mirror of https://github.com/mosra/magnum.git
Browse Source
Conflicts: src/Magnum.h src/Shaders/DistanceFieldVector.cpp src/Shaders/Flat.cpp src/Shaders/Vector.cpp
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#ifndef Magnum_ColorFormat_h |
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#define Magnum_ColorFormat_h |
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file
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* @brief Enum Magnum::ColorFormat, Magnum::ColorType |
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*/ |
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#include "Magnum.h" |
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#include "OpenGL.h" |
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#include "magnumVisibility.h" |
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namespace Magnum { |
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/**
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@brief Format of image data |
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Note that some formats can be used only for framebuffer reading (using |
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AbstractFramebuffer::read()) and some only for texture data (using Texture::setImage() |
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and others). |
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@see Image, ImageReference, BufferImage, Trade::ImageData |
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*/ |
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enum class ColorFormat: GLenum { |
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/**
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* Floating-point red channel. |
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* @requires_gles30 For texture data only, extension @es_extension{EXT,texture_rg}. |
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* @requires_es_extension For framebuffer reading, extension @es_extension{EXT,texture_rg}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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Red = GL_RED, |
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#else |
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Red = GL_RED_EXT, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Floating-point green channel. |
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* @requires_gl Only @ref Magnum::ColorFormat "ColorFormat::Red" is |
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* available in OpenGL ES. |
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*/ |
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Green = GL_GREEN, |
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/**
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* Floating-point blue channel. |
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* @requires_gl Only @ref Magnum::ColorFormat "ColorFormat::Red" is |
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* available in OpenGL ES. |
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*/ |
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Blue = GL_BLUE, |
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#endif |
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#if defined(MAGNUM_TARGET_GLES2) || defined(DOXYGEN_GENERATING_OUTPUT) |
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/**
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* Floating-point luminance channel. The value is used for all RGB |
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* channels. |
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* @deprecated Included for compatibility reasons only, use |
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* @ref Magnum::ColorFormat "ColorFormat::Red" instead. |
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* @requires_gles20 Not available in ES 3.0 or desktop OpenGL. Use |
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* @ref Magnum::ColorFormat "ColorFormat::Red" instead. |
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*/ |
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Luminance = GL_LUMINANCE, |
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#endif |
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/**
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* Floating-point red and green channel. |
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* @requires_gl30 %Extension @extension{ARB,texture_rg} and @extension{EXT,texture_integer} |
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* @requires_gles30 For texture data only, extension @es_extension{EXT,texture_rg}. |
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* @requires_es_extension For framebuffer reading, extension @es_extension{EXT,texture_rg}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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RG = GL_RG, |
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#else |
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RG = GL_RG_EXT, |
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#endif |
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#if defined(MAGNUM_TARGET_GLES2) || defined(DOXYGEN_GENERATING_OUTPUT) |
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/**
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* Floating-point luminance and alpha channel. First value is used for all |
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* RGB channels, second value is used for alpha channel. |
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* @deprecated Included for compatibility reasons only, use |
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* @ref Magnum::ColorFormat "ColorFormat::RG" instead. |
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* @requires_gles20 Not available in ES 3.0 or desktop OpenGL. Use |
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* @ref Magnum::ColorFormat "ColorFormat::RG" instead. |
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*/ |
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LuminanceAlpha = GL_LUMINANCE_ALPHA, |
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#endif |
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/**
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* Floating-point RGB. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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RGB = GL_RGB, |
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/** Floating-point RGBA. */ |
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RGBA = GL_RGBA, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Floating-point BGR. |
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* @requires_gl Only RGB component ordering is available in OpenGL ES. |
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*/ |
