArrayView1D<Matrix3>& transformationDestination) {
return scene.transformations2DInto(mappingDestination, transformationDestination);
}
};
template<> struct SceneDataDimensionTraits<3> {
static bool isDimensions(const Trade::SceneData& scene) {
return scene.is3D();
}
static void transformationsInto(const Trade::SceneData& scene, const Containers::StridedArrayView1D<UnsignedInt>& mappingDestination, const Containers::StridedArrayView1D<Matrix4>& transformationDestination) {
return scene.transformations3DInto(mappingDestination, transformationDestination);
}
};
template<UnsignedInt dimensions> void flattenTransformationHierarchyIntoImplementation(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<MatrixTypeFor<dimensions, Float>>& outputTransformations, const MatrixTypeFor<dimensions, Float>& globalTransformation) {
CORRADE_ASSERT(SceneDataDimensionTraits<dimensions>::isDimensions(scene),
"SceneTools::flattenTransformationHierarchy(): the scene is not" << dimensions << Debug::nospace << "D", );
CORRADE_ASSERT(fieldId < scene.fieldCount(),
"SceneTools::flattenTransformationHierarchy(): index" << fieldId << "out of range for" << scene.fieldCount() << "fields", );
const Containers::Optional<UnsignedInt> parentFieldId = scene.findFieldId(Trade::SceneField::Parent);
CORRADE_ASSERT(parentFieldId,
"SceneTools::flattenTransformationHierarchy(): the scene has no hierarchy", );
CORRADE_ASSERT(outputTransformations.size() == scene.fieldSize(fieldId),
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected" << scene.fieldSize(fieldId) << "but got" << outputTransformations.size(), );
/* Allocate a single storage for all temporary data */
Containers::ArrayView<Containers::Pair<UnsignedInt, Int>> orderedClusteredParents;
Containers::ArrayView<Containers::Pair<UnsignedInt, MatrixTypeFor<dimensions, Float>>> transformations;
Containers::ArrayView<MatrixTypeFor<dimensions, Float>> absoluteTransformations;
Containers::ArrayTuple storage{
/* Output of orderClusterParentsInto() */
{NoInit, scene.fieldSize(*parentFieldId), orderedClusteredParents},
/* Output of scene.transformationsXDInto() */
{NoInit, scene.transformationFieldSize(), transformations},
/* Above transformations but indexed by object ID */
{ValueInit, std::size_t(scene.mappingBound() + 1), absoluteTransformations}
};
orderClusterParentsInto(scene,
stridedArrayView(orderedClusteredParents).slice(&decltype(orderedClusteredParents)::Type::first),
stridedArrayView(orderedClusteredParents).slice(&decltype(orderedClusteredParents)::Type::second));
SceneDataDimensionTraits<dimensions>::transformationsInto(scene,
stridedArrayView(transformations).slice(&decltype(transformations)::Type::first),
stridedArrayView(transformations).slice(&decltype(transformations)::Type::second));
/* Retrieve transformations of all objects, indexed by object ID. Since not
all nodes in the hierarchy may have a transformation assigned, the whole
array got initialized to identity first. */
/** @todo switch to a hashmap eventually? */
absoluteTransformations[0] = globalTransformation;
for(const Containers::Pair<UnsignedInt, MatrixTypeFor<dimensions, Float>>& transformation: transformations) {
CORRADE_INTERNAL_ASSERT(transformation.first() < scene.mappingBound());
absoluteTransformations[transformation.first() + 1] = transformation.second();
}
/* Turn the transformations into absolute */
for(const Containers::Pair<UnsignedInt, Int>& parentOffset: orderedClusteredParents) {
absoluteTransformations[parentOffset.first() + 1] =
absoluteTransformations[parentOffset.second() + 1]*
absoluteTransformations[parentOffset.first() + 1];
}
/* Allocate the output array, retrieve mesh & material IDs and assign
absolute transformations to each. The matrix location is abused for
object mapping, which is subsequently replaced by the absolute object
transformation for given mesh. */
const auto mapping = Containers::arrayCast<UnsignedInt>(outputTransformations);
scene.mappingInto(fieldId, mapping);
for(std::size_t i = 0; i != mapping.size(); ++i) {
CORRADE_INTERNAL_ASSERT(mapping[i] < scene.mappingBound());
outputTransformations[i] = absoluteTransformations[mapping[i] + 1];
}
}
template<UnsignedInt dimensions> void flattenTransformationHierarchyIntoImplementation(const Trade::SceneData& scene, const Trade::SceneField field, const Containers::StridedArrayView1D<MatrixTypeFor<dimensions, Float>>& outputTransformations, const MatrixTypeFor<dimensions, Float>& globalTransformation) {
const Containers::Optional<UnsignedInt> fieldId = scene.findFieldId(field);
CORRADE_ASSERT(fieldId,
"SceneTools::flattenTransformationHierarchyInto(): field" << field << "not found", );
flattenTransformationHierarchyIntoImplementation<dimensions>(scene, *fieldId, outputTransformations, globalTransformation);
}
template<UnsignedInt dimensions> Containers::Array<MatrixTypeFor<dimensions, Float>> flattenTransformationHierarchyImplementation(const Trade::SceneData& scene, const UnsignedInt fieldId, const MatrixTypeFor<dimensions, Float>& globalTransformation) {
CORRADE_ASSERT(fieldId < scene.fieldCount(),
"SceneTools::flattenTransformationHierarchy(): index" << fieldId << "out of range for" << scene.fieldCount() << "fields", {});
Containers::Array<MatrixTypeFor<dimensions, Float>> out{NoInit, scene.fieldSize(fieldId)};
flattenTransformationHierarchyIntoImplementation<dimensions>(scene, fieldId, out, globalTransformation);
return out;
}
