From 11b9f2382cfad6014af7e4a8df0acf1eeb6761f6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 29 Apr 2019 16:17:54 +0200 Subject: [PATCH] GL: doc++ --- src/Magnum/GL/Attribute.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Magnum/GL/Attribute.h b/src/Magnum/GL/Attribute.h index dcd441046..87ce033f3 100644 --- a/src/Magnum/GL/Attribute.h +++ b/src/Magnum/GL/Attribute.h @@ -40,7 +40,7 @@ namespace Magnum { namespace GL { namespace Implementation { template struct Attribute; } /** -@brief Base class for attribute location and type +@brief Base class for vertex attribute location and type For use in @ref AbstractShaderProgram subclasses. Template parameter @p location is vertex attribute location, number between @cpp 0 @ce and @@ -317,7 +317,7 @@ template Debug& operator<<(Debug& debug, Attribute::DataType); #endif /** -@brief Base class for dynamic attribute location and type +@brief Base class for dynamic vertex attribute location and type Counterpart to @ref Attribute that allows runtime specification of attribute location and base type. Note that unlike the compile-time specification, this @@ -499,7 +499,7 @@ class DynamicAttribute { /** @brief Attribute location */ constexpr UnsignedInt location() const { return _location; } - /** @brief Component count of passed data */ + /** @brief Component count */ constexpr Components components() const { return _components; } /** @brief Type of passed data */