diff --git a/src/Magnum/GL/Test/TextureGLTest.cpp b/src/Magnum/GL/Test/TextureGLTest.cpp index e16751044..0179ae5e0 100644 --- a/src/Magnum/GL/Test/TextureGLTest.cpp +++ b/src/Magnum/GL/Test/TextureGLTest.cpp @@ -447,8 +447,8 @@ const struct { {"skip Z", Containers::arrayView(CompressedData3D).exceptPrefix(16*4), CompressedPixelStorage{} - .setCompressedBlockSize({4, 4, 4}) - .setCompressedBlockDataSize(16*4) + .setCompressedBlockSize({4, 4, 1}) + .setCompressedBlockDataSize(16) .setSkip({0, 0, 4}), Containers::arrayView(CompressedData3D), 16*4} #endif @@ -2725,8 +2725,6 @@ void TextureGLTest::compressedImage3D() { CORRADE_COMPARE(image.flags(), ImageFlags3D{}); CORRADE_COMPARE(image.size(), Vector3i{4}); { - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa) && data.storage != CompressedPixelStorage{}, - "Mesa drivers can't handle non-default compressed 3D pixel storage."); CORRADE_COMPARE_AS(Containers::arrayCast(image.data()).exceptPrefix(data.offset), data.data, TestSuite::Compare::Container); @@ -2768,8 +2766,6 @@ void TextureGLTest::compressedImage3DBuffer() { CORRADE_COMPARE(image.size(), Vector3i{4}); { - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa) && data.storage != CompressedPixelStorage{}, - "Mesa drivers can't handle non-default compressed 3D pixel storage."); CORRADE_COMPARE_AS(Containers::arrayCast(imageData).exceptPrefix(data.offset), data.data, TestSuite::Compare::Container); @@ -2806,8 +2802,6 @@ void TextureGLTest::compressedImage3DQueryView() { CORRADE_COMPARE(image.flags(), ImageFlag3D::Array); CORRADE_COMPARE(image.size(), Vector3i{4}); { - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa) && data.storage != CompressedPixelStorage{}, - "Mesa drivers can't handle non-default compressed 3D pixel storage."); CORRADE_COMPARE_AS(Containers::arrayCast(image.data()).exceptPrefix(data.offset), data.data, TestSuite::Compare::Container); @@ -2836,27 +2830,26 @@ constexpr UnsignedByte CompressedZero3D[3*4*16]{ #endif #ifndef MAGNUM_TARGET_GLES -/* Combination of CompressedZero3D and CompressedData3D. Note that, in - contrast to array textures, the data are ordered in "cubes" instead of - slices. */ +/* Combination of CompressedZero3D and CompressedData3D */ constexpr UnsignedByte CompressedSubData3DComplete[]{ 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 144, 224, 128, 3, 80, 0, 129, 170, 84, 253, 73, 36, 109, 100, 107, 255, + 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + + 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 144, 232, 161, 135, 94, 244, 129, 170, 84, 253, 65, 34, 109, 100, 107, 255, - 144, 240, 194, 11, 47, 248, 130, 170, - 84, 253, 65, 34, 109, 100, 107, 251, - 144, 247, 223, 143, 63, 252, 131, 170, - 84, 253, 73, 34, 109, 100, 91, 251, + 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 144, 240, 194, 11, 47, 248, 130, 170, + 84, 253, 65, 34, 109, 100, 107, 251, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 144, 247, 223, 143, 63, 252, 131, 170, + 84, 253, 73, 34, 109, 100, 91, 251, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; #endif @@ -2896,10 +2889,8 @@ void TextureGLTest::compressedSubImage3D() { CORRADE_COMPARE(image.size(), (Vector3i{12, 4, 4})); { - CORRADE_EXPECT_FAIL_IF(data.storage == CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), - "Default compressed pixel storage behaves weirdly with BPTC compression on NVidia."); - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa), - "Mesa drivers can't handle compressed 3D pixel storage for subimages."); + CORRADE_EXPECT_FAIL_IF(data.storage != CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), + "Compressed 3D pixel storage behaves weirdly with BPTC compression on NVidia."); CORRADE_COMPARE_AS(Containers::arrayCast(image.data()), Containers::arrayView(CompressedSubData3DComplete), TestSuite::Compare::Container); @@ -2942,10 +2933,8 @@ void TextureGLTest::compressedSubImage3DBuffer() { CORRADE_COMPARE(image.size(), (Vector3i{12, 4, 4})); { - CORRADE_EXPECT_FAIL_IF(data.storage == CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), - "Default compressed pixel storage behaves weirdly with BPTC compression on NVidia."); - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa), - "Mesa drivers can't handle compressed 3D pixel storage for subimages."); + CORRADE_EXPECT_FAIL_IF(data.storage != CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), + "Compressed 3D pixel storage behaves weirdly with BPTC compression on NVidia."); CORRADE_COMPARE_AS(Containers::arrayCast(imageData), Containers::arrayView(CompressedSubData3DComplete), TestSuite::Compare::Container); @@ -2983,10 +2972,6 @@ void TextureGLTest::compressedSubImage3DQuery() { CORRADE_COMPARE(image.size(), (Vector3i{4})); { - CORRADE_EXPECT_FAIL_IF(data.storage == CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), - "Default compressed pixel storage behaves weirdly with BPTC compression on NVidia."); - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa), - "Mesa drivers can't handle compressed 3D pixel storage for subimages."); CORRADE_COMPARE_AS(Containers::arrayCast(image.data()).exceptPrefix(data.offset), data.data, TestSuite::Compare::Container); @@ -3023,10 +3008,6 @@ void TextureGLTest::compressedSubImage3DQueryView() { CORRADE_COMPARE(image.size(), (Vector3i{4})); { - CORRADE_EXPECT_FAIL_IF(data.storage == CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), - "Default compressed pixel storage behaves weirdly with BPTC compression on NVidia."); - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa), - "Mesa drivers can't handle compressed 3D pixel storage for subimages."); CORRADE_COMPARE_AS(Containers::arrayCast(image.data()).exceptPrefix(data.offset), data.data, TestSuite::Compare::Container); @@ -3061,10 +3042,6 @@ void TextureGLTest::compressedSubImage3DQueryBuffer() { CORRADE_COMPARE(image.size(), Vector3i{4}); { - CORRADE_EXPECT_FAIL_IF(data.storage == CompressedPixelStorage{} && (Context::current().detectedDriver() & Context::DetectedDriver::NVidia), - "Default compressed pixel storage behaves weirdly with BPTC compression on NVidia."); - CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::Mesa), - "Mesa drivers can't handle compressed 3D pixel storage for subimages."); CORRADE_COMPARE_AS(Containers::arrayCast(imageData).exceptPrefix(data.offset), data.data, TestSuite::Compare::Container);