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@ -51,7 +51,7 @@ namespace {
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}; |
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} |
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Phong::Phong(const Flags flags, const UnsignedInt lightCount): _flags{flags}, _lightCount{lightCount}, _lightColorsUniform{9 + Int(lightCount)} { |
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Phong::Phong(const Flags flags, const UnsignedInt lightCount): _flags{flags}, _lightCount{lightCount}, _lightColorsUniform{_lightPositionsUniform + Int(lightCount)} { |
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#ifdef MAGNUM_BUILD_STATIC |
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/* Import resources on static build, if not already */ |
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if(!Utility::Resource::hasGroup("MagnumShaders")) |
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@ -100,7 +100,7 @@ Phong::Phong(const Flags flags, const UnsignedInt lightCount): _flags{flags}, _l
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.addSource(flags & Flag::AlphaMask ? "#define ALPHA_MASK\n" : "") |
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.addSource(Utility::formatString( |
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"#define LIGHT_COUNT {}\n" |
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"#define LIGHT_COLORS_LOCATION {}\n", lightCount, 9 + lightCount)) |
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"#define LIGHT_COLORS_LOCATION {}\n", lightCount, _lightPositionsUniform + lightCount)) |
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#ifndef MAGNUM_TARGET_GLES |
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.addSource(std::move(lightInitializer)) |
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#endif |
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