From 23eca4d8d0f9e4aa184539611fe0c22a24c3d122 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sat, 19 Apr 2025 18:45:58 +0200 Subject: [PATCH] TextureTools: can just use texture storage on non-ES2 test code paths. --- src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp b/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp index f134c6986..633ca2472 100644 --- a/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp +++ b/src/Magnum/TextureTools/Test/DistanceFieldGLTest.cpp @@ -385,7 +385,7 @@ void DistanceFieldGLTest::formatNotDrawable() { #ifdef MAGNUM_TARGET_GLES2 output.setImage(0, GL::TextureFormat::Luminance, ImageView2D{GL::PixelFormat::Luminance, GL::PixelType::UnsignedByte, Vector2i{4}}); #else - output.setImage(0, GL::TextureFormat::RGB9E5, ImageView2D{GL::PixelFormat::RGB, GL::PixelType::UnsignedInt5999Rev, Vector2i{4}}); + output.setStorage(1, GL::TextureFormat::RGB9E5, {4, 4}); #endif DistanceFieldGL distanceField{4};