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Audio: rename Buffer::Format enum values for consistency.

It is unlikely that this will change any time soon, so just use Float
and Double instead of Float32 and Double.
pull/118/merge
Vladimír Vondruš 11 years ago
parent
commit
443d6aaae2
  1. 4
      src/Magnum/Audio/Buffer.cpp
  2. 4
      src/Magnum/Audio/Buffer.h

4
src/Magnum/Audio/Buffer.cpp

@ -37,8 +37,8 @@ Debug& operator<<(Debug& debug, const Buffer::Format value) {
_c(Stereo8) _c(Stereo8)
_c(Stereo16) _c(Stereo16)
_c(MonoFloat32) _c(MonoFloat)
_c(StereoFloat32) _c(StereoFloat)
_c(MonoDouble) _c(MonoDouble)
_c(StereoDouble) _c(StereoDouble)
#undef _c #undef _c

4
src/Magnum/Audio/Buffer.h

@ -62,14 +62,14 @@ class Buffer {
* *
* @requires_al_extension Extension @al_extension{EXT,float32} * @requires_al_extension Extension @al_extension{EXT,float32}
*/ */
MonoFloat32 = AL_FORMAT_MONO_FLOAT32, MonoFloat = AL_FORMAT_MONO_FLOAT32,
/** /**
* @brief 32-bit interleaved floating-point stereo * @brief 32-bit interleaved floating-point stereo
* *
* @requires_al_extension Extension @al_extension{EXT,float32} * @requires_al_extension Extension @al_extension{EXT,float32}
*/ */
StereoFloat32 = AL_FORMAT_STEREO_FLOAT32, StereoFloat = AL_FORMAT_STEREO_FLOAT32,
/** /**
* @brief 64-bit floating-point mono * @brief 64-bit floating-point mono

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