@ -1188,7 +1188,7 @@ enum class CompressedPixelFormat: GLenum {
* for 3D textures and HDR profile
* @requires_gles ASTC texture compression is not available in WebGL.
*/
SRGB8Alpha8Astc12x12 = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,
SRGB8Alpha8Astc12x12 = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
#endif
};