From 39b4f6873f40c83d20e59372cdad58751c0d51f6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 20 Jul 2012 20:04:54 +0200 Subject: [PATCH] Fixed issue with depth buffer not cleared. Introduced in 51aa660f6c12de932b88bb8a58a4964932ebc07f, typo when refactoring the code. --- src/Framebuffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Framebuffer.cpp b/src/Framebuffer.cpp index 864a70d80..d0f1d4cd2 100644 --- a/src/Framebuffer.cpp +++ b/src/Framebuffer.cpp @@ -25,7 +25,7 @@ void Framebuffer::setFeature(Feature feature, bool enabled) { /* Update clear mask, if needed */ ClearMask clearMaskChange; - if(feature == Feature::DepthTest) clearMaskChange = Clear::Color; + if(feature == Feature::DepthTest) clearMaskChange = Clear::Depth; else if(feature == Feature::StencilTest) clearMaskChange = Clear::Stencil; else return;