template<UnsignedInt dimensions> Containers::Array<MatrixTypeFor<dimensions, Float>> flattenTransformationHierarchyImplementation(const Trade::SceneData& scene, const Trade::SceneField field, const MatrixTypeFor<dimensions, Float>& globalTransformation) {
const Containers::Optional<UnsignedInt> fieldId = scene.findFieldId(field);
CORRADE_ASSERT(fieldId,
"SceneTools::flattenTransformationHierarchy(): field" << field << "not found", {});
Containers::Array<MatrixTypeFor<dimensions, Float>> out{NoInit, scene.fieldSize(*fieldId)};
flattenTransformationHierarchyIntoImplementation<dimensions>(scene, *fieldId, out, globalTransformation);
return out;
}
}
Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, const Trade::SceneField field, const Matrix3& globalTransformation) {
return flattenTransformationHierarchyImplementation<2>(scene, field, globalTransformation);
}
Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, const Trade::SceneField field) {
return flattenTransformationHierarchyImplementation<2>(scene, field, {});
}
Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, const UnsignedInt fieldId, const Matrix3& globalTransformation) {
return flattenTransformationHierarchyImplementation<2>(scene, fieldId, globalTransformation);
}
Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, const UnsignedInt fieldId) {
return flattenTransformationHierarchyImplementation<2>(scene, fieldId, {});
}
void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, const Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation) {
return flattenTransformationHierarchyIntoImplementation<2>(scene, field, transformations, globalTransformation);
}
void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, const Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations) {
return flattenTransformationHierarchyIntoImplementation<2>(scene, field, transformations, {});
}
void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation) {
return flattenTransformationHierarchyIntoImplementation<2>(scene, fieldId, transformations, globalTransformation);
}
void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations) {
return flattenTransformationHierarchyIntoImplementation<2>(scene, fieldId, transformations, {});
}
Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, const Trade::SceneField field, const Matrix4& globalTransformation) {
return flattenTransformationHierarchyImplementation<3>(scene, field, globalTransformation);
}
Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, const Trade::SceneField field) {
return flattenTransformationHierarchyImplementation<3>(scene, field, {});
}
Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, const UnsignedInt fieldId, const Matrix4& globalTransformation) {
return flattenTransformationHierarchyImplementation<3>(scene, fieldId, globalTransformation);
}
Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, const UnsignedInt fieldId) {
return flattenTransformationHierarchyImplementation<3>(scene, fieldId, {});
}
void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, const Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation) {
return flattenTransformationHierarchyIntoImplementation<3>(scene, field, transformations, globalTransformation);
}
void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, const Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations) {
return flattenTransformationHierarchyIntoImplementation<3>(scene, field, transformations, {});
}
void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation) {
return flattenTransformationHierarchyIntoImplementation<3>(scene, fieldId, transformations, globalTransformation);
}
void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, const UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations) {
return flattenTransformationHierarchyIntoImplementation<3>(scene, fieldId, transformations, {});
}
}}

243
src/Magnum/SceneTools/FlattenTransformationHierarchy.h

@ -0,0 +1,243 @@
#ifndef Magnum_SceneTools_FlattenTransformationHierarchy_h
#define Magnum_SceneTools_FlattenTransformationHierarchy_h
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
/** @file
* @brief Function @ref Magnum::SceneTools::flattenTransformationHierarchy2D(), @ref Magnum::SceneTools::flattenTransformationHierarchy2DInto(), @ref Magnum::SceneTools::flattenTransformationHierarchy3D(), @ref Magnum::SceneTools::flattenTransformationHierarchy3DInto()
* @m_since_latest
*/
#include "Magnum/Magnum.h"
#include "Magnum/SceneTools/visibility.h"
#include "Magnum/Trade/Trade.h"
namespace Magnum { namespace SceneTools {
/**
@brief Flatten a 2D transformation hierarchy for given field
@m_since_latest
For all entries of given @p field in @p scene returns an absolute
transformation of the object they're attached to in the scene with
@p globalTransformation prepended. The @ref Trade::SceneField::Parent field is
expected to be contained in the scene, having no cycles or duplicates, and the
scene is expected to be 2D. The @p field is expected to be present, if it's
empty, the function returns an empty array.
The operation is done in an @f$ \mathcal{O}(m + n) @f$ execution time and
memory complexity, with @f$ m @f$ being size of @p field and @f$ n @f$ being
@ref Trade::SceneData::mappingBound(). The function calls
@ref orderClusterParents() internally.
The returned data are in the same order as object mapping entries in @p field.
Fields attached to objects without a @ref Trade::SceneField::Parent or to
objects in loose hierarchy subtrees will have their transformation set to an
unspecified value.
