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@ -294,12 +294,12 @@ namespace ANGLE {
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#ifndef MAGNUM_TARGET_GLES2 |
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/* Replaces WEBGL_color_buffer_float from WebGL 1 */ |
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_extension( 9,EXT,color_buffer_float, GLES300, None) // #31
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/* Replaces WEBGL_disjoint_timer_query from WebGL 1 */ |
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/* Replaces EXT_disjoint_timer_query from WebGL 1 */ |
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_extension(10,EXT,disjoint_timer_query_webgl2, GLES300, None) // #33
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#endif |
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_extension(11,EXT,float_blend, GLES200, None) // #35
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_extension(12,EXT,texture_compression_rgtc, GLES200, None) // #38
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_extension(13,EXT,texture_compression_bptc, GLES200, None) // #39
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_extension(12,EXT,texture_compression_bptc, GLES200, None) // #38
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_extension(13,EXT,texture_compression_rgtc, GLES200, None) // #39
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#ifndef MAGNUM_TARGET_GLES2 |
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/* This one was renamed to WEBGL_clip_cull_distance in January 2023,
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recognizing both for compatibility: https://github.com/KhronosGroup/WebGL/commit/c06fc8230ce4b1748be89ce3279cbe5348c9c9c9 */
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@ -350,6 +350,8 @@ namespace ANGLE {
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_extension(37,WEBGL,color_buffer_float, GLES200, None) // #14
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_extension(38,WEBGL,draw_buffers, GLES200, GLES300) // #18
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#endif |
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/* WEBGL_compressed_texture_etc1 (24) not exposed as the ES
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OES_compressed_ETC1_RGB8_texture extension isn't exposed either */ |
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_extension(39,WEBGL,compressed_texture_etc, GLES200, None) // #29
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_extension(40,WEBGL,compressed_texture_astc, GLES200, None) // #30
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_extension(41,WEBGL,compressed_texture_s3tc_srgb, GLES200, None) // #32
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