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MeshTools: simplified fullScreenTriangle() code, fixed literals.

pull/51/head
Vladimír Vondruš 13 years ago
parent
commit
29489dc21a
  1. 6
      src/MeshTools/FullScreenTriangle.cpp

6
src/MeshTools/FullScreenTriangle.cpp

@ -47,9 +47,9 @@ std::pair<std::unique_ptr<Buffer>, Mesh> fullScreenTriangle(Version version) {
{ {
buffer.reset(new Buffer); buffer.reset(new Buffer);
constexpr Vector2 triangle[] = { constexpr Vector2 triangle[] = {
Vector2(-1.0, 1.0), {-1.0f, 1.0f},
Vector2(-1.0, -3.0), {-1.0f, -3.0f},
Vector2( 3.0, 1.0) { 3.0f, 1.0f}
}; };
buffer->setData(triangle, BufferUsage::StaticDraw); buffer->setData(triangle, BufferUsage::StaticDraw);
/** @todo Is it possible to attach moveable buffer here to avoid heap /** @todo Is it possible to attach moveable buffer here to avoid heap

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