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DebugