From 31cf9e848cf35bacb0aa59cd20fae176cc9e9f55 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sun, 11 Sep 2022 21:46:54 +0200 Subject: [PATCH] sceneconverter: use MAGNUM_SCENECONVERTER_STATIC_PLUGINS for the test too. So both have consistent results from plugin existence queries. --- src/Magnum/SceneTools/Test/CMakeLists.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/Magnum/SceneTools/Test/CMakeLists.txt b/src/Magnum/SceneTools/Test/CMakeLists.txt index c1d7b5f60..51f448cbb 100644 --- a/src/Magnum/SceneTools/Test/CMakeLists.txt +++ b/src/Magnum/SceneTools/Test/CMakeLists.txt @@ -53,7 +53,11 @@ corrade_add_test(SceneToolsFlattenMeshHierarchyTest FlattenMeshHierarchyTest.cpp corrade_add_test(SceneToolsOrderClusterParentsTest OrderClusterParentsTest.cpp LIBRARIES MagnumSceneToolsTestLib) corrade_add_test(SceneToolsSceneConverterTest SceneConverterTest.cpp - LIBRARIES MagnumSceneTools + LIBRARIES + MagnumSceneTools + # Link the same static plugins as for the magnum-sceneconverter + # executable so plugin existence checks are consistent between the two + ${MAGNUM_SCENECONVERTER_STATIC_PLUGINS} FILES SceneConverterTestFiles/broken-mesh.obj SceneConverterTestFiles/broken-scene.gltf