From 16f8b9bbe60f6022a12b34e158931c4ddef2791d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Mon, 28 May 2012 22:43:05 +0200 Subject: [PATCH] Added stencil test to camera features. --- src/Camera.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/Camera.h b/src/Camera.h index 9718c430d..4ba36abf5 100644 --- a/src/Camera.h +++ b/src/Camera.h @@ -40,7 +40,7 @@ class MAGNUM_EXPORT Camera: public Object { * @see setFeature() */ enum class Feature: GLenum { - AlphaBlending = GL_BLEND, /**< Alpha blending */ + AlphaBlending = GL_BLEND, /**< Alpha blending */ /** * Depth clamping. If enabled, ignores near and far clipping plane. @@ -49,9 +49,10 @@ class MAGNUM_EXPORT Camera: public Object { */ DepthClamp = GL_DEPTH_CLAMP, - DepthTest = GL_DEPTH_TEST, /**< Depth test */ - Dithering = GL_DITHER, /**< Dithering (enabled by default) */ - FaceCulling = GL_CULL_FACE /**< Back face culling */ + DepthTest = GL_DEPTH_TEST, /**< Depth test */ + StencilTest = GL_STENCIL_TEST, /**< Stencil test */ + Dithering = GL_DITHER, /**< Dithering (enabled by default) */ + FaceCulling = GL_CULL_FACE /**< Back face culling */ }; /**