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@ -33,6 +33,7 @@
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namespace Magnum { |
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namespace { |
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/* Search the code for the following strings to see where they are implemented. */ |
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std::vector<std::string> KnownWorkarounds{ |
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#if !defined(MAGNUM_TARGET_GLES) && !defined(CORRADE_TARGET_APPLE) |
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/* Creating core context with specific version on AMD and NV
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@ -59,7 +60,7 @@ namespace {
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"nv-windows-dangling-transform-feedback-varying-names", |
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#endif |
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#if !defined(MAGNUM_TARGET_GLES) |
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#ifndef MAGNUM_TARGET_GLES |
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/* Layout qualifier causes compiler error with GLSL 1.20 on Mesa, GLSL
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1.30 on NVidia and 1.40 on Mac OS X. Everything is fine when using |
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newer GLSL version. */ |
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