This function can be used for example to flatten a mesh hierarchy, bake
the transformations to actual meshes and then concatenate them together into a
single mesh:
@snippet MagnumSceneTools.cpp flattenTransformationHierarchy2D-mesh-concatenate
@experimental
@see @ref flattenTransformationHierarchy2D(const Trade::SceneData&, UnsignedInt, const Matrix3&),
@ref flattenTransformationHierarchy2DInto(),
@ref flattenTransformationHierarchy3D(), @ref Trade::SceneData::hasField(),
@ref Trade::SceneData::is2D()
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix3& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix3& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, Trade::SceneField field);
#endif
/**
@brief Flatten a 2D transformation hierarchy for given field ID
@m_since_latest
A variant of @ref flattenTransformationHierarchy2D(const Trade::SceneData&, Trade::SceneField, const Matrix3&)
that takes a field ID instead of name. Useful for example in combination with
@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
if a field exists at all. The @p fieldId is expected to be smaller than
@ref Trade::SceneData::fieldCount().
@experimental
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix3& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix3& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, UnsignedInt fieldId);
#endif
/**
@brief Flatten a 2D transformation hierarchy for given field into an existing array
@param[in] scene Input scene
@param[in] field Field to calculate the transformations for
@param[out] transformations Where to put the calculated transformations
@param[in] globalTransformation Global transformation to prepend
@m_since_latest
A variant of @ref flattenTransformationHierarchy2D(const Trade::SceneData&, Trade::SceneField, const Matrix3&)
that fills existing memory instead of allocating a new array. The
@p transformations array is expected to have the same size as the @p field.
@experimental
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations);
#endif
/**
@brief Flatten a 2D transformation hierarchy for given field ID into an existing array
@m_since_latest
A variant of @ref flattenTransformationHierarchy2DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix3>&, const Matrix3&)
that takes a field ID instead of name. Useful for example in combination with
@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
if a field exists at all. The @p fieldId is expected to be smaller than
@ref Trade::SceneData::fieldCount().
@experimental
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation = {});
#else
/* To avoid including Matrix3 */
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations);
#endif
/**
@brief Flatten a 3D transformation hierarchy for given field
@m_since_latest
For all entries of given @p field in @p scene returns an absolute
transformation of the object they're attached to in the scene with
@p globalTransformation prepended. The @ref Trade::SceneField::Parent field is
expected to be contained in the scene, having no cycles or duplicates, and the
scene is expected to be 3D. The @p field is expected to be present, if it's
empty, the function returns an empty array.
The operation is done in an @f$ \mathcal{O}(m + n) @f$ execution time and
memory complexity, with @f$ m @f$ being size of @p field and @f$ n @f$ being
@ref Trade::SceneData::mappingBound(). The function calls
@ref orderClusterParents() internally.
The returned data are in the same order as object mapping entries in @p field.
Fields attached to objects without a @ref Trade::SceneField::Parent or to
objects in loose hierarchy subtrees will have their transformation set to an
unspecified value.
This function can be used for example to flatten a mesh hierarchy, bake
the transformations to actual meshes and then concatenate them together into a
single mesh:
@snippet MagnumSceneTools.cpp flattenTransformationHierarchy3D-mesh-concatenate
@experimental
@see @ref flattenTransformationHierarchy3D(const Trade::SceneData&, UnsignedInt, const Matrix4&),
@ref flattenTransformationHierarchy3DInto(),
@ref flattenTransformationHierarchy2D(), @ref Trade::SceneData::hasField(),
@ref Trade::SceneData::is3D()
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix4& globalTransformation = {});
#else
/* To avoid including Matrix4 */
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix4& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, Trade::SceneField field);
#endif
/**
@brief Flatten a 3D transformation hierarchy for given field ID
@m_since_latest
A variant of @ref flattenTransformationHierarchy3D(const Trade::SceneData&, Trade::SceneField, const Matrix4&)
that takes a field ID instead of name. Useful for example in combination with
@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
if a field exists at all. The @p fieldId is expected to be smaller than
@ref Trade::SceneData::fieldCount().
@experimental
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix4& globalTransformation = {});
#else
/* To avoid including Matrix34 */
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix4& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, UnsignedInt fieldId);
#endif
/**
@brief Flatten a 3D transformation hierarchy for given field into an existing array
@param[in] scene Input scene
@param[in] field Field to calculate the transformations for
@param[out] transformations Where to put the calculated transformations
@param[in] globalTransformation Global transformation to prepend
@m_since_latest
A variant of @ref flattenTransformationHierarchy3D(const Trade::SceneData&, Trade::SceneField, const Matrix4&)
that fills existing memory instead of allocating a new array. The
@p transformations array is expected to have the same size as the @p field.
@experimental
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {});
#else
/* To avoid including Matrix4 */
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations);
#endif
/**
@brief Flatten a 3D transformation hierarchy for given field into an existing array
@m_since_latest
A variant of @ref flattenTransformationHierarchy3DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix4>&, const Matrix4&)
that takes a field ID instead of name. Useful for example in combination with
@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
if a field exists at all. The @p fieldId is expected to be smaller than
@ref Trade::SceneData::fieldCount().
