@ -1307,7 +1307,7 @@ void Mesh::unbindImplementationVAO() {}
# ifdef MAGNUM_TARGET_GLES
# if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
# if !defined(MAGNUM_TARGET_GLES2) && (!defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_patch __ >= 13915)
# if !defined(MAGNUM_TARGET_GLES2) && (!defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_tiny __ >= 13915)
void Mesh : : drawElementsBaseVertexImplementationANGLE ( GLenum mode , GLsizei count , GLenum type , const void * indices , GLint baseVertex ) {
glDrawElementsInstancedBaseVertexBaseInstanceANGLE ( mode , count , type , indices , 1 , baseVertex , 0 ) ;
}
@ -1319,7 +1319,7 @@ void Mesh::drawElementsBaseVertexImplementationAssert(GLenum, GLsizei, GLenum, c
# endif
# ifndef MAGNUM_TARGET_GLES2
# if !defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_patch __ >= 13915
# if !defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_tiny __ >= 13915
void Mesh : : drawRangeElementsBaseVertexImplementationANGLE ( const GLenum mode , GLuint , GLuint , GLsizei count , GLenum type , const void * indices , GLint baseVertex ) {
glDrawElementsInstancedBaseVertexBaseInstanceANGLE ( mode , count , type , indices , 1 , baseVertex , 0 ) ;
}
@ -1333,7 +1333,7 @@ void Mesh::drawArraysInstancedBaseInstanceImplementationAssert(GLenum, GLint, GL
CORRADE_ASSERT_UNREACHABLE ( " GL::AbstractShaderProgram::draw(): no extension available for instanced mesh draw with base instance specification " , ) ;
}
# if !defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_patch __ >= 13915
# if !defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_tiny __ >= 13915
void Mesh : : drawElementsInstancedBaseInstanceImplementationANGLE ( const GLenum mode , const GLsizei count , const GLenum type , const void * const indices , const GLsizei instanceCount , const GLuint baseInstance ) {
glDrawElementsInstancedBaseVertexBaseInstanceANGLE ( mode , count , type , indices , instanceCount , 0 , baseInstance ) ;
}
@ -1347,7 +1347,7 @@ void Mesh::drawElementsInstancedBaseVertexBaseInstanceImplementationAssert(GLenu
CORRADE_ASSERT_UNREACHABLE ( " GL::AbstractShaderProgram::draw(): no extension available for instanced indexed mesh draw with base vertex and base instance specification " , ) ;
}
# if !defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_patch __ >= 13915
# if !defined(MAGNUM_TARGET_WEBGL) || __EMSCRIPTEN_major__*10000 + __EMSCRIPTEN_minor__*100 + __EMSCRIPTEN_tiny __ >= 13915
void Mesh : : drawElementsInstancedBaseVertexImplementationANGLE ( GLenum mode , GLsizei count , GLenum type , const void * indices , GLsizei instanceCount , GLint baseVertex ) {
glDrawElementsInstancedBaseVertexBaseInstanceANGLE ( mode , count , type , indices , instanceCount , baseVertex , 0 ) ;
}