diff --git a/src/AbstractImage.h b/src/AbstractImage.h index 44b828b5c..57a02caa4 100644 --- a/src/AbstractImage.h +++ b/src/AbstractImage.h @@ -134,16 +134,16 @@ class MAGNUM_EXPORT AbstractImage { /** * Integer green channel. * @requires_gl30 %Extension @extension{EXT,texture_integer} - * @requires_gl Only @ref Format "Format::RedInteger" is available - * in OpenGL ES 3.0, only floating-point image data are - * available in OpenGL ES 2.0. + * @requires_gl Only @ref Magnum::AbstractImage::Format "Format::RedInteger" + * is available in OpenGL ES 3.0, only floating-point image + * data are available in OpenGL ES 2.0. */ GreenInteger = GL_GREEN_INTEGER, /** * Integer blue channel. * @requires_gl30 %Extension @extension{EXT,texture_integer} - * @requires_gl Only @ref Format "Format::RedInteger" is available + * @requires_gl Only @ref Magnum::AbstractImage::Format "Format::RedInteger" is available * in OpenGL ES 3.0, only floating-point image data are * available in OpenGL ES 2.0. */ @@ -179,18 +179,18 @@ class MAGNUM_EXPORT AbstractImage { /** * Integer BGR. * @requires_gl30 %Extension @extension{EXT,texture_integer} - * @requires_gl Only @ref Format "Format::RGBInteger" is available - * in OpenGL ES 3.0, only floating-point image data are - * available in OpenGL ES 2.0. + * @requires_gl Only @ref Magnum::AbstractImage::Format "Format::RGBInteger" + * is available in OpenGL ES 3.0, only floating-point image + * data are available in OpenGL ES 2.0. */ BGRInteger = GL_BGR_INTEGER, /** * Integer BGRA. * @requires_gl30 %Extension @extension{EXT,texture_integer} - * @requires_gl Only @ref Format "Format::RGBAInteger" is - * available in OpenGL ES 3.0, only floating-point image data - * are available in OpenGL ES 2.0. + * @requires_gl Only @ref Magnum::AbstractImage::Format "Format::RGBAInteger" + * is available in OpenGL ES 3.0, only floating-point image + * data are available in OpenGL ES 2.0. */ BGRAInteger = GL_BGRA_INTEGER, #endif