diff --git a/src/Magnum/SceneTools/Hierarchy.h b/src/Magnum/SceneTools/Hierarchy.h index b4580700a..e35cf410f 100644 --- a/src/Magnum/SceneTools/Hierarchy.h +++ b/src/Magnum/SceneTools/Hierarchy.h @@ -116,7 +116,7 @@ having no cycles (i.e., every node listed just once) and not being sparse MAGNUM_SCENETOOLS_EXPORT Containers::Array> childrenDepthFirst(const Trade::SceneData& scene); /** -@brief Retrieve childrem in a depth-first order into a pre-allocated view +@brief Retrieve children in a depth-first order into a pre-allocated view @m_since_latest Like @ref childrenDepthFirst(), but puts the result into @p mappingDestination