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Shaders: delete duplicate code also in shader tests.

Half done in 2d1d9f4b29, but these got
forgotten.
pull/430/head
Vladimír Vondruš 6 years ago
parent
commit
1a53976447
  1. 42
      src/Magnum/Shaders/Test/DistanceFieldVectorTest.cpp
  2. 42
      src/Magnum/Shaders/Test/FlatTest.cpp
  3. 42
      src/Magnum/Shaders/Test/VectorTest.cpp
  4. 43
      src/Magnum/Shaders/Test/VertexColorTest.cpp

42
src/Magnum/Shaders/Test/DistanceFieldVectorTest.cpp

@ -34,53 +34,43 @@ namespace Magnum { namespace Shaders { namespace Test { namespace {
struct DistanceFieldVectorTest: TestSuite::Tester {
explicit DistanceFieldVectorTest();
void constructNoCreate2D();
void constructNoCreate3D();
void constructCopy2D();
void constructCopy3D();
template<UnsignedInt dimensions> void constructNoCreate();
template<UnsignedInt dimensions> void constructCopy();
void debugFlag();
void debugFlags();
};
DistanceFieldVectorTest::DistanceFieldVectorTest() {
addTests({&DistanceFieldVectorTest::constructNoCreate2D,
&DistanceFieldVectorTest::constructNoCreate3D,
addTests({&DistanceFieldVectorTest::constructNoCreate<2>,
&DistanceFieldVectorTest::constructNoCreate<3>,
&DistanceFieldVectorTest::constructCopy2D,
&DistanceFieldVectorTest::constructCopy3D,
&DistanceFieldVectorTest::constructCopy<2>,
&DistanceFieldVectorTest::constructCopy<3>,
&DistanceFieldVectorTest::debugFlag,
&DistanceFieldVectorTest::debugFlags});
}
void DistanceFieldVectorTest::constructNoCreate2D() {
{
DistanceFieldVector2D shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
template<UnsignedInt dimensions> void DistanceFieldVectorTest::constructNoCreate() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY(true);
}
void DistanceFieldVectorTest::constructNoCreate3D() {
{
DistanceFieldVector3D shader{NoCreate};
DistanceFieldVector<dimensions> shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
CORRADE_VERIFY(true);
}
void DistanceFieldVectorTest::constructCopy2D() {
CORRADE_VERIFY(!(std::is_constructible<DistanceFieldVector2D, const DistanceFieldVector2D&>{}));
CORRADE_VERIFY(!(std::is_assignable<DistanceFieldVector2D, const DistanceFieldVector2D&>{}));
}
template<UnsignedInt dimensions> void DistanceFieldVectorTest::constructCopy() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY((std::is_constructible<DistanceFieldVector<dimensions>, DistanceFieldVector<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_constructible<DistanceFieldVector<dimensions>, const DistanceFieldVector<dimensions>&>{}));
void DistanceFieldVectorTest::constructCopy3D() {
CORRADE_VERIFY(!(std::is_constructible<DistanceFieldVector3D, const DistanceFieldVector3D&>{}));
CORRADE_VERIFY(!(std::is_assignable<DistanceFieldVector3D, const DistanceFieldVector3D&>{}));
CORRADE_VERIFY((std::is_assignable<DistanceFieldVector<dimensions>, DistanceFieldVector<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_assignable<DistanceFieldVector<dimensions>, const DistanceFieldVector<dimensions>&>{}));
}
void DistanceFieldVectorTest::debugFlag() {

42
src/Magnum/Shaders/Test/FlatTest.cpp

@ -34,53 +34,43 @@ namespace Magnum { namespace Shaders { namespace Test { namespace {
struct FlatTest: TestSuite::Tester {
explicit FlatTest();
void constructNoCreate2D();
void constructNoCreate3D();
void constructCopy2D();
void constructCopy3D();
template<UnsignedInt dimensions> void constructNoCreate();
template<UnsignedInt dimensions> void constructCopy();
void debugFlag();
void debugFlags();
};
FlatTest::FlatTest() {
addTests({&FlatTest::constructNoCreate2D,
&FlatTest::constructNoCreate3D,
addTests({&FlatTest::constructNoCreate<2>,
&FlatTest::constructNoCreate<3>,
&FlatTest::constructCopy2D,
&FlatTest::constructCopy3D,
&FlatTest::constructCopy<2>,
&FlatTest::constructCopy<3>,
&FlatTest::debugFlag,
&FlatTest::debugFlags});
}
void FlatTest::constructNoCreate2D() {
{
Flat2D shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
template<UnsignedInt dimensions> void FlatTest::constructNoCreate() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY(true);
}
void FlatTest::constructNoCreate3D() {
{
Flat3D shader{NoCreate};
Flat<dimensions> shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
CORRADE_VERIFY(true);
}
void FlatTest::constructCopy2D() {
CORRADE_VERIFY(!(std::is_constructible<Flat2D, const Flat2D&>{}));
CORRADE_VERIFY(!(std::is_assignable<Flat2D, const Flat2D&>{}));
}
template<UnsignedInt dimensions> void FlatTest::constructCopy() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY((std::is_constructible<Flat<dimensions>, Flat<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_constructible<Flat<dimensions>, const Flat<dimensions>&>{}));
void FlatTest::constructCopy3D() {
CORRADE_VERIFY(!(std::is_constructible<Flat3D, const Flat3D&>{}));
CORRADE_VERIFY(!(std::is_assignable<Flat3D, const Flat3D&>{}));
CORRADE_VERIFY((std::is_assignable<Flat<dimensions>, Flat<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_assignable<Flat<dimensions>, const Flat<dimensions>&>{}));
}
void FlatTest::debugFlag() {