@experimental
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {});
#else
/* To avoid including Matrix4 */
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation);
MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations);
#endif
}}
#endif

6
src/Magnum/SceneTools/Test/CMakeLists.txt

@ -52,7 +52,7 @@ file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/configure.h
corrade_add_test(SceneToolsCombineTest CombineTest.cpp LIBRARIES MagnumTrade)
corrade_add_test(SceneToolsConvertToSingleFunc___Test ConvertToSingleFunctionObjectsTest.cpp LIBRARIES MagnumTrade)
corrade_add_test(SceneToolsFlattenMeshHierarchyTest FlattenMeshHierarchyTest.cpp LIBRARIES MagnumSceneToolsTestLib)
corrade_add_test(SceneToolsFlattenTra___HierarchyTest FlattenTransformationHierarchyTest.cpp LIBRARIES MagnumSceneToolsTestLib)
corrade_add_test(SceneToolsOrderClusterParentsTest OrderClusterParentsTest.cpp LIBRARIES MagnumSceneToolsTestLib)
corrade_add_test(SceneToolsSceneConverterImple___Test SceneConverterImplementationTest.cpp
@ -82,6 +82,10 @@ if(MAGNUM_WITH_ANYSCENECONVERTER)
endif()
endif()
if(MAGNUM_BUILD_DEPRECATED)
corrade_add_test(SceneToolsFlattenMeshHierarchyTest FlattenMeshHierarchyTest.cpp LIBRARIES MagnumSceneToolsTestLib)
endif()
# Executable testing is implemented on Unix platforms only at the moment
if(CORRADE_TARGET_UNIX AND NOT CORRADE_PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT)
corrade_add_test(SceneToolsSceneConverterTest SceneConverterTest.cpp

40
src/Magnum/SceneTools/Test/FlattenMeshHierarchyTest.cpp

@ -29,6 +29,9 @@
#include <Corrade/TestSuite/Compare/Container.h>
#include <Corrade/Utility/DebugStl.h>
/* There's no better way to disable file deprecation warnings */
#define _MAGNUM_NO_DEPRECATED_FLATTENMESHHIERARCHY
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
#include "Magnum/SceneTools/FlattenMeshHierarchy.h"
@ -219,10 +222,12 @@ void FlattenMeshHierarchyTest::test2D() {
Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix3>> out;
/* To test the parameter-less overload also */
CORRADE_IGNORE_DEPRECATED_PUSH
if(data.globalTransformation2D != Matrix3{})
out = flattenMeshHierarchy2D(scene, data.globalTransformation2D);
else
out = flattenMeshHierarchy2D(scene);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE_AS(out, (Containers::arrayView<Containers::Triple<UnsignedInt, Int, Matrix3>>({
{113, 96, data.globalTransformation2D*
@ -278,10 +283,12 @@ void FlattenMeshHierarchyTest::test3D() {
Containers::Array<Containers::Triple<UnsignedInt, Int, Matrix4>> out;
/* To test the parameter-less overload also */
CORRADE_IGNORE_DEPRECATED_PUSH
if(data.globalTransformation3D != Matrix4{})
out = flattenMeshHierarchy3D(scene, data.globalTransformation3D);
else
out = flattenMeshHierarchy3D(scene);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE_AS(out, (Containers::arrayView<Containers::Triple<UnsignedInt, Int, Matrix4>>({
{113, 96, data.globalTransformation3D*
@ -303,29 +310,42 @@ void FlattenMeshHierarchyTest::test3D() {
void FlattenMeshHierarchyTest::not2DNot3D() {
CORRADE_SKIP_IF_NO_ASSERT();
Trade::SceneData scene{Trade::SceneMappingType::UnsignedInt, 0, nullptr, {}};
/* Used to assert even on an empty scene, now it does an early-out if the
mesh field doesn't exist because flattenTransformationHierarchy() would
assert instead. That behavioral change is fine for a deprecated API. */
Trade::SceneData scene{Trade::SceneMappingType::UnsignedInt, 0, nullptr, {
Trade::SceneFieldData{Trade::SceneField::Mesh, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::UnsignedInt, nullptr},
}};
std::ostringstream out;
Error redirectError{&out};
CORRADE_IGNORE_DEPRECATED_PUSH
flattenMeshHierarchy2D(scene);
flattenMeshHierarchy3D(scene);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE(out.str(),
"SceneTools::flattenMeshHierarchy(): the scene is not 2D\n"
"SceneTools::flattenMeshHierarchy(): the scene is not 3D\n");
"SceneTools::flattenTransformationHierarchy(): the scene is not 2D\n"
"SceneTools::flattenTransformationHierarchy(): the scene is not 3D\n");
}
void FlattenMeshHierarchyTest::noParentField() {
CORRADE_SKIP_IF_NO_ASSERT();
/* Used to assert even on an empty scene, now it does an early-out if the
mesh field doesn't exist because flattenTransformationHierarchy() would
assert instead. That behavioral change is fine for a deprecated API. */
Trade::SceneData scene{Trade::SceneMappingType::UnsignedInt, 0, nullptr, {
Trade::SceneFieldData{Trade::SceneField::Mesh, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::UnsignedInt, nullptr},
Trade::SceneFieldData{Trade::SceneField::Transformation, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Matrix3x3, nullptr}
}};
std::ostringstream out;
Error redirectError{&out};
CORRADE_IGNORE_DEPRECATED_PUSH
flattenMeshHierarchy2D(scene);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE(out.str(),
