@ -175,7 +175,12 @@ template<class T> class BasicMatrixTransformation2D: public AbstractBasicTransla
Math::Matrix3<T> _transformation;
};
/**
@brief Two-dimensional transformation for float scenes implemented using matrices
@see @ref MatrixTransformation3D
*/
typedef BasicMatrixTransformation2D<Float> MatrixTransformation2D;
}}
@ -208,6 +208,12 @@ template<class T> class BasicRigidMatrixTransformation2D: public AbstractBasicTr
@brief Two-dimensional rigid transformation for float scenes implemented using matrices
@see @ref RigidMatrixTransformation3D
typedef BasicRigidMatrixTransformation2D<Float> RigidMatrixTransformation2D;