42
src/Magnum/Shaders/Test/VectorTest.cpp

@ -34,53 +34,43 @@ namespace Magnum { namespace Shaders { namespace Test { namespace {
struct VectorTest: TestSuite::Tester {
explicit VectorTest();
void constructNoCreate2D();
void constructNoCreate3D();
void constructCopy2D();
void constructCopy3D();
template<UnsignedInt dimensions> void constructNoCreate();
template<UnsignedInt dimensions> void constructCopy();
void debugFlag();
void debugFlags();
};
VectorTest::VectorTest() {
addTests({&VectorTest::constructNoCreate2D,
&VectorTest::constructNoCreate3D,
addTests({&VectorTest::constructNoCreate<2>,
&VectorTest::constructNoCreate<3>,
&VectorTest::constructCopy2D,
&VectorTest::constructCopy3D,
&VectorTest::constructCopy<2>,
&VectorTest::constructCopy<3>,
&VectorTest::debugFlag,
&VectorTest::debugFlags});
}
void VectorTest::constructNoCreate2D() {
{
Vector2D shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
template<UnsignedInt dimensions> void VectorTest::constructNoCreate() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY(true);
}
void VectorTest::constructNoCreate3D() {
{
Vector3D shader{NoCreate};
Vector<dimensions> shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
CORRADE_VERIFY(true);
}
void VectorTest::constructCopy2D() {
CORRADE_VERIFY(!(std::is_constructible<Vector2D, const Vector2D&>{}));
CORRADE_VERIFY(!(std::is_assignable<Vector2D, const Vector2D&>{}));
}
template<UnsignedInt dimensions> void VectorTest::constructCopy() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY((std::is_constructible<Vector<dimensions>, Vector<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_constructible<Vector<dimensions>, const Vector<dimensions>&>{}));
void VectorTest::constructCopy3D() {
CORRADE_VERIFY(!(std::is_constructible<Vector3D, const Vector3D&>{}));
CORRADE_VERIFY(!(std::is_assignable<Vector3D, const Vector3D&>{}));
CORRADE_VERIFY((std::is_assignable<Vector<dimensions>, Vector<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_assignable<Vector<dimensions>, const Vector<dimensions>&>{}));
}
void VectorTest::debugFlag() {

43
src/Magnum/Shaders/Test/VertexColorTest.cpp

@ -32,47 +32,38 @@ namespace Magnum { namespace Shaders { namespace Test { namespace {
struct VertexColorTest: TestSuite::Tester {
explicit VertexColorTest();
void constructNoCreate2D();
void constructNoCreate3D();
void constructCopy2D();
void constructCopy3D();
template<UnsignedInt dimensions> void constructNoCreate();
template<UnsignedInt dimensions> void constructCopy();
};
VertexColorTest::VertexColorTest() {
addTests({&VertexColorTest::constructNoCreate2D,
&VertexColorTest::constructNoCreate3D,
addTests<VertexColorTest>({
&VertexColorTest::constructNoCreate<2>,
&VertexColorTest::constructNoCreate<3>,
&VertexColorTest::constructCopy2D,
&VertexColorTest::constructCopy3D});
&VertexColorTest::constructCopy<2>,
&VertexColorTest::constructCopy<3>});
}
void VertexColorTest::constructNoCreate2D() {
{
VertexColor2D shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
template<UnsignedInt dimensions> void VertexColorTest::constructNoCreate() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY(true);
}
void VertexColorTest::constructNoCreate3D() {
{
VertexColor3D shader{NoCreate};
VertexColor<dimensions> shader{NoCreate};
CORRADE_COMPARE(shader.id(), 0);
}
CORRADE_VERIFY(true);
}
void VertexColorTest::constructCopy2D() {
CORRADE_VERIFY(!(std::is_constructible<VertexColor2D, const VertexColor2D&>{}));
CORRADE_VERIFY(!(std::is_assignable<VertexColor2D, const VertexColor2D&>{}));
}
template<UnsignedInt dimensions> void VertexColorTest::constructCopy() {
setTestCaseTemplateName(std::to_string(dimensions));
CORRADE_VERIFY((std::is_constructible<VertexColor<dimensions>, VertexColor<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_constructible<VertexColor<dimensions>, const VertexColor<dimensions>&>{}));
void VertexColorTest::constructCopy3D() {
CORRADE_VERIFY(!(std::is_constructible<VertexColor3D, const VertexColor3D&>{}));
CORRADE_VERIFY(!(std::is_assignable<VertexColor3D, const VertexColor3D&>{}));
CORRADE_VERIFY((std::is_assignable<VertexColor<dimensions>, VertexColor<dimensions>&&>{}));
CORRADE_VERIFY(!(std::is_assignable<VertexColor<dimensions>, const VertexColor<dimensions>&>{}));
}
}}}}

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