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BGR = GL_BGR, |
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#endif |
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#ifndef MAGNUM_TARGET_GLES3 |
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/**
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* Floating-point BGRA. |
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* @requires_es_extension %Extension @es_extension{EXT,read_format_bgra} |
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* for framebuffer reading, extension @es_extension{APPLE,texture_format_BGRA8888} |
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* or @es_extension{EXT,texture_format_BGRA8888} for texture data. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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BGRA = GL_BGRA, |
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#else |
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BGRA = GL_BGRA_EXT, |
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#endif |
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#endif |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Integer red channel. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available in OpenGL |
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* ES 2.0. |
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*/ |
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RedInteger = GL_RED_INTEGER, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Integer green channel. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gl Only @ref Magnum::ColorFormat "ColorFormat::RedInteger" |
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* is available in OpenGL ES 3.0, only floating-point image data are |
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* available in OpenGL ES 2.0. |
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*/ |
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GreenInteger = GL_GREEN_INTEGER, |
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/**
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* Integer blue channel. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gl Only @ref Magnum::ColorFormat "ColorFormat::RedInteger" is |
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* available in OpenGL ES 3.0, only floating-point image data are |
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* available in OpenGL ES 2.0. |
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*/ |
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BlueInteger = GL_BLUE_INTEGER, |
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#endif |
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/**
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* Integer red and green channel. |
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* @requires_gl30 %Extension @extension{ARB,texture_rg} and @extension{EXT,texture_integer} |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only floating-point image data |
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* are available in OpenGL ES 2.0. |
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*/ |
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RGInteger = GL_RG_INTEGER, |
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/**
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* Integer RGB. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only floating-point image data |
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* are available in OpenGL ES 2.0. |
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*/ |
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RGBInteger = GL_RGB_INTEGER, |
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/**
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* Integer RGBA. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gles30 Only floating-point image data are available in OpenGL |
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* ES 2.0. |
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*/ |
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RGBAInteger = GL_RGBA_INTEGER, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* Integer BGR. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gl Only @ref Magnum::ColorFormat "ColorFormat::RGBInteger" is |
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* available in OpenGL ES 3.0, only floating-point image data are |
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* available in OpenGL ES 2.0. |
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*/ |
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BGRInteger = GL_BGR_INTEGER, |
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/**
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* Integer BGRA. |
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* @requires_gl30 %Extension @extension{EXT,texture_integer} |
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* @requires_gl Only @ref Magnum::ColorFormat "ColorFormat::RGBAInteger" is |
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* available in OpenGL ES 3.0, only floating-point image data are |
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* available in OpenGL ES 2.0. |
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*/ |
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BGRAInteger = GL_BGRA_INTEGER, |
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#endif |
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#endif |
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/**
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* Depth component. |
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* @requires_gles30 For texture data only, extension @es_extension{ANGLE,depth_texture}. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension2{NV,read_depth,GL_NV_read_depth_stencil}. |
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*/ |
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DepthComponent = GL_DEPTH_COMPONENT, |
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#ifndef MAGNUM_TARGET_GLES3 |
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/**
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* Stencil index. |
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* @requires_gl44 %Extension @extension{ARB,texture_stencil8} for texture |
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* data, otherwise for framebuffer reading only. |
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* @requires_es_extension %Extension @es_extension2{NV,read_stencil,GL_NV_read_depth_stencil}, |
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* for framebuffer reading only. |
