@ -344,13 +344,9 @@ struct Sdl2ApplicationTest: Platform::Application {
# if 1
# if 1
void pointerPressEvent ( PointerEvent & event ) override {
void pointerPressEvent ( PointerEvent & event ) override {
Debug { } < < " pointer press: " < < event . source ( ) < < event . pointer ( ) < < ( event . isPrimary ( ) ? " primary " : " secondary " ) < < event . id ( ) < < event . modifiers ( ) < < Debug : : packed < < event . position ( ) ;
Debug { } < < " pointer press: " < < event . source ( ) < < event . pointer ( ) < < ( event . isPrimary ( ) ? " primary " : " secondary " ) < < event . id ( ) < < event . modifiers ( ) < < Debug : : packed < < event . position ( ) ;
_gestureDistance = { } ;
_gestureRotation = { } ;
}
}
void pointerReleaseEvent ( PointerEvent & event ) override {
void pointerReleaseEvent ( PointerEvent & event ) override {
Debug { } < < " pointer release: " < < event . source ( ) < < event . pointer ( ) < < ( event . isPrimary ( ) ? " primary " : " secondary " ) < < event . id ( ) < < event . modifiers ( ) < < Debug : : packed < < event . position ( ) ;
Debug { } < < " pointer release: " < < event . source ( ) < < event . pointer ( ) < < ( event . isPrimary ( ) ? " primary " : " secondary " ) < < event . id ( ) < < event . modifiers ( ) < < Debug : : packed < < event . position ( ) ;
_gestureDistance = { } ;
_gestureRotation = { } ;
}
}
void pointerMoveEvent ( PointerMoveEvent & event ) override {
void pointerMoveEvent ( PointerMoveEvent & event ) override {
Debug { } < < " pointer move: " < < event . source ( ) < < event . pointer ( ) < < event . pointers ( ) < < ( event . isPrimary ( ) ? " primary " : " secondary " ) < < event . id ( ) < < event . modifiers ( ) < < Debug : : packed < < event . position ( ) < < Debug : : packed < < event . relativePosition ( ) ;
Debug { } < < " pointer move: " < < event . source ( ) < < event . pointer ( ) < < event . pointers ( ) < < ( event . isPrimary ( ) ? " primary " : " secondary " ) < < event . id ( ) < < event . modifiers ( ) < < Debug : : packed < < event . position ( ) < < Debug : : packed < < event . relativePosition ( ) ;
@ -362,13 +358,9 @@ struct Sdl2ApplicationTest: Platform::Application {
CORRADE_IGNORE_DEPRECATED_PUSH
CORRADE_IGNORE_DEPRECATED_PUSH
void mousePressEvent ( MouseEvent & event ) override {
void mousePressEvent ( MouseEvent & event ) override {
Debug { } < < " mouse press: " < < event . button ( ) < < Debug : : packed < < event . position ( ) < < event . modifiers ( ) ;
Debug { } < < " mouse press: " < < event . button ( ) < < Debug : : packed < < event . position ( ) < < event . modifiers ( ) ;
_gestureDistance = { } ;
_gestureRotation = { } ;
}
}
void mouseReleaseEvent ( MouseEvent & event ) override {
void mouseReleaseEvent ( MouseEvent & event ) override {
Debug { } < < " mouse release: " < < event . button ( ) < < Debug : : packed < < event . position ( ) < < event . modifiers ( ) ;
Debug { } < < " mouse release: " < < event . button ( ) < < Debug : : packed < < event . position ( ) < < event . modifiers ( ) ;
_gestureDistance = { } ;
_gestureRotation = { } ;
}
}
void mouseMoveEvent ( MouseMoveEvent & event ) override {
void mouseMoveEvent ( MouseMoveEvent & event ) override {
Debug { } < < " mouse move: " < < event . buttons ( ) < < Debug : : packed < < event . position ( ) < < Debug : : packed < < event . relativePosition ( ) < < event . modifiers ( ) ;
Debug { } < < " mouse move: " < < event . buttons ( ) < < Debug : : packed < < event . position ( ) < < Debug : : packed < < event . relativePosition ( ) < < event . modifiers ( ) ;
@ -379,12 +371,6 @@ struct Sdl2ApplicationTest: Platform::Application {
CORRADE_IGNORE_DEPRECATED_POP
CORRADE_IGNORE_DEPRECATED_POP
# endif
# endif
void multiGestureEvent ( MultiGestureEvent & event ) override {
Debug { } < < " multi gesture: " < < event . center ( ) < < " rotation: " < < Deg { _gestureRotation } < < Debug : : nospace < < " , relative " < < Deg { event . relativeRotation ( ) } < < Debug : : nospace < < " , distance " < < _gestureDistance < < Debug : : nospace < < " , relative " < < event . relativeDistance ( ) < < Debug : : nospace < < " , fingers " < < event . fingerCount ( ) ;
_gestureDistance + = event . relativeDistance ( ) ;
_gestureRotation + = Rad ( event . relativeRotation ( ) ) ;
}
void keyPressEvent ( KeyEvent & event ) override {
void keyPressEvent ( KeyEvent & event ) override {
Debug { } < < " key press: " < < event . key ( ) < < event . keyName ( ) < < " scancode: " < < event . scanCode ( )
Debug { } < < " key press: " < < event . key ( ) < < event . keyName ( ) < < " scancode: " < < event . scanCode ( )
# ifndef CORRADE_TARGET_EMSCRIPTEN
# ifndef CORRADE_TARGET_EMSCRIPTEN
@ -517,8 +503,6 @@ struct Sdl2ApplicationTest: Platform::Application {
# ifndef CORRADE_TARGET_EMSCRIPTEN
# ifndef CORRADE_TARGET_EMSCRIPTEN
bool _vsync = false ;
bool _vsync = false ;
# endif
# endif
Float _gestureDistance { } ;
Rad _gestureRotation { } ;
} ;
} ;
Sdl2ApplicationTest : : Sdl2ApplicationTest ( const Arguments & arguments ) : Platform : : Application { arguments , NoCreate } {
Sdl2ApplicationTest : : Sdl2ApplicationTest ( const Arguments & arguments ) : Platform : : Application { arguments , NoCreate } {