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Shaders: minor.

pull/518/head
Vladimír Vondruš 5 years ago
parent
commit
1e6da607c9
  1. 6
      src/Magnum/Shaders/PhongGL.h

6
src/Magnum/Shaders/PhongGL.h

@ -1060,9 +1060,9 @@ class MAGNUM_SHADERS_EXPORT PhongGL: public GL::AbstractShaderProgram {
_shininessUniform{7},
_normalTextureScaleUniform{8},
_alphaMaskUniform{9};
#ifndef MAGNUM_TARGET_GLES2
Int _objectIdUniform{10};
#endif
#ifndef MAGNUM_TARGET_GLES2
Int _objectIdUniform{10};
#endif
Int _lightPositionsUniform{11},
_lightColorsUniform, /* 11 + lightCount, set in the constructor */
_lightSpecularColorsUniform, /* 11 + 2*lightCount */

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