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* @todo Where to get GL_STENCIL_INDEX in ES? |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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StencilIndex = GL_STENCIL_INDEX, |
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#else |
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StencilIndex = 0x1901, |
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#endif |
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#endif |
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/**
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* Depth and stencil. |
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* @requires_gl30 %Extension @extension{ARB,framebuffer_object} |
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* @requires_gles30 For texture data only, extension @es_extension{OES,packed_depth_stencil}. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension2{NV,read_depth_stencil,GL_NV_read_depth_stencil}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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DepthStencil = GL_DEPTH_STENCIL |
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#else |
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DepthStencil = GL_DEPTH_STENCIL_OES |
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#endif |
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}; |
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/**
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@brief Type of image data |
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Note that some formats can be used only for framebuffer reading (using |
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AbstractFramebuffer::read()) and some only for texture data (using Texture::setImage() |
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and others). |
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@see Image, ImageReference, BufferImage, Trade::ImageData |
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*/ |
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enum class ColorType: GLenum { |
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/** Each component unsigned byte. */ |
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UnsignedByte = GL_UNSIGNED_BYTE, |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Each component signed byte. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only @ref Magnum::ColorType "ColorType::UnsignedByte" |
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* is available in OpenGL ES 2.0. |
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*/ |
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Byte = GL_BYTE, |
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#endif |
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/**
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* Each component unsigned short. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, extension @es_extension{OES,depth_texture} |
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* or @es_extension{ANGLE,depth_texture}. |
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*/ |
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UnsignedShort = GL_UNSIGNED_SHORT, |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Each component signed short. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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* @requires_gles30 For texture data only, only @ref Magnum::ColorType "ColorType::UnsignedShort" |
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* is available in OpenGL ES 2.0. |
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*/ |
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Short = GL_SHORT, |
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#endif |
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/**
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* Each component unsigned int. |
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* @requires_gles30 Can't be used for framebuffer reading in OpenGL ES 2.0. |
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* @requires_gles30 For texture data only, extension @es_extension{OES,depth_texture} |
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* or @es_extension{ANGLE,depth_texture}. |
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*/ |
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UnsignedInt = GL_UNSIGNED_INT, |
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#ifndef MAGNUM_TARGET_GLES2 |
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/**
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* Each component signed int. |
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* @requires_gles30 Only @ref Magnum::ColorType "ColorType::UnsignedInt" |
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* is available in OpenGL ES 2.0. |
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*/ |
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Int = GL_INT, |
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#endif |
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/**
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* Each component half float. |
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* @requires_gl30 %Extension @extension{NV,half_float} / @extension{ARB,half_float_pixel} |
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* @requires_gles30 For texture data only, extension |
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* @es_extension2{OES,texture_half_float,OES_texture_float}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES2 |
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HalfFloat = GL_HALF_FLOAT, |
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#else |
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HalfFloat = GL_HALF_FLOAT_OES, |
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#endif |
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/**
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* Each component float. |
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* @requires_gles30 For texture data only, extension @es_extension{OES,texture_float}. |
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*/ |
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Float = GL_FLOAT, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* RGB, unsigned byte, red and green component 3bit, blue component 2bit. |
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* @requires_gl Packed 12bit types are not available in OpenGL ES. |
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*/ |
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UnsignedByte332 = GL_UNSIGNED_BYTE_3_3_2, |
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/**
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* BGR, unsigned byte, red and green component 3bit, blue component 2bit. |
