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So #ffffff00 instead of Vector(255, 255, 255, 0). Much shorter with the same information value.pull/185/merge
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Color.h" |
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namespace Magnum { namespace Math { |
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namespace { |
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constexpr const char Hex[]{"0123456789abcdef"}; |
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} |
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Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Color3<UnsignedByte>& value) { |
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char out[] = "#______"; |
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out[1] = Hex[(value.r() >> 4) & 0xf]; |
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out[2] = Hex[(value.r() >> 0) & 0xf]; |
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out[3] = Hex[(value.g() >> 4) & 0xf]; |
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out[4] = Hex[(value.g() >> 0) & 0xf]; |
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out[5] = Hex[(value.b() >> 4) & 0xf]; |
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out[6] = Hex[(value.b() >> 0) & 0xf]; |
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return debug << out; |
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} |
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Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Color4<UnsignedByte>& value) { |
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char out[] = "#________"; |
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out[1] = Hex[(value.r() >> 4) & 0xf]; |
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out[2] = Hex[(value.r() >> 0) & 0xf]; |
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out[3] = Hex[(value.g() >> 4) & 0xf]; |
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out[4] = Hex[(value.g() >> 0) & 0xf]; |
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out[5] = Hex[(value.b() >> 4) & 0xf]; |
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out[6] = Hex[(value.b() >> 0) & 0xf]; |
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out[7] = Hex[(value.a() >> 4) & 0xf]; |
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out[8] = Hex[(value.a() >> 0) & 0xf]; |
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return debug << out; |
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} |
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}} |
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