What the hell.
@ -52,7 +52,9 @@ struct ShaderState {
enum: std::size_t {
#ifndef MAGNUM_TARGET_GLES
StageCount = 5
StageCount = 6
#elif !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
StageCount = 3
#else
StageCount = 2
#endif