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* @requires_gl Packed 12bit types are not available in OpenGL ES. |
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*/ |
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UnsignedByte233Rev = GL_UNSIGNED_BYTE_2_3_3_REV, |
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#endif |
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/**
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* RGB, unsigned byte, red and blue component 5bit, green 6bit. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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UnsignedShort565 = GL_UNSIGNED_SHORT_5_6_5, |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* BGR, unsigned short, red and blue 5bit, green 6bit. |
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* @requires_gl Only @ref Magnum::ColorType "ColorType::RGB565" is |
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* available in OpenGL ES. |
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*/ |
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UnsignedShort565Rev = GL_UNSIGNED_SHORT_5_6_5_REV, |
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#endif |
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/**
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* RGBA, unsigned short, each component 4bit. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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UnsignedShort4444 = GL_UNSIGNED_SHORT_4_4_4_4, |
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#ifndef MAGNUM_TARGET_GLES3 |
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/**
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* ABGR, unsigned short, each component 4bit. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension{EXT,read_format_bgra}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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UnsignedShort4444Rev = GL_UNSIGNED_SHORT_4_4_4_4_REV, |
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#else |
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UnsignedShort4444Rev = GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, |
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#endif |
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#endif |
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/**
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* RGBA, unsigned short, each RGB component 5bit, alpha component 1bit. |
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* @requires_gl Can't be used for framebuffer reading in OpenGL ES. |
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*/ |
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UnsignedShort5551 = GL_UNSIGNED_SHORT_5_5_5_1, |
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#ifndef MAGNUM_TARGET_GLES3 |
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/**
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* ABGR, unsigned short, each RGB component 5bit, alpha component 1bit. |
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* @requires_es_extension For framebuffer reading only, extension |
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* @es_extension{EXT,read_format_bgra}. |
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*/ |
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#ifndef MAGNUM_TARGET_GLES |
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UnsignedShort1555Rev = GL_UNSIGNED_SHORT_1_5_5_5_REV, |
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#else |
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UnsignedShort1555Rev = GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, |
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#endif |
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#endif |
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#ifndef MAGNUM_TARGET_GLES |
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/**
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* RGBA, unsigned int, each component 8bit. |
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* @requires_gl Use @ref Magnum::ColorType "ColorType::UnsignedByte" in |
||||||
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* OpenGL ES instead. |
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*/ |
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UnsignedInt8888 = GL_UNSIGNED_INT_8_8_8_8, |
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/**
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||||||
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* ABGR, unsigned int, each component 8bit. |
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* @requires_gl Only RGBA component ordering is available in OpenGL ES, see |
||||||
|
* @ref Magnum::ColorType "ColorType::UnsignedInt8888" for more |
||||||
|
* information. |
||||||
|
*/ |
||||||
|
UnsignedInt8888Rev = GL_UNSIGNED_INT_8_8_8_8_REV, |
||||||
|
|
||||||
|
/**
|
||||||
|
* RGBA, unsigned int, each RGB component 10bit, alpha component 2bit. |
||||||
|
* @requires_gl Only @ref Magnum::ColorType "ColorType::UnsignedInt2101010Rev" |
||||||
|
* is available in OpenGL ES. |
||||||
|
*/ |
||||||
|
UnsignedInt1010102 = GL_UNSIGNED_INT_10_10_10_2, |
||||||
|
#endif |
||||||
|
|
||||||
|
/**
|
||||||
|
* ABGR, unsigned int, each RGB component 10bit, alpha component 2bit. |
||||||
|
* @requires_gles30 Can't be used for framebuffer reading in OpenGL ES 2.0. |
||||||
|
* @requires_gles30 For texture data only, extension |
||||||
|
* @es_extension{EXT,texture_type_2_10_10_10_REV}. |
||||||
|
*/ |
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV, |
||||||
|
#else |
||||||
|
UnsignedInt2101010Rev = GL_UNSIGNED_INT_2_10_10_10_REV_EXT, |
||||||
|
#endif |
||||||
|
|
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
/**
|
||||||
|
* BGR, unsigned int, red and green 11bit float, blue 10bit float. |
||||||
|
* @requires_gl30 %Extension @extension{EXT,packed_float} |
||||||
|
* @requires_gles30 Floating-point types are not available in OpenGL ES |
||||||
|
* 2.0. |
||||||
|
*/ |
||||||
|
UnsignedInt10F11F11FRev = GL_UNSIGNED_INT_10F_11F_11F_REV, |
||||||
|
|
||||||
|
/**
|
||||||
|
* BGR, unsigned int, each component 9bit + 5bit exponent. |
||||||
|
* @requires_gl30 %Extension @extension{EXT,texture_shared_exponent} |
||||||
|
* @requires_gles30 Only 8bit and 16bit types are available in OpenGL ES |
||||||
|
* 2.0. |
||||||
|
*/ |
||||||
|
UnsignedInt5999Rev = GL_UNSIGNED_INT_5_9_9_9_REV, |
||||||
|
#endif |
||||||
|
|
||||||
|
/**
|
||||||
|
* Unsigned int, depth component 24bit, stencil index 8bit. |
||||||
|
* @requires_gl30 %Extension @extension{ARB,framebuffer_object} |
||||||
|
* @requires_gles30 For texture data only, extension @es_extension{OES,packed_depth_stencil}. |
||||||
|
*/ |
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
UnsignedInt248 = GL_UNSIGNED_INT_24_8, |
||||||
|
#else |
||||||
|
UnsignedInt248 = GL_UNSIGNED_INT_24_8_OES, |
||||||
|
#endif |
||||||
|
|
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
/**
|
||||||
|
* Float + unsigned int, depth component 32bit float, 24bit gap, stencil |
||||||
|
* index 8bit. |
||||||
|
* @requires_gl30 %Extension @extension{ARB,depth_buffer_float} |
||||||
|
* @requires_gles30 For texture data only, only @ref Magnum::ColorType "ColorType::UnsignedInt248" |
||||||
|
* is available in OpenGL ES 2.0. |
||||||
|
*/ |
||||||
|
Float32UnsignedInt248Rev = GL_FLOAT_32_UNSIGNED_INT_24_8_REV |
||||||
|
#endif |
||||||
|
}; |
||||||
|
|
||||||
|
/** @debugoperator{ColorFormat} */ |
||||||
|
Debug MAGNUM_EXPORT operator<<(Debug debug, ColorFormat value); |
||||||
|
|
||||||
|
/** @debugoperator{ColorFormat} */ |
||||||
|
Debug MAGNUM_EXPORT operator<<(Debug debug, ColorType value); |
||||||
|
|
||||||
|
} |
||||||
|
|
||||||
|
#endif |
||||||
@ -0,0 +1,92 @@ |
|||||||
|
#ifndef Magnum_Implementation_ShaderState_h |
||||||
|
#define Magnum_Implementation_ShaderState_h |
||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "OpenGL.h" |
||||||
|
#include "Types.h" |
||||||
|
#include "magnumConfigure.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Implementation { |
||||||
|
|
||||||
|
struct ShaderState { |
||||||
|
explicit ShaderState(): |
||||||
|
maxVertexOutputComponents{}, maxFragmentInputComponents{}, |
||||||
|
#ifndef MAGNUM_TARGET_GLES |
||||||
|
maxTessellationControlInputComponents{}, maxTessellationControlOutputComponents{}, maxTessellationControlTotalOutputComponents{}, maxTessellationEvaluationInputComponents{}, maxTessellationEvaluationOutputComponents{}, maxGeometryInputComponents{}, maxGeometryOutputComponents{}, maxGeometryTotalOutputComponents{}, maxAtomicCounterBuffers{}, maxCombinedAtomicCounterBuffers{}, maxAtomicCounters{}, maxCombinedAtomicCounters{}, maxImageUniforms{}, maxCombinedImageUniforms{}, maxShaderStorageBlocks{}, maxCombinedShaderStorageBlocks{}, |
||||||
|
#endif |
||||||
|
maxTextureImageUnits{}, maxTextureImageUnitsCombined{}, |
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
maxUniformBlocks{}, maxCombinedUniformBlocks{}, |
||||||
|
#endif |
||||||
|
maxUniformComponents{}, maxUniformComponentsCombined{} |
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
, maxCombinedUniformComponents{} |
||||||
|
#endif |
||||||
|
{} |
||||||
|
|
||||||
|
enum: std::size_t { |
||||||
|
#ifndef MAGNUM_TARGET_GLES |
||||||
|
StageCount = 5 |
||||||
|
#else |
||||||
|
StageCount = 2 |
||||||
|
#endif |
||||||
|
}; |
||||||
|
|
||||||
|
GLint maxVertexOutputComponents, |
||||||
|
maxFragmentInputComponents; |
||||||
|
#ifndef MAGNUM_TARGET_GLES |
||||||
|
GLint maxTessellationControlInputComponents, |
||||||
|
maxTessellationControlOutputComponents, |
||||||
|
maxTessellationControlTotalOutputComponents, |
||||||
|
maxTessellationEvaluationInputComponents, |
||||||
|
maxTessellationEvaluationOutputComponents, |
||||||
|
maxGeometryInputComponents, |
||||||
|
maxGeometryOutputComponents, |
||||||
|
maxGeometryTotalOutputComponents; |
||||||
|
GLint maxAtomicCounterBuffers[StageCount]; |
||||||
|
GLint maxCombinedAtomicCounterBuffers; |
||||||
|
GLint maxAtomicCounters[StageCount]; |
||||||
|
GLint maxCombinedAtomicCounters; |
||||||
|
GLint maxImageUniforms[StageCount]; |
||||||
|
GLint maxCombinedImageUniforms; |
||||||
|
GLint maxShaderStorageBlocks[StageCount]; |
||||||
|
GLint maxCombinedShaderStorageBlocks; |
||||||
|
#endif |
||||||
|
GLint maxTextureImageUnits[StageCount]; |
||||||
|
GLint maxTextureImageUnitsCombined; |
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
GLint maxUniformBlocks[StageCount]; |
||||||
|
GLint maxCombinedUniformBlocks; |
||||||
|
#endif |
||||||
|
GLint maxUniformComponents[StageCount]; |
||||||
|
GLint maxUniformComponentsCombined; |
||||||
|
#ifndef MAGNUM_TARGET_GLES2 |
||||||
|
GLint maxCombinedUniformComponents[StageCount]; |
||||||
|
#endif |
||||||
|
}; |
||||||
|
|
||||||
|
}} |
||||||
|
|
||||||
|
#endif |
||||||
@ -0,0 +1,32 @@ |
|||||||
|
# |
||||||
|
# This file is part of Magnum. |
||||||
|
# |
||||||
|
# Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
# |
||||||
|
# Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
# copy of this software and associated documentation files (the "Software"), |
||||||
|
# to deal in the Software without restriction, including without limitation |
||||||
|
# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
# and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
# Software is furnished to do so, subject to the following conditions: |
||||||
|
# |
||||||
|
# The above copyright notice and this permission notice shall be included |
||||||
|
# in all copies or substantial portions of the Software. |
||||||
|
# |
||||||
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
# DEALINGS IN THE SOFTWARE. |
||||||
|
# |
||||||
|
|
||||||
|
if(BUILD_GL_TESTS) |
||||||
|
corrade_add_test(ShadersDistanceFieldVectorTest DistanceFieldVectorTest.cpp LIBRARIES MagnumShaders ${GL_TEST_LIBRARIES}) |
||||||
|
corrade_add_test(ShadersFlatTest FlatTest.cpp LIBRARIES MagnumShaders ${GL_TEST_LIBRARIES}) |
||||||
|
corrade_add_test(ShadersMeshVisualizerTest MeshVisualizerTest.cpp LIBRARIES MagnumShaders ${GL_TEST_LIBRARIES}) |
||||||
|
corrade_add_test(ShadersPhongTest PhongTest.cpp LIBRARIES MagnumShaders ${GL_TEST_LIBRARIES}) |
||||||
|
corrade_add_test(ShadersVectorTest VectorTest.cpp LIBRARIES MagnumShaders ${GL_TEST_LIBRARIES}) |
||||||
|
corrade_add_test(ShadersVertexColorTest VertexColorTest.cpp LIBRARIES MagnumShaders ${GL_TEST_LIBRARIES}) |
||||||
|
endif() |
||||||
@ -0,0 +1,55 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Shaders/DistanceFieldVector.h" |
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shaders { namespace Test { |
||||||
|
|
||||||
|
class DistanceFieldVectorTest: public Magnum::Test::AbstractOpenGLTester { |
||||||
|
public: |
||||||
|
explicit DistanceFieldVectorTest(); |
||||||
|
|
||||||
|
void compile2D(); |
||||||
|
void compile3D(); |
||||||
|
}; |
||||||
|
|
||||||
|
DistanceFieldVectorTest::DistanceFieldVectorTest() { |
||||||
|
addTests({&DistanceFieldVectorTest::compile2D, |
||||||
|
&DistanceFieldVectorTest::compile3D}); |
||||||
|
} |
||||||
|
|
||||||
|
void DistanceFieldVectorTest::compile2D() { |
||||||
|
Shaders::DistanceFieldVector2D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void DistanceFieldVectorTest::compile3D() { |
||||||
|
Shaders::DistanceFieldVector3D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::DistanceFieldVectorTest) |
||||||
@ -0,0 +1,55 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Shaders/Flat.h" |
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shaders { namespace Test { |
||||||
|
|
||||||
|
