From 3184b92a4afe789f74fdcdc51bd1d2bf734b4b0c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Thu, 8 Apr 2021 12:11:43 +0200 Subject: [PATCH] ShaderTools: a bit more consts. --- src/Magnum/ShaderTools/AbstractConverter.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Magnum/ShaderTools/AbstractConverter.cpp b/src/Magnum/ShaderTools/AbstractConverter.cpp index 98c35db2a..dc9bb8f20 100644 --- a/src/Magnum/ShaderTools/AbstractConverter.cpp +++ b/src/Magnum/ShaderTools/AbstractConverter.cpp @@ -275,7 +275,7 @@ bool AbstractConverter::convertDataToFile(const Stage stage, const Containers::A /** @todo this needs expansion once output callbacks are supported as well */ /* Cast to a non-void type for more convenience */ - Containers::Array out = doConvertDataToData(stage, Containers::arrayCast(data)); + const Containers::Array out = doConvertDataToData(stage, Containers::arrayCast(data)); if(!out) return false; if(!Utility::Directory::write(filename, out)) { @@ -322,7 +322,7 @@ bool AbstractConverter::convertFileToFile(const Stage stage, const Containers::S actual file loading to the default implementation (callback used in the base doConvertFileToFile() implementation, because this branch is never taken in that case) */ - Containers::Array out = convertDataToDataUsingInputFileCallbacks("ShaderTools::AbstractConverter::convertFileToFile():", stage, from); + const Containers::Array out = convertDataToDataUsingInputFileCallbacks("ShaderTools::AbstractConverter::convertFileToFile():", stage, from); if(!out) return false; if(!Utility::Directory::write(to, out)) { @@ -451,7 +451,7 @@ bool AbstractConverter::linkDataToFile(const Containers::ArrayView out = doLinkDataToData(Containers::arrayCast>>(data)); + const Containers::Array out = doLinkDataToData(Containers::arrayCast>>(data)); if(!out) return false; if(!Utility::Directory::write(filename, out)) { @@ -530,7 +530,7 @@ bool AbstractConverter::linkFilesToFile(const Containers::ArrayView out = linkDataToDataUsingInputFileCallbacks("ShaderTools::AbstractConverter::linkFilesToFile():", from); + const Containers::Array out = linkDataToDataUsingInputFileCallbacks("ShaderTools::AbstractConverter::linkFilesToFile():", from); if(!out) return false; if(!Utility::Directory::write(to, out)) {