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Fix failing TransformFeedback GL test on Mesa.

pull/122/merge
Vladimír Vondruš 11 years ago
parent
commit
342b3c2b60
  1. 3
      src/Magnum/Test/TransformFeedbackGLTest.cpp

3
src/Magnum/Test/TransformFeedbackGLTest.cpp

@ -434,6 +434,9 @@ void TransformFeedbackGLTest::interleaved() {
"void main() {\n" "void main() {\n"
" output1 = inputData + vec2(1.0, -1.0);\n" " output1 = inputData + vec2(1.0, -1.0);\n"
" output2 = inputData.x - inputData.y + 5.0;\n" " output2 = inputData.x - inputData.y + 5.0;\n"
/* Mesa drivers complain that vertex shader doesn't write to
gl_Position otherwise */
" gl_Position = vec4(1.0);\n"
"}\n").compile()); "}\n").compile());
attachShader(vert); attachShader(vert);
bindAttributeLocation(Input::Location, "inputData"); bindAttributeLocation(Input::Location, "inputData");

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