class FlatTest: public Magnum::Test::AbstractOpenGLTester { |
||||||
|
public: |
||||||
|
explicit FlatTest(); |
||||||
|
|
||||||
|
void compile2D(); |
||||||
|
void compile3D(); |
||||||
|
}; |
||||||
|
|
||||||
|
FlatTest::FlatTest() { |
||||||
|
addTests({&FlatTest::compile2D, |
||||||
|
&FlatTest::compile3D}); |
||||||
|
} |
||||||
|
|
||||||
|
void FlatTest::compile2D() { |
||||||
|
Shaders::Flat2D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void FlatTest::compile3D() { |
||||||
|
Shaders::Flat3D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::FlatTest) |
||||||
@ -0,0 +1,71 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Context.h" |
||||||
|
#include "Extensions.h" |
||||||
|
#include "Shaders/MeshVisualizer.h" |
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shaders { namespace Test { |
||||||
|
|
||||||
|
class MeshVisualizerTest: public Magnum::Test::AbstractOpenGLTester { |
||||||
|
public: |
||||||
|
explicit MeshVisualizerTest(); |
||||||
|
|
||||||
|
void compile(); |
||||||
|
void compileWireframeGeometryShader(); |
||||||
|
void compileWireframeNoGeometryShader(); |
||||||
|
}; |
||||||
|
|
||||||
|
MeshVisualizerTest::MeshVisualizerTest() { |
||||||
|
addTests({&MeshVisualizerTest::compile, |
||||||
|
&MeshVisualizerTest::compileWireframeGeometryShader, |
||||||
|
&MeshVisualizerTest::compileWireframeNoGeometryShader}); |
||||||
|
} |
||||||
|
|
||||||
|
void MeshVisualizerTest::compile() { |
||||||
|
Shaders::MeshVisualizer shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void MeshVisualizerTest::compileWireframeGeometryShader() { |
||||||
|
#ifdef MAGNUM_TARGET_GLES |
||||||
|
CORRADE_SKIP("Geometry shader is not available in OpenGL ES"); |
||||||
|
#else |
||||||
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::geometry_shader4>()) |
||||||
|
CORRADE_SKIP(Extensions::GL::ARB::geometry_shader4::string() + std::string(" is not supported")); |
||||||
|
|
||||||
|
Shaders::MeshVisualizer shader(Shaders::MeshVisualizer::Flag::Wireframe); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
#endif |
||||||
|
} |
||||||
|
|
||||||
|
void MeshVisualizerTest::compileWireframeNoGeometryShader() { |
||||||
|
Shaders::MeshVisualizer shader(Shaders::MeshVisualizer::Flag::Wireframe|Shaders::MeshVisualizer::Flag::NoGeometryShader); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::MeshVisualizerTest) |
||||||
@ -0,0 +1,97 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Shaders/Phong.h" |
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shaders { namespace Test { |
||||||
|
|
||||||
|
class PhongTest: public Magnum::Test::AbstractOpenGLTester { |
||||||
|
public: |
||||||
|
explicit PhongTest(); |
||||||
|
|
||||||
|
void compile(); |
||||||
|
void compileAmbientTexture(); |
||||||
|
void compileDiffuseTexture(); |
||||||
|
void compileSpecularTexture(); |
||||||
|
void compileAmbientDiffuseTexture(); |
||||||
|
void compileAmbientSpecularTexture(); |
||||||
|
void compileDiffuseSpecularTexture(); |
||||||
|
void compileAmbientDiffuseSpecularTexture(); |
||||||
|
}; |
||||||
|
|
||||||
|
PhongTest::PhongTest() { |
||||||
|
addTests({&PhongTest::compile, |
||||||
|
&PhongTest::compileAmbientTexture, |
||||||
|
&PhongTest::compileDiffuseTexture, |
||||||
|
&PhongTest::compileSpecularTexture, |
||||||
|
&PhongTest::compileAmbientDiffuseTexture, |
||||||
|
&PhongTest::compileAmbientSpecularTexture, |
||||||
|
&PhongTest::compileDiffuseSpecularTexture, |
||||||
|
&PhongTest::compileAmbientDiffuseSpecularTexture}); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compile() { |
||||||
|
Shaders::Phong shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileAmbientTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::AmbientTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileDiffuseTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::DiffuseTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileSpecularTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::SpecularTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileAmbientDiffuseTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::AmbientTexture|Shaders::Phong::Flag::DiffuseTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileAmbientSpecularTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::AmbientTexture|Shaders::Phong::Flag::SpecularTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileDiffuseSpecularTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::DiffuseTexture|Shaders::Phong::Flag::SpecularTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void PhongTest::compileAmbientDiffuseSpecularTexture() { |
||||||
|
Shaders::Phong shader(Shaders::Phong::Flag::AmbientTexture|Shaders::Phong::Flag::DiffuseTexture|Shaders::Phong::Flag::SpecularTexture); |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::PhongTest) |
||||||
@ -0,0 +1,55 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Shaders/Vector.h" |
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shaders { namespace Test { |
||||||
|
|
||||||
|
class VectorTest: public Magnum::Test::AbstractOpenGLTester { |
||||||
|
public: |
||||||
|
explicit VectorTest(); |
||||||
|
|
||||||
|
void compile2D(); |
||||||
|
void compile3D(); |
||||||
|
}; |
||||||
|
|
||||||
|
VectorTest::VectorTest() { |
||||||
|
addTests({&VectorTest::compile2D, |
||||||
|
&VectorTest::compile3D}); |
||||||
|
} |
||||||
|
|
||||||
|
void VectorTest::compile2D() { |
||||||
|
Shaders::Vector2D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void VectorTest::compile3D() { |
||||||
|
Shaders::Vector3D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::VectorTest) |
||||||
@ -0,0 +1,55 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Shaders/VertexColor.h" |
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shaders { namespace Test { |
||||||
|
|
||||||
|
class VertexColorTest: public Magnum::Test::AbstractOpenGLTester { |
||||||
|
public: |
||||||
|
explicit VertexColorTest(); |
||||||
|
|
||||||
|
void compile2D(); |
||||||
|
void compile3D(); |
||||||
|
}; |
||||||
|
|
||||||
|
VertexColorTest::VertexColorTest() { |
||||||
|
addTests({&VertexColorTest::compile2D, |
||||||
|
&VertexColorTest::compile3D}); |
||||||
|
} |
||||||
|
|
||||||
|
void VertexColorTest::compile2D() { |
||||||
|
Shaders::VertexColor2D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
void VertexColorTest::compile3D() { |
||||||
|
Shaders::VertexColor3D shader; |
||||||
|
CORRADE_VERIFY(shader.validate().first); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shaders::Test::VertexColorTest) |
||||||
@ -0,0 +1,131 @@ |
|||||||
|
#ifndef Magnum_Shapes_Collision_h |
||||||
|
#define Magnum_Shapes_Collision_h |
||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
/** @file
|
||||||
|
* @brief Class @ref Magnum::Shapes::Collision |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Math/Vector2.h" |
||||||
|
