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Shaders: renamed magnumShadersResourceImport.hpp to resourceImport.hpp.

No need to duplicate the namespaces in filename. The old file is alias
to new one, is marked as deprecated and will be removed in future
release.
pull/51/head
Vladimír Vondruš 12 years ago
parent
commit
42b1d26965
  1. 6
      src/Magnum/Shaders/CMakeLists.txt
  2. 14
      src/Magnum/Shaders/magnumShadersResourceImport.hpp
  3. 41
      src/Magnum/Shaders/resourceImport.hpp

6
src/Magnum/Shaders/CMakeLists.txt

@ -47,7 +47,11 @@ set(MagnumShaders_HEADERS
visibility.h) visibility.h)
if(BUILD_STATIC) if(BUILD_STATIC)
set(MagnumShaders_HEADERS ${MagnumShaders_HEADERS} magnumShadersResourceImport.hpp) set(MagnumShaders_HEADERS ${MagnumShaders_HEADERS} resourceImport.hpp)
if(BUILD_DEPRECATED)
set(MagnumShaders_HEADERS ${MagnumShaders_HEADERS} magnumShadersResourceImport.hpp)
endif()
endif() endif()
add_library(MagnumShaders ${SHARED_OR_STATIC} ${MagnumShaders_SRCS}) add_library(MagnumShaders ${SHARED_OR_STATIC} ${MagnumShaders_SRCS})

14
src/Magnum/Shaders/magnumShadersResourceImport.hpp

@ -27,13 +27,13 @@
#include "Magnum/configure.h" #include "Magnum/configure.h"
#ifdef MAGNUM_BUILD_STATIC #ifdef MAGNUM_BUILD_STATIC
#include <Corrade/Utility/Resource.h> #ifdef MAGNUM_BUILD_DEPRECATED
#include <Corrade/Utility/Macros.h> #include "Magnum/Shaders/resourceImport.h"
#else
static int magnumShadersResourceImport() { #error use Magnum/Shaders/resourceImport.h instead
CORRADE_RESOURCE_INITIALIZE(MagnumShaders_RCS) #endif
return 0; #else
} CORRADE_AUTOMATIC_INITIALIZER(magnumShadersResourceImport) #error this header is available only in static build
#endif #endif
#endif #endif

41
src/Magnum/Shaders/resourceImport.hpp

@ -0,0 +1,41 @@
#ifndef Magnum_Shaders_resourceImport_hpp
#define Magnum_Shaders_resourceImport_hpp
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "Magnum/configure.h"
#ifdef MAGNUM_BUILD_STATIC
#include <Corrade/Utility/Resource.h>
#include <Corrade/Utility/Macros.h>
static int magnumShadersResourceImport() {
CORRADE_RESOURCE_INITIALIZE(MagnumShaders_RCS)
return 0;
} CORRADE_AUTOMATIC_INITIALIZER(magnumShadersResourceImport)
#else
#error this header is available only in static build
#endif
#endif
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