"SceneTools::flattenMeshHierarchy(): the scene has no hierarchy\n");
"SceneTools::flattenTransformationHierarchy(): the scene has no hierarchy\n");
}
void FlattenMeshHierarchyTest::noMeshField() {
@ -335,9 +355,11 @@ void FlattenMeshHierarchyTest::noMeshField() {
}};
/* This should not blow up, just return nothing */
CORRADE_IGNORE_DEPRECATED_PUSH
CORRADE_COMPARE_AS(flattenMeshHierarchy2D(scene),
(Containers::ArrayView<const Containers::Triple<UnsignedInt, Int, Matrix3>>{}),
TestSuite::Compare::Container);
CORRADE_IGNORE_DEPRECATED_POP
}
void FlattenMeshHierarchyTest::into2D() {
@ -368,10 +390,12 @@ void FlattenMeshHierarchyTest::into2D() {
Containers::Array<Matrix3> out{NoInit, scene.fieldSize(Trade::SceneField::Mesh)};
/* To test the parameter-less overload also */
CORRADE_IGNORE_DEPRECATED_PUSH
if(data.globalTransformation2D != Matrix3{})
flattenMeshHierarchy2DInto(scene, out, data.globalTransformation2D);
else
flattenMeshHierarchy2DInto(scene, out);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE_AS(out, Containers::arrayView<Matrix3>({
data.globalTransformation2D*
@ -418,10 +442,12 @@ void FlattenMeshHierarchyTest::into3D() {
Containers::Array<Matrix4> out{NoInit, scene.fieldSize(Trade::SceneField::Mesh)};
/* To test the parameter-less overload also */
CORRADE_IGNORE_DEPRECATED_PUSH
if(data.globalTransformation3D != Matrix4{})
flattenMeshHierarchy3DInto(scene, out, data.globalTransformation3D);
else
flattenMeshHierarchy3DInto(scene, out);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE_AS(out, Containers::arrayView<Matrix4>({
data.globalTransformation3D*
@ -468,11 +494,13 @@ void FlattenMeshHierarchyTest::intoInvalidSize() {
std::ostringstream out;
Error redirectError{&out};
CORRADE_IGNORE_DEPRECATED_PUSH
flattenMeshHierarchy2DInto(scene2D, transformations2D);
flattenMeshHierarchy3DInto(scene3D, transformations3D);
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_COMPARE(out.str(),
"SceneTools::flattenMeshHierarchyInto(): bad output size, expected 5 but got 6\n"
"SceneTools::flattenMeshHierarchyInto(): bad output size, expected 5 but got 4\n");
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected 5 but got 6\n"
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected 5 but got 4\n");
}
}}}}

531
src/Magnum/SceneTools/Test/FlattenTransformationHierarchyTest.cpp

@ -0,0 +1,531 @@
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include <sstream>
#include <Corrade/Containers/Triple.h>
#include <Corrade/TestSuite/Tester.h>
#include <Corrade/TestSuite/Compare/Container.h>
#include <Corrade/Utility/DebugStl.h>
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
#include "Magnum/SceneTools/FlattenTransformationHierarchy.h"
#include "Magnum/Trade/SceneData.h"
namespace Magnum { namespace SceneTools { namespace Test { namespace {
struct FlattenTransformationHierarchyTest: TestSuite::Tester {
explicit FlattenTransformationHierarchyTest();
void test2D();
void test3D();
void fieldNotFound();
void not2DNot3D();
void noParentField();
void into2D();
void into3D();
void intoInvalidSize();
};
using namespace Math::Literals;
const struct {
const char* name;
Matrix3 globalTransformation2D;
Matrix4 globalTransformation3D;
bool fieldIdInsteadOfName;
std::size_t transformationsToExclude, meshesToExclude;
std::size_t expectedOutputSize;
} TestData[]{
{"", {}, {}, false,
2, 0,
5},
{"field ID", {}, {}, true,
2, 0,
5},
{"global transformation",
Matrix3::scaling(Vector2{0.5f}), Matrix4::scaling(Vector3{0.5f}), false,
2, 0,
5},
{"global transformation, field ID",
Matrix3::scaling(Vector2{0.5f}), Matrix4::scaling(Vector3{0.5f}), true,
2, 0,
5},
{"transformations not part of the hierarchy", {}, {}, false,
0, 0,
5},
{"empty field", {}, {}, false,
2, 5,
0},
};
const struct {
const char* name;
Matrix3 globalTransformation2D;
Matrix4 globalTransformation3D;
bool fieldIdInsteadOfName;
std::size_t expectedOutputSize;
} IntoData[]{
{"", {}, {}, false,
5},
{"field ID", {}, {}, true,
5},
{"global transformation",
Matrix3::scaling(Vector2{0.5f}), Matrix4::scaling(Vector3{0.5f}), false,
5},
{"global transformation, field ID",
Matrix3::scaling(Vector2{0.5f}), Matrix4::scaling(Vector3{0.5f}), true,
5},
};
FlattenTransformationHierarchyTest::FlattenTransformationHierarchyTest() {
addInstancedTests({&FlattenTransformationHierarchyTest::test2D,
&FlattenTransformationHierarchyTest::test3D},
Containers::arraySize(TestData));
addTests({&FlattenTransformationHierarchyTest::fieldNotFound,
&FlattenTransformationHierarchyTest::not2DNot3D,
&FlattenTransformationHierarchyTest::noParentField});
addInstancedTests({&FlattenTransformationHierarchyTest::into2D,
&FlattenTransformationHierarchyTest::into3D},
Containers::arraySize(IntoData));
addTests({&FlattenTransformationHierarchyTest::intoInvalidSize});
}
const struct Scene {
/* Using smaller types to verify we don't have unnecessarily hardcoded
32-bit types */
struct Parent {
UnsignedShort object;
Byte parent;
} parents[9];
struct Transformation {
UnsignedShort object;
Matrix3 transformation2D;
Matrix4 transformation3D;
} transforms[7];
struct Mesh {
UnsignedShort object;
UnsignedShort mesh;
} meshes[5];
} Data[]{{
/*
Cases to test:
- leaf paths with no attachments which don't contribute to the
output in any way
- nodes with transforms but no meshes
- nodes with meshes but no transforms
- nodes with multiple meshes
- nodes with neither transforms nor meshes
- object 4 has a mesh with identity transform (or, rather, no
transformation entry at all)
- objects 2 and 16 have the same mesh attached with the exact
same transform -- this is a nonsense (they would overlap) and
as such isn't deduplicated in any way
- objects 0, 32 and 17 have transformations/meshes, but not part
of the hierarchy; these are cut away from the views in the
first test case to keep it simple
1T 4M
/ \ | 32M 0MM
5T 2TM 11
/ \ \ | 32T 17T
3MM 7T 6 16TM
*/
{{3, 5},
{11, 4},
{5, 1},
{1, -1},
{7, 5},
{6, 2},
{2, 1},
{4, -1},
{16, 11}},
{{2, Matrix3::scaling({3.0f, 5.0f}),
Matrix4::scaling({3.0f, 5.0f, 2.0f})},
{1, Matrix3::translation({1.0f, -1.5f}),
Matrix4::translation({1.0f, -1.5f, 0.5f})},
/* Same absolute transform as node 2 */
{16, Matrix3::translation({1.0f, -1.5f})*
Matrix3::scaling({3.0f, 5.0f}),
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::scaling({3.0f, 5.0f, 2.0f})},
{7, Matrix3::scaling({2.0f, 1.0f}),
Matrix4::scaling({2.0f, 1.0f, 0.5f})},
{5, Matrix3::rotation(35.0_degf),
Matrix4::rotationZ(35.0_degf)},
/* These are not part of the hierarchy */
{32, Matrix3::translation({1.0f, 0.5f}),
Matrix4::translation({1.0f, 0.5f, 2.0f})},
{17, Matrix3::translation({2.0f, 1.0f}),
Matrix4::translation({2.0f, 1.0f, 4.0f})},
},
/* The mesh IDs aren't used for anything, just setting them to something
random (and high) to avoid their misuses as some offsets / IDs */
{{2, 113},
{3, 266},
{4, 525},
{3, 422},
{16, 113}}
}};
void FlattenTransformationHierarchyTest::test2D() {
auto&& data = TestData[testCaseInstanceId()];
setTestCaseDescription(data.name);
Trade::SceneData scene{Trade::SceneMappingType::UnsignedShort, 33, {}, Data, {
/* To verify it doesn't just pick the first field ever */
Trade::SceneFieldData{Trade::SceneField::Camera, Trade::SceneMappingType::UnsignedShort, nullptr, Trade::SceneFieldType::UnsignedInt, nullptr},
Trade::SceneFieldData{Trade::SceneField::Parent,
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::object),
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::parent)},
Trade::SceneFieldData{Trade::SceneField::Mesh,
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::object)
.exceptSuffix(data.meshesToExclude),
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::mesh)
.exceptSuffix(data.meshesToExclude)},
Trade::SceneFieldData{Trade::SceneField::Transformation,
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::object)
.exceptSuffix(data.transformationsToExclude),
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::transformation2D)
.exceptSuffix(data.transformationsToExclude)},
}};
Containers::Array<Matrix3> out;
/* To test all overloads */
if(data.globalTransformation2D != Matrix3{}) {
if(data.fieldIdInsteadOfName)
out = flattenTransformationHierarchy2D(scene, 2, data.globalTransformation2D);
else
out = flattenTransformationHierarchy2D(scene, Trade::SceneField::Mesh, data.globalTransformation2D);
} else {
if(data.fieldIdInsteadOfName)
out = flattenTransformationHierarchy2D(scene, 2);
else
out = flattenTransformationHierarchy2D(scene, Trade::SceneField::Mesh);
}
CORRADE_COMPARE_AS(out, Containers::arrayView({
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::scaling({3.0f, 5.0f}),
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::rotation(35.0_degf),
data.globalTransformation2D,
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::rotation(35.0_degf),
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::scaling({3.0f, 5.0f})
}).prefix(data.expectedOutputSize), TestSuite::Compare::Container);
}
void FlattenTransformationHierarchyTest::test3D() {
auto&& data = TestData[testCaseInstanceId()];
setTestCaseDescription(data.name);
Trade::SceneData scene{Trade::SceneMappingType::UnsignedShort, 33, {}, Data, {
/* To verify it doesn't just pick the first field ever */
Trade::SceneFieldData{Trade::SceneField::Camera, Trade::SceneMappingType::UnsignedShort, nullptr, Trade::SceneFieldType::UnsignedInt, nullptr},
Trade::SceneFieldData{Trade::SceneField::Parent,
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::object),
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::parent)},
Trade::SceneFieldData{Trade::SceneField::Mesh,
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::object)
.exceptSuffix(data.meshesToExclude),
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::mesh)
.exceptSuffix(data.meshesToExclude)},
Trade::SceneFieldData{Trade::SceneField::Transformation,