#include "Math/Vector3.h" |
||||||
|
#include "DimensionTraits.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shapes { |
||||||
|
|
||||||
|
/**
|
||||||
|
@brief %Collision data |
||||||
|
|
||||||
|
Contains information about collision between objects A and B, described by |
||||||
|
contact position, separation normal and separation distance. |
||||||
|
|
||||||
|
If the collision occured, contact position is on object B surface, separation |
||||||
|
normal is *normalized* vector in which direction should object A be moved to |
||||||
|
separate the bodies, separation distance is positive and describes minimal |
||||||
|
movement of object A in direction of separation normal after which the contact |
||||||
|
position will no longer be colliding with object A. |
||||||
|
|
||||||
|
If the collision not occured, contact position and separation normal is |
||||||
|
undefined (i.e., *not* normalized) and separation distance is negative or zero. |
||||||
|
@see @ref Collision2D, @ref Collision3D |
||||||
|
*/ |
||||||
|
template<UnsignedInt dimensions> class Collision { |
||||||
|
public: |
||||||
|
/**
|
||||||
|
* @brief Default constructor |
||||||
|
* |
||||||
|
* Sets position, normal and separation distance to zero, as if no |
||||||
|
* collision happened. |
||||||
|
*/ |
||||||
|
/*implicit*/ Collision(): _separationDistance(0.0f) {} |
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Constructor |
||||||
|
* |
||||||
|
* If separation distance is positive, the separation normal is |
||||||
|
* expected to be normalized. |
||||||
|
*/ |
||||||
|
explicit Collision(typename DimensionTraits<dimensions, Float>::VectorType position, typename DimensionTraits<dimensions, Float>::VectorType separationNormal, Float separationDistance) noexcept: _position(position), _separationNormal(separationNormal), _separationDistance(separationDistance) { |
||||||
|
CORRADE_ASSERT(_separationDistance < Math::TypeTraits<Float>::epsilon() || separationNormal.isNormalized(), "Shapes::Collision::Collision: separation normal is not normalized", ); |
||||||
|
} |
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Whether the collision happened |
||||||
|
* |
||||||
|
* Negative or zero separation distance means that no collision |
||||||
|
* happened. |
||||||
|
* @see @ref separationDistance() |
||||||
|
*/ |
||||||
|
operator bool() const { return _separationDistance > 0.0f; } |
||||||
|
|
||||||
|
/** @brief %Collision position */ |
||||||
|
typename DimensionTraits<dimensions, Float>::VectorType position() const { |
||||||
|
return _position; |
||||||
|
} |
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Separation normal |
||||||
|
* |
||||||
|
* @see @ref separationDistance(), @ref flipped() |
||||||
|
*/ |
||||||
|
typename DimensionTraits<dimensions, Float>::VectorType separationNormal() const { |
||||||
|
return _separationNormal; |
||||||
|
} |
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Separation distance |
||||||
|
* |
||||||
|
* @see @ref separationNormal(), operator bool() |
||||||
|
*/ |
||||||
|
Float separationDistance() const { |
||||||
|
return _separationDistance; |
||||||
|
} |
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Flipped collision |
||||||
|
* |
||||||
|
* Returns new collision object as if the collision occured between |
||||||
|
* flipped pair of objects, i.e. with flipped separation normal and |
||||||
|
* contact position on surface of object A. |
||||||
|
* @see @ref position(), @ref separationNormal() |
||||||
|
*/ |
||||||
|
Collision<dimensions> flipped() const { |
||||||
|
return Collision<dimensions>(_position - _separationDistance*_separationNormal, -_separationNormal, _separationDistance); |
||||||
|
} |
||||||
|
|
||||||
|
private: |
||||||
|
typename DimensionTraits<dimensions, Float>::VectorType _position; |
||||||
|
typename DimensionTraits<dimensions, Float>::VectorType _separationNormal; |
||||||
|
Float _separationDistance; |
||||||
|
}; |
||||||
|
|
||||||
|
/** @brief Two-dimensional collision data */ |
||||||
|
typedef Collision<2> Collision2D; |
||||||
|
|
||||||
|
/** @brief Three-dimensional collision data */ |
||||||
|
typedef Collision<3> Collision3D; |
||||||
|
|
||||||
|
}} |
||||||
|
|
||||||
|
#endif |
||||||
@ -0,0 +1,61 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include <TestSuite/Tester.h> |
||||||
|
|
||||||
|
#include "Shapes/Collision.h" |
||||||
|
#include "Magnum.h" |
||||||
|
|
||||||
|
namespace Magnum { namespace Shapes { namespace Test { |
||||||
|
|
||||||
|
class CollisionTest: public TestSuite::Tester { |
||||||
|
public: |
||||||
|
explicit CollisionTest(); |
||||||
|
|
||||||
|
void boolConversion(); |
||||||
|
void flipped(); |
||||||
|
}; |
||||||
|
|
||||||
|
CollisionTest::CollisionTest() { |
||||||
|
addTests({&CollisionTest::boolConversion, |
||||||
|
&CollisionTest::flipped}); |
||||||
|
} |
||||||
|
|
||||||
|
void CollisionTest::boolConversion() { |
||||||
|
CORRADE_VERIFY(!Collision3D()); |
||||||
|
CORRADE_VERIFY(!Collision3D({}, {2.0f, 0.0f, 0.0f}, 0.0f)); |
||||||
|
CORRADE_VERIFY(!Collision3D({}, {0.0f, 0.0f, 2.0f}, -0.1f)); |
||||||
|
CORRADE_VERIFY(Collision3D({}, {0.0f, 1.0f, 0.0f}, 0.1f)); |
||||||
|
} |
||||||
|
|
||||||
|
void CollisionTest::flipped() { |
||||||
|
const auto flipped = Collision3D({-1.0f, 0.5f, 3.0f}, {1.0f, 0.0f, 0.0f}, 0.5f).flipped(); |
||||||
|
CORRADE_COMPARE(flipped.position(), Vector3(-1.5f, 0.5f, 3.0f)); |
||||||
|
CORRADE_COMPARE(flipped.separationNormal(), Vector3(-1.0f, 0.0f, 0.0f)); |
||||||
|
CORRADE_COMPARE(flipped.separationDistance(), 0.5f); |
||||||
|
} |
||||||
|
|
||||||
|
}}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Shapes::Test::CollisionTest) |
||||||
@ -0,0 +1,134 @@ |
|||||||
|
/*
|
||||||
|
This file is part of Magnum. |
||||||
|
|
||||||
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a |
||||||
|
copy of this software and associated documentation files (the "Software"), |
||||||
|
to deal in the Software without restriction, including without limitation |
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||||
|
and/or sell copies of the Software, and to permit persons to whom the |
||||||
|
Software is furnished to do so, subject to the following conditions: |
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included |
||||||
|
in all copies or substantial portions of the Software. |
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||||
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||||
|
DEALINGS IN THE SOFTWARE. |
||||||
|
*/ |
||||||
|
|
||||||
|
#include "Test/AbstractOpenGLTester.h" |
||||||
|
#include "Context.h" |
||||||
|
#include <Extensions.h> |
||||||
|
|
||||||
|
namespace Magnum { namespace Test { |
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class ContextTest: public AbstractOpenGLTester { |
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public: |
