diff --git a/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt b/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt index ba336db7c..cfbd949d5 100644 --- a/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt +++ b/src/Magnum/SceneTools/Test/SceneConverterImplementationTestFiles/info-meshes-bounds.txt @@ -1,26 +1,26 @@ Mesh 0: Level 0: 2 vertices @ Lines (0.2 kB, {}) Position @ Vector3, offset 0, stride 12 - Bounds: ({0.1, -0.1, -0.2}, {0.2, 0, 0.2}) + Bounds: {Vector(0.1, -0.1, -0.2), Vector(0.2, 0, 0.2)} Tangent @ Vector3, offset 24, stride 12 - Bounds: ({0.2, -0.2, 0.2}, {0.3, 0.8, 0.8}) + Bounds: {Vector(0.2, -0.2, 0.2), Vector(0.3, 0.8, 0.8)} Bitangent @ Vector3, offset 48, stride 12 - Bounds: ({0.3, 0.2, 0}, {0.4, 0.9, 1}) + Bounds: {Vector(0.3, 0.2, 0), Vector(0.4, 0.9, 1)} ObjectId @ UnsignedShort, offset 72, stride 2 - Bounds: (12, 155) + Bounds: {12, 155} Normal @ Vector3bNormalized, offset 76, stride 3 - Bounds: ({-1, 0, 0}, {0, 1, 1}) + Bounds: {Vector(-1, 0, 0), Vector(0, 1, 1)} Custom(25:normalButCustomSoNoBoundsPrinted) @ Vector3b, offset 76, stride 3 TextureCoordinates @ Vector2, offset 84, stride 8 - Bounds: ({0.5, 0.5}, {1.5, 0.5}) + Bounds: {Vector(0.5, 0.5), Vector(1.5, 0.5)} Color @ Vector4, offset 100, stride 16 - Bounds: ({0.6, 0.2, 0.2, 0}, {1, 0.4, 0.4, 0.2}) + Bounds: {Vector(0.6, 0.2, 0.2, 0), Vector(1, 0.4, 0.4, 0.2)} ObjectId @ UnsignedInt, offset 132, stride 4 - Bounds: (15, 337) + Bounds: {15, 337} JointIds @ UnsignedByte[3], offset 140, stride 3 - Bounds: (6, 27) + Bounds: {6, 27} Weights @ Half[3], offset 146, stride 6 - Bounds: (0.125, 0.75) + Bounds: {0.125, 0.75} 3 indices @ UnsignedByte, offset 0, stride 1 (0.0 kB, {}) - Bounds: (3, 176) + Bounds: {3, 176} Total mesh data size: 0.2 kB