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Shaders: remove last forgotten deprecated bits.

Leftover from b4f88f00ab.
pull/430/head
Vladimír Vondruš 6 years ago
parent
commit
27f0c34372
  1. 5
      src/Magnum/Shaders/DistanceFieldVector.h
  2. 5
      src/Magnum/Shaders/Vector.h

5
src/Magnum/Shaders/DistanceFieldVector.h

@ -159,11 +159,6 @@ template<UnsignedInt dimensions> class MAGNUM_SHADERS_EXPORT DistanceFieldVector
AbstractVector<dimensions>::bindVectorTexture(texture);
return *this;
}
#ifdef MAGNUM_BUILD_DEPRECATED
CORRADE_DEPRECATED("use bindVectorTexture() instead") DistanceFieldVector<dimensions>& setVectorTexture(GL::Texture2D& texture) {
return bindVectorTexture(texture);
}
#endif
#endif
private:

5
src/Magnum/Shaders/Vector.h

@ -128,11 +128,6 @@ template<UnsignedInt dimensions> class MAGNUM_SHADERS_EXPORT Vector: public Abst
AbstractVector<dimensions>::bindVectorTexture(texture);
return *this;
}
#ifdef MAGNUM_BUILD_DEPRECATED
CORRADE_DEPRECATED("use bindVectorTexture() instead") Vector<dimensions>& setVectorTexture(GL::Texture2D& texture) {
return bindVectorTexture(texture);
}
#endif
#endif
private:

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