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explicit ContextTest(); |
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void version(); |
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void versionList(); |
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void supportedExtension(); |
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void unsupportedExtension(); |
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void pastExtension(); |
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void versionDependentExtension(); |
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}; |
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ContextTest::ContextTest() { |
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addTests({&ContextTest::version, |
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&ContextTest::versionList, |
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&ContextTest::supportedExtension, |
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&ContextTest::unsupportedExtension, |
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&ContextTest::pastExtension, |
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&ContextTest::versionDependentExtension}); |
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} |
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void ContextTest::version() { |
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const Version v = Context::current()->version(); |
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CORRADE_VERIFY(Context::current()->isVersionSupported(v)); |
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CORRADE_VERIFY(Context::current()->isVersionSupported(Version(Int(v)-1))); |
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CORRADE_VERIFY(!Context::current()->isVersionSupported(Version(Int(v)+1))); |
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|
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||||||
|
/* No assertions should be fired */ |
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MAGNUM_ASSERT_VERSION_SUPPORTED(v); |
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MAGNUM_ASSERT_VERSION_SUPPORTED(Version(Int(v)-1)); |
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|
} |
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|
|
||||||
|
void ContextTest::versionList() { |
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|
const Version v = Context::current()->version(); |
||||||
|
|
||||||
|
/* Selects first supported version (thus not necessarily the highest) */ |
||||||
|
CORRADE_VERIFY(Context::current()->supportedVersion({Version(Int(v)+1), v, Version(Int(v)-1)}) == v); |
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|
CORRADE_VERIFY(Context::current()->supportedVersion({Version(Int(v)+1), Version(Int(v)-1), v}) == Version(Int(v)-1)); |
||||||
|
} |
||||||
|
|
||||||
|
void ContextTest::supportedExtension() { |
||||||
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_filter_anisotropic>()) |
||||||
|
CORRADE_SKIP(Extensions::GL::EXT::texture_filter_anisotropic::string() + std::string(" extension should be supported, can't test")); |
||||||
|
|
||||||
|
std::string extensions(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))); |
||||||
|
CORRADE_VERIFY(extensions.find(Extensions::GL::EXT::texture_filter_anisotropic::string()) != std::string::npos); |
||||||
|
} |
||||||
|
|
||||||
|
void ContextTest::unsupportedExtension() { |
||||||
|
#ifndef MAGNUM_TARGET_GLES |
||||||
|
if(Context::current()->isExtensionSupported<Extensions::GL::GREMEDY::string_marker>()) |
||||||
|
CORRADE_SKIP(Extensions::GL::GREMEDY::string_marker::string() + std::string(" extension shouldn't be supported, can't test")); |
||||||
|
|
||||||
|
std::string extensions(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))); |
||||||
|
CORRADE_VERIFY(extensions.find(Extensions::GL::GREMEDY::string_marker::string()) == std::string::npos); |
||||||
|
#elif !defined(CORRADE_TARGET_NACL) |
||||||
|
if(Context::current()->isExtensionSupported<Extensions::GL::CHROMIUM::map_sub>()) |
||||||
|
CORRADE_SKIP(Extensions::GL::CHROMIUM::map_sub::string() + std::string(" extension shouldn't be supported, can't test")); |
||||||
|
|
||||||
|
std::string extensions(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))); |
||||||
|
CORRADE_VERIFY(extensions.find(Extensions::GL::CHROMIUM::map_sub::string()) == std::string::npos); |
||||||
|
#else |
||||||
|
if(Context::current()->isExtensionSupported<Extensions::GL::NV::read_buffer_front>()) |
||||||
|
CORRADE_SKIP(Extensions::GL::NV::read_buffer_front::string() + std::string(" extension shouldn't be supported, can't test")); |
||||||
|
|
||||||
|
std::string extensions(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))); |
||||||
|
CORRADE_VERIFY(extensions.find(Extensions::GL::NV::read_buffer_front::string()) == std::string::npos); |
||||||
|
#endif |
||||||
|
} |
||||||
|
|
||||||
|
void ContextTest::pastExtension() { |
||||||
|
#ifndef MAGNUM_TARGET_GLES |
||||||
|
if(!Context::current()->isVersionSupported(Version::GL300)) |
||||||
|
CORRADE_SKIP("No already supported extensions exist in OpenGL 2.1"); |
||||||
|
|
||||||
|
CORRADE_VERIFY(Context::current()->isExtensionSupported<Extensions::GL::APPLE::vertex_array_object>()); |
||||||
|
/* No assertion should be fired */ |
||||||
|
MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::APPLE::vertex_array_object); |
||||||
|
#else |
||||||
|
if(!Context::current()->isVersionSupported(Version::GLES300)) |
||||||
|
CORRADE_SKIP("No already supported extensions exist in OpenGL ES 2.0"); |
||||||
|
|
||||||
|
CORRADE_VERIFY(Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_rg>()); |
||||||
|
/* No assertion should be fired */ |
||||||
|
MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::EXT::texture_rg); |
||||||
|
#endif |
||||||
|
} |
||||||
|
|
||||||
|
void ContextTest::versionDependentExtension() { |
||||||
|
#ifndef MAGNUM_TARGET_GLES |
||||||
|
CORRADE_COMPARE(Extensions::GL::ARB::get_program_binary::requiredVersion(), Version::GL300); |
||||||
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::get_program_binary>()) |
||||||
|
CORRADE_SKIP(Extensions::GL::ARB::get_program_binary::string() + std::string("extension isn't supported, can't test")); |
||||||
|
|
||||||
|
CORRADE_VERIFY(Context::current()->isExtensionSupported<Extensions::GL::ARB::get_program_binary>(Context::current()->version())); |
||||||
|
CORRADE_VERIFY(!Context::current()->isExtensionSupported<Extensions::GL::ARB::get_program_binary>(Version::GL210)); |
||||||
|
#else |
||||||
|
CORRADE_SKIP("No OpenGL ES 3.0-only extensions exist yet"); |
||||||
|
#endif |
||||||
|
} |
||||||
|
|
||||||
|
}} |
||||||
|
|
||||||
|
CORRADE_TEST_MAIN(Magnum::Test::ContextTest) |
||||||
Loading…
Reference in new issue