From 41ed9c9e0fec2765ddb1aa75ceff32f600992dac Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Sun, 28 Jun 2015 00:30:53 +0200 Subject: [PATCH] Properly initialize AbstractFramebuffer::blit() implementation on WebGL 2. --- src/Magnum/Implementation/FramebufferState.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Magnum/Implementation/FramebufferState.cpp b/src/Magnum/Implementation/FramebufferState.cpp index ddb99de72..3b715b1a2 100644 --- a/src/Magnum/Implementation/FramebufferState.cpp +++ b/src/Magnum/Implementation/FramebufferState.cpp @@ -276,8 +276,8 @@ FramebufferState::FramebufferState(Context& context, std::vector& e } else blitImplementation = nullptr; - /* Always available on ES3 */ - #elif !defined(MAGNUM_TARGET_WEBGL) + /* Always available on ES3 and WebGL 2 */ + #elif !defined(MAGNUM_TARGET_GLES2) blitImplementation = &AbstractFramebuffer::blitImplementationDefault; #endif