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@ -309,6 +309,9 @@ namespace Magnum {
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- The @ref Mesh class now stores a copy of @ref Buffer instance instead of |
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reference, meaning that you can move your buffers freely after assigning |
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them to a mesh |
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- @ref Texture::setStorage() "*Texture::setStorage()" fallback implementation |
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on OpenGL ES 2.0 and WebGL 1.0 now properly translates sized texture |
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formats to what the drivers expect |
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- @ref Trade::TgaImporter "TgaImporter" and @ref Trade::TgaImageConverter "TgaImageConverter" |
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now consistently use RGB(A) on all platforms and don't require BGR(A) on |
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desktop |
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