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::object)
.exceptSuffix(data.transformationsToExclude),
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::transformation3D)
.exceptSuffix(data.transformationsToExclude)},
}};
Containers::Array<Matrix4> out;
/* To test all overloads */
if(data.globalTransformation3D != Matrix4{}) {
if(data.fieldIdInsteadOfName)
out = flattenTransformationHierarchy3D(scene, 2, data.globalTransformation3D);
else
out = flattenTransformationHierarchy3D(scene, Trade::SceneField::Mesh, data.globalTransformation3D);
} else {
if(data.fieldIdInsteadOfName)
out = flattenTransformationHierarchy3D(scene, 2);
else
out = flattenTransformationHierarchy3D(scene, Trade::SceneField::Mesh);
}
CORRADE_COMPARE_AS(out, Containers::arrayView({
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::scaling({3.0f, 5.0f, 2.0f}),
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::rotationZ(35.0_degf),
data.globalTransformation3D,
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::rotationZ(35.0_degf),
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::scaling({3.0f, 5.0f, 2.0f})
}).prefix(data.expectedOutputSize), TestSuite::Compare::Container);
}
void FlattenTransformationHierarchyTest::fieldNotFound() {
CORRADE_SKIP_IF_NO_ASSERT();
Trade::SceneData scene{Trade::SceneMappingType::UnsignedInt, 0, nullptr, {
Trade::SceneFieldData{Trade::SceneField::Parent, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Int, nullptr},
Trade::SceneFieldData{Trade::SceneField::Transformation, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Matrix3x3, nullptr}
}};
std::ostringstream out;
Error redirectError{&out};
flattenTransformationHierarchy2D(scene, Trade::SceneField::Mesh);
flattenTransformationHierarchy3D(scene, Trade::SceneField::Mesh);
flattenTransformationHierarchy2D(scene, 2);
flattenTransformationHierarchy3D(scene, 2);
CORRADE_COMPARE(out.str(),
"SceneTools::flattenTransformationHierarchy(): field Trade::SceneField::Mesh not found\n"
"SceneTools::flattenTransformationHierarchy(): field Trade::SceneField::Mesh not found\n"
"SceneTools::flattenTransformationHierarchy(): index 2 out of range for 2 fields\n"
"SceneTools::flattenTransformationHierarchy(): index 2 out of range for 2 fields\n");
}
void FlattenTransformationHierarchyTest::not2DNot3D() {
CORRADE_SKIP_IF_NO_ASSERT();
Trade::SceneData scene{Trade::SceneMappingType::UnsignedInt, 0, nullptr, {
Trade::SceneFieldData{Trade::SceneField::Parent, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Int, nullptr}
}};
std::ostringstream out;
Error redirectError{&out};
flattenTransformationHierarchy2D(scene, Trade::SceneField::Parent);
flattenTransformationHierarchy2D(scene, 0);
flattenTransformationHierarchy3D(scene, Trade::SceneField::Parent);
flattenTransformationHierarchy3D(scene, 0);
CORRADE_COMPARE(out.str(),
"SceneTools::flattenTransformationHierarchy(): the scene is not 2D\n"
"SceneTools::flattenTransformationHierarchy(): the scene is not 2D\n"
"SceneTools::flattenTransformationHierarchy(): the scene is not 3D\n"
"SceneTools::flattenTransformationHierarchy(): the scene is not 3D\n");
}
void FlattenTransformationHierarchyTest::noParentField() {
CORRADE_SKIP_IF_NO_ASSERT();
Trade::SceneData scene{Trade::SceneMappingType::UnsignedInt, 0, nullptr, {
Trade::SceneFieldData{Trade::SceneField::Transformation, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Matrix3x3, nullptr}
}};
std::ostringstream out;
Error redirectError{&out};
flattenTransformationHierarchy2D(scene, Trade::SceneField::Transformation);
flattenTransformationHierarchy2D(scene, 0);
CORRADE_COMPARE(out.str(),
"SceneTools::flattenTransformationHierarchy(): the scene has no hierarchy\n"
"SceneTools::flattenTransformationHierarchy(): the scene has no hierarchy\n");
}
void FlattenTransformationHierarchyTest::into2D() {
auto&& data = IntoData[testCaseInstanceId()];
setTestCaseDescription(data.name);
/* The *Into() variant is the actual base implementation, so just verify
that the data get correctly propagated through. Everything else is
tested above already. */
Trade::SceneData scene{Trade::SceneMappingType::UnsignedShort, 33, {}, Data, {
Trade::SceneFieldData{Trade::SceneField::Parent,
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::object),
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::parent)},
Trade::SceneFieldData{Trade::SceneField::Transformation,
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::object),
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::transformation2D)},
Trade::SceneFieldData{Trade::SceneField::Mesh,
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::object),
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::mesh)}
}};
Containers::Array<Matrix3> out{NoInit, scene.fieldSize(Trade::SceneField::Mesh)};
/* To test all overloads */
if(data.globalTransformation2D != Matrix3{}) {
if(data.fieldIdInsteadOfName)
