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Mention that glPixelStore() is used in *Framebuffer::read().

pull/158/head
Vladimír Vondruš 10 years ago
parent
commit
273189b435
  1. 4
      src/Magnum/AbstractFramebuffer.h

4
src/Magnum/AbstractFramebuffer.h

@ -319,8 +319,8 @@ class MAGNUM_EXPORT AbstractFramebuffer {
* *
* If @extension{ARB,robustness} is available, the operation is * If @extension{ARB,robustness} is available, the operation is
* protected from buffer overflow. * protected from buffer overflow.
* @see @fn_gl{BindFramebuffer}, @fn_gl{ReadPixels} or * @see @fn_gl{BindFramebuffer}, then @fn_gl{PixelStore} and
* @fn_gl_extension{ReadnPixels,ARB,robustness} * @fn_gl{ReadPixels} or @fn_gl_extension{ReadnPixels,ARB,robustness}
*/ */
void read(const Range2Di& rectangle, Image2D& image); void read(const Range2Di& rectangle, Image2D& image);

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