From 2b7a9b7eaf6210b2351e6b912975cfc5144d3e8a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 1 Mar 2019 23:05:27 +0100 Subject: [PATCH] GL: fix AbstractShaderProgram compute test on ES 3.1 contexts. --- .../Test/AbstractShaderProgramGLTestFiles/ComputeShader.comp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Magnum/GL/Test/AbstractShaderProgramGLTestFiles/ComputeShader.comp b/src/Magnum/GL/Test/AbstractShaderProgramGLTestFiles/ComputeShader.comp index 8328717c1..3a5ea1d82 100644 --- a/src/Magnum/GL/Test/AbstractShaderProgramGLTestFiles/ComputeShader.comp +++ b/src/Magnum/GL/Test/AbstractShaderProgramGLTestFiles/ComputeShader.comp @@ -1,6 +1,6 @@ layout(local_size_x = 2, local_size_y = 2) in; -layout(binding = 0, rgba8ui) uniform mediump uimage2D inData; -layout(binding = 1, rgba8ui) uniform mediump uimage2D outData; +layout(binding = 0, rgba8ui) readonly uniform mediump uimage2D inData; +layout(binding = 1, rgba8ui) writeonly uniform mediump uimage2D outData; void main() { imageStore(outData, ivec2(gl_GlobalInvocationID.xy), imageLoad(inData, ivec2(gl_GlobalInvocationID.xy))*3u/2u);