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Fully test mesh functionality.

This was painful. The test currently fails for a few reasons, see
following commits.
pull/51/head
Vladimír Vondruš 13 years ago
parent
commit
1456718c7c
  1. 1
      src/Mesh.h
  2. 1102
      src/Test/MeshGLTest.cpp

1
src/Mesh.h

@ -304,7 +304,6 @@ drawing commands are used on desktop OpenGL and OpenGL ES 3.0. See also
@todo Support for indirect draw buffer (OpenGL 4.0, @extension{ARB,draw_indirect})
@todo Redo in a way that allows glMultiDrawArrays, glDrawArraysInstanced etc.
@todo test vertex specification & drawing
@todo How to glDrawElementsBaseVertex()/vertex offset -- in draw()?
*/
class MAGNUM_EXPORT Mesh: public AbstractObject {

1102
src/Test/MeshGLTest.cpp

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