mirror of https://github.com/mosra/magnum.git
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Rudely written to work only with fairly recent extensions and nothing less than GLSL 3.30. It requires geometry shaders for wireframe rendering, without it it behaves the same as Shaders::Flat.pull/278/head
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/*
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "MeshVisualizer.h" |
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#include <Utility/Resource.h> |
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#include "Context.h" |
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#include "Extensions.h" |
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#include "Shader.h" |
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namespace Magnum { namespace Shaders { |
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MeshVisualizer::MeshVisualizer(const Flags flags): flags(flags), transformationProjectionMatrixUniform(0), viewportSizeUniform(1), colorUniform(2), wireframeColorUniform(3), wireframeWidthUniform(4), smoothnessUniform(5) { |
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if(flags & Flag::Wireframe) MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::ARB::geometry_shader4); |
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MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::ARB::explicit_attrib_location); |
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MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::ARB::explicit_uniform_location); |
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Corrade::Utility::Resource rs("MagnumShaders"); |
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attachShader(Shader(Version::GL330, Shader::Type::Vertex) |
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.addSource(flags & Flag::Wireframe ? "#define WIREFRAME_RENDERING\n" : "") |
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.addSource(rs.get("compatibility.glsl")) |
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.addSource(rs.get("MeshVisualizer.vert"))); |
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if(flags & Flag::Wireframe) attachShader(Shader(Version::GL330, Shader::Type::Geometry) |
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.addSource(rs.get("compatibility.glsl")) |
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.addSource(rs.get("MeshVisualizer.geom"))); |
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attachShader(Shader(Version::GL330, Shader::Type::Fragment) |
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.addSource(flags & Flag::Wireframe ? "#define WIREFRAME_RENDERING\n" : "") |
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.addSource(rs.get("compatibility.glsl")) |
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.addSource(rs.get("MeshVisualizer.frag"))); |
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link(); |
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} |
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}} |
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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layout(location = 2) uniform vec4 color = vec4(1.0, 1.0, 1.0, 1.0); |
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#ifdef WIREFRAME_RENDERING |
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layout(location = 3) uniform vec4 wireframeColor = vec4(0.0, 0.0, 0.0, 1.0); |
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layout(location = 4) uniform float wireframeWidth = 1.0; |
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layout(location = 5) uniform float smoothness = 2.0; |
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noperspective in vec3 dist; |
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#endif |
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out vec4 fragmentColor; |
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void main() { |
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#ifdef WIREFRAME_RENDERING |
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/* Distance to nearest side */ |
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const float nearest = min(min(dist.x, dist.y), dist.z); |
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/* Smooth step between face color and wireframe color based on distance */ |
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fragmentColor = mix(wireframeColor, color, smoothstep(wireframeWidth-smoothness, wireframeWidth+smoothness, nearest)); |
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#else |
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fragmentColor = color; |
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#endif |
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} |
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|
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
||||
to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included |
||||
in all copies or substantial portions of the Software. |
||||
|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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layout(location = 1) uniform vec2 viewportSize; |
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layout(triangles) in; |
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layout(triangle_strip, max_vertices = 3) out; |
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/* Interpolate in screen space */ |
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noperspective out vec3 dist; |
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void main() { |
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/* Screen position of each vertex */ |
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vec2 p[3]; |
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for(int i = 0; i != 3; ++i) |
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p[i] = viewportSize*gl_in[i].gl_Position.xy/gl_in[i].gl_Position.w; |
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/* Vector of each triangle side */ |
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const vec2 v[3] = { |
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p[2]-p[1], |
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p[2]-p[0], |
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p[1]-p[0] |
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}; |
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/* Compute area using perp-dot product */ |
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const float area = abs(dot(vec2(-v[1].y, v[1].x), v[2])); |
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/* Add distance to opposite side to each vertex */ |
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for(int i = 0; i != 3; ++i) { |
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dist = vec3(0.0, 0.0, 0.0); |
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dist[i] = area/length(v[i]); |
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gl_Position = gl_in[i].gl_Position; |
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EmitVertex(); |
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} |
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EndPrimitive(); |
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} |
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#ifndef Magnum_Shaders_MeshVisualizer_h |
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#define Magnum_Shaders_MeshVisualizer_h |
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/*
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
||||
copy of this software and associated documentation files (the "Software"), |
||||
to deal in the Software without restriction, including without limitation |
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||
and/or sell copies of the Software, and to permit persons to whom the |
||||
Software is furnished to do so, subject to the following conditions: |
||||
|
||||
The above copyright notice and this permission notice shall be included |
||||
in all copies or substantial portions of the Software. |
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||
DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file
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* @brief Class Magnum::Shaders::MeshVisualizer |
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*/ |
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#include "Math/Matrix4.h" |
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#include "AbstractShaderProgram.h" |
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#include "Color.h" |
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#include "Shaders/magnumShadersVisibility.h" |
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namespace Magnum { namespace Shaders { |
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/**
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@brief %Mesh visualization shader |
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Uses geometry shader to visualize wireframe. You need to call at least |
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setTransformationProjectionMatrix() (and setViewportSize(), if |
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@ref Flag "Flag::Wireframe" is enabled) to be able to render. |
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@requires_gl32 %Extension @extension{ARB,geometry_shader4} if |
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@ref Magnum::Shaders::MeshVisualizer::Flag "Flag::Wireframe" is enabled. |
