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Animation: this documentation is clearly wrong.

pull/433/head
Vladimír Vondruš 6 years ago
parent
commit
1da3b04d19
  1. 8
      src/Magnum/Animation/Player.h

8
src/Magnum/Animation/Player.h

@ -462,7 +462,7 @@ template<class T, class K
* @brief Add a track with a result callback
*
* Equivalent to calling the above with a lambda wrapper that casts
* @cpp void* @ce back to @cpp T* @ce and dereferences it in order to
* @cpp void* @ce back to @cpp U* @ce and dereferences it in order to
* pass it to @p callback. There is no additional overhead compared to
* the overload taking the @cpp void* @ce pointer, however see
* @ref addRawCallback() for optimization possibilities.
@ -546,16 +546,16 @@ template<class T, class K
* @brief Add a track with a result callback that's called on change
*
* Equivalent to calling the above with a lambda wrapper that casts
* @cpp void* @ce back to @cpp T* @ce and dereferences it in order to
* @cpp void* @ce back to @cpp U* @ce and dereferences it in order to
* pass it to @p callback. There is no additional overhead compared to
* the overload taking the @cpp void* @ce pointer, however see
* @ref addRawCallback() for optimization possibilities.
*/
#ifdef DOXYGEN_GENERATING_OUTPUT
template<class V, class R, class U> Player<T, K>& addWithCallbackOnChange(const TrackView<const K, const V, R>& track, void(*callback)(K, const R&, void*), R& destination, U& userData);
template<class V, class R, class U> Player<T, K>& addWithCallbackOnChange(const TrackView<const K, const V, R>& track, void(*callback)(K, const R&, U&), R& destination, U& userData);
/** @overload */
template<class V, class R, class U> Player<T, K>& addWithCallbackOnChange(const TrackView<K, V, R>& track, void(*callback)(K, const R&, void*), R& destination, U& userData);
template<class V, class R, class U> Player<T, K>& addWithCallbackOnChange(const TrackView<K, V, R>& track, void(*callback)(K, const R&, U&), R& destination, U& userData);
#else /* See above why */
template<class V, class R, class U, class Callback> Player<T, K>& addWithCallbackOnChange(const TrackView<const K, const V, R>& track, Callback callback, R& destination, U& userData);
template<class V, class R, class U, class Callback> Player<T, K>& addWithCallbackOnChange(const TrackView<K, V, R>& track, Callback callback, R& destination, U& userData) {

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