flattenTransformationHierarchy2DInto(scene, 2, out, data.globalTransformation2D);
else
flattenTransformationHierarchy2DInto(scene, Trade::SceneField::Mesh, out, data.globalTransformation2D);
} else {
if(data.fieldIdInsteadOfName)
flattenTransformationHierarchy2DInto(scene, 2, out);
else
flattenTransformationHierarchy2DInto(scene, Trade::SceneField::Mesh, out);
}
CORRADE_COMPARE_AS(out, Containers::arrayView<Matrix3>({
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::scaling({3.0f, 5.0f}),
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::rotation(35.0_degf),
data.globalTransformation2D,
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::rotation(35.0_degf),
data.globalTransformation2D*
Matrix3::translation({1.0f, -1.5f})*
Matrix3::scaling({3.0f, 5.0f})
}), TestSuite::Compare::Container);
}
void FlattenTransformationHierarchyTest::into3D() {
auto&& data = IntoData[testCaseInstanceId()];
setTestCaseDescription(data.name);
/* The *Into() variant is the actual base implementation, so just verify
that the data get correctly propagated through. Everything else is
tested above already. */
Trade::SceneData scene{Trade::SceneMappingType::UnsignedShort, 33, {}, Data, {
Trade::SceneFieldData{Trade::SceneField::Parent,
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::object),
Containers::stridedArrayView(Data->parents)
.slice(&Scene::Parent::parent)},
Trade::SceneFieldData{Trade::SceneField::Transformation,
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::object),
Containers::stridedArrayView(Data->transforms)
.slice(&Scene::Transformation::transformation3D)},
Trade::SceneFieldData{Trade::SceneField::Mesh,
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::object),
Containers::stridedArrayView(Data->meshes)
.slice(&Scene::Mesh::mesh)}
}};
Containers::Array<Matrix4> out{NoInit, scene.fieldSize(Trade::SceneField::Mesh)};
/* To test all overloads */
if(data.globalTransformation3D != Matrix4{}) {
if(data.fieldIdInsteadOfName)
flattenTransformationHierarchy3DInto(scene, 2, out, data.globalTransformation3D);
else
flattenTransformationHierarchy3DInto(scene, Trade::SceneField::Mesh, out, data.globalTransformation3D);
} else {
if(data.fieldIdInsteadOfName)
flattenTransformationHierarchy3DInto(scene, 2, out);
else
flattenTransformationHierarchy3DInto(scene, Trade::SceneField::Mesh, out);
}
CORRADE_COMPARE_AS(out, Containers::arrayView<Matrix4>({
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::scaling({3.0f, 5.0f, 2.0f}),
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::rotationZ(35.0_degf),
data.globalTransformation3D,
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::rotationZ(35.0_degf),
data.globalTransformation3D*
Matrix4::translation({1.0f, -1.5f, 0.5f})*
Matrix4::scaling({3.0f, 5.0f, 2.0f})
}), TestSuite::Compare::Container);
}
void FlattenTransformationHierarchyTest::intoInvalidSize() {
CORRADE_SKIP_IF_NO_ASSERT();
struct Data {
UnsignedInt mapping;
UnsignedInt mesh;
} data[5]{};
Trade::SceneData scene2D{Trade::SceneMappingType::UnsignedInt, 1, {}, data, {
Trade::SceneFieldData{Trade::SceneField::Parent, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Int, nullptr},
Trade::SceneFieldData{Trade::SceneField::Mesh,
Containers::stridedArrayView(data).slice(&Data::mapping),
Containers::stridedArrayView(data).slice(&Data::mesh)},
Trade::SceneFieldData{Trade::SceneField::Transformation, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Matrix3x3, nullptr}
}};
Trade::SceneData scene3D{Trade::SceneMappingType::UnsignedInt, 1, {}, data, {
Trade::SceneFieldData{Trade::SceneField::Parent, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Int, nullptr},
Trade::SceneFieldData{Trade::SceneField::Mesh,
Containers::stridedArrayView(data).slice(&Data::mapping),
Containers::stridedArrayView(data).slice(&Data::mesh)},
Trade::SceneFieldData{Trade::SceneField::Transformation, Trade::SceneMappingType::UnsignedInt, nullptr, Trade::SceneFieldType::Matrix4x4, nullptr}
}};
Matrix3 transformations2D[6];
Matrix4 transformations3D[4];
std::ostringstream out;
Error redirectError{&out};
flattenTransformationHierarchy2DInto(scene2D, Trade::SceneField::Mesh, transformations2D);
flattenTransformationHierarchy2DInto(scene2D, 1, transformations2D);
flattenTransformationHierarchy3DInto(scene3D, Trade::SceneField::Mesh, transformations3D);
flattenTransformationHierarchy3DInto(scene3D, 1, transformations3D);
CORRADE_COMPARE(out.str(),
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected 5 but got 6\n"
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected 5 but got 6\n"
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected 5 but got 4\n"
"SceneTools::flattenTransformationHierarchyInto(): bad output size, expected 5 but got 4\n");
}
}}}}
CORRADE_TEST_MAIN(Magnum::SceneTools::Test::FlattenTransformationHierarchyTest)
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