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*/ |
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class MAGNUM_SHADERS_EXPORT MeshVisualizer: public AbstractShaderProgram { |
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public: |
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typedef Attribute<0, Vector3> Position; /**< @brief Vertex position */ |
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/**
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* @brief %Flag |
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* |
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* @see Flags, MeshVisualizer() |
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*/ |
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enum class Flag: UnsignedByte { |
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Wireframe = 1 << 0 /**< Visualize wireframe */ |
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}; |
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/** @brief %Flags */ |
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typedef Corrade::Containers::EnumSet<Flag, UnsignedByte> Flags; |
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/**
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* @brief Constructor |
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* @param flags %Flags |
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*/ |
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explicit MeshVisualizer(Flags flags); |
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/**
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* @brief Set transformation and projection matrix |
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* @return Pointer to self (for method chaining) |
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*/ |
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inline MeshVisualizer* setTransformationProjectionMatrix(const Matrix4& matrix) { |
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setUniform(transformationProjectionMatrixUniform, matrix); |
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return this; |
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} |
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|
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/**
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* @brief Set viewport size |
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* @return Pointer to self (for method chaining) |
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* |
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* Has effect only if @ref Flag "Flag::Wireframe" is enabled. |
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*/ |
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inline MeshVisualizer* setViewportSize(const Vector2& size) { |
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setUniform(viewportSizeUniform, size); |
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return this; |
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} |
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|
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/**
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* @brief Set base object color |
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* @return Pointer to self (for method chaining) |
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* |
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* Initial value is fully opaque white. |
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*/ |
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inline MeshVisualizer* setColor(const Color4<>& color) { |
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setUniform(colorUniform, color); |
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return this; |
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} |
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|
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/**
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* @brief Set wireframe color |
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* @return Pointer to self (for method chaining) |
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* |
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* Initial value is fully opaque black. Has effect only if |
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* @ref Flag "Flag::Wireframe" is enabled. |
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*/ |
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inline MeshVisualizer* setWireframeColor(const Color4<>& color) { |
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if(flags & Flag::Wireframe) setUniform(wireframeColorUniform, color); |
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return this; |
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} |
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|
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/**
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* @brief Set wireframe width |
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* @return Pointer to self (for method chaining) |
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* |
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* Initial value is `1.0f`. Has effect only if |
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* @ref Flag "Flag::Wireframe" is enabled. |
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*/ |
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inline MeshVisualizer* setWireframeWidth(Float width) { |
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if(flags & Flag::Wireframe) setUniform(wireframeWidthUniform, width); |
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return this; |
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} |
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|
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/**
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* @brief Set line smoothness |
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* @return Pointer to self (for method chaining) |
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* |
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* Initial value is `2.0f`. Has effect only if |
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* @ref Flag "Flag::Wireframe" is enabled. |
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*/ |
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MeshVisualizer* setSmoothness(Float smoothness); |
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private: |
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Flags flags; |
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Int transformationProjectionMatrixUniform, |
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viewportSizeUniform, |
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colorUniform, |
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wireframeColorUniform, |
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wireframeWidthUniform, |
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smoothnessUniform; |
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}; |
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CORRADE_ENUMSET_OPERATORS(MeshVisualizer::Flags) |
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inline MeshVisualizer* MeshVisualizer::setSmoothness(Float smoothness) { |
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if(flags & Flag::Wireframe) |
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setUniform(smoothnessUniform, smoothness); |
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return this; |
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} |
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|
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}} |
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|
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#endif |
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@ -0,0 +1,31 @@
|
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/* |
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||
|
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Permission is hereby granted, free of charge, to any person obtaining a |
||||
copy of this software and associated documentation files (the "Software"), |
||||
to deal in the Software without restriction, including without limitation |
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||
and/or sell copies of the Software, and to permit persons to whom the |
||||
Software is furnished to do so, subject to the following conditions: |
||||
|
||||
The above copyright notice and this permission notice shall be included |
||||
in all copies or substantial portions of the Software. |
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||
DEALINGS IN THE SOFTWARE. |
||||
*/ |
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|
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layout(location = 0) uniform mat4 transformationProjectionMatrix; |
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layout(location = 0) in vec4 position; |
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void main() { |
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gl_Position = transformationProjectionMatrix*position; |
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} |
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