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No need to duplicate the namespaces in filename. The old file is alias to new one, is marked as deprecated and will be removed in future release.pull/51/head
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#ifndef Magnum_Shaders_resourceImport_hpp |
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#define Magnum_Shaders_resourceImport_hpp |
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Magnum/configure.h" |
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#ifdef MAGNUM_BUILD_STATIC |
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#include <Corrade/Utility/Resource.h> |
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#include <Corrade/Utility/Macros.h> |
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static int magnumShadersResourceImport() { |
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CORRADE_RESOURCE_INITIALIZE(MagnumShaders_RCS) |
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return 0; |
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} CORRADE_AUTOMATIC_INITIALIZER(magnumShadersResourceImport) |
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#else |
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#error this header is available only in static build |
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#endif |
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#endif |
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