From 2557c963ab253b17284da2d043cb34ef9a108f5c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sat, 2 Jan 2016 19:48:05 +0100 Subject: [PATCH] Shaders: fix compilation on ES2. --- src/Magnum/Shaders/MeshVisualizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Magnum/Shaders/MeshVisualizer.cpp b/src/Magnum/Shaders/MeshVisualizer.cpp index 8336daec7..aad6727df 100644 --- a/src/Magnum/Shaders/MeshVisualizer.cpp +++ b/src/Magnum/Shaders/MeshVisualizer.cpp @@ -76,7 +76,7 @@ MeshVisualizer::MeshVisualizer(const Flags flags): flags(flags), transformationP #ifdef MAGNUM_TARGET_WEBGL .addSource("#define SUBSCRIPTING_WORKAROUND\n") #elif defined(MAGNUM_TARGET_GLES2) - .addSource(Context::current()detectedDriver() & Context::DetectedDriver::ProbablyAngle ? + .addSource(Context::current().detectedDriver() & Context::DetectedDriver::ProbablyAngle ? "#define SUBSCRIPTING_WORKAROUND\n" : "") #endif .addSource(rs.get("generic.glsl"))