diff --git a/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp b/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp index 4a7f1e182..68628d034 100644 --- a/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp +++ b/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp @@ -179,7 +179,7 @@ void DistanceFieldGLTest::test() { .setMagnificationFilter(GL::SamplerFilter::Nearest) .setStorage(1, outputFormat, data.size); - TextureTools::DistanceField distanceField{32}; + DistanceField distanceField{32}; CORRADE_COMPARE(distanceField.radius(), 32); MAGNUM_VERIFY_NO_GL_ERROR(); @@ -306,7 +306,7 @@ void DistanceFieldGLTest::benchmark() { MAGNUM_VERIFY_NO_GL_ERROR(); - TextureTools::DistanceField distanceField{32}; + DistanceField distanceField{32}; /* So it doesn't spam too much */ GL::DebugOutput::setCallback(nullptr);