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This makes it much less annoying to pass arbitrarily typed data, such as std::uint8_t or char8_t and what not. It was already done like this for the new shader converter plugins, where the input is often 32-bit ints for SPIR-V. OTOH the internal virtual API is kept with ArrayView<const char>, as that makes it easier to operate on by the implementations.pull/240/head
7 changed files with 14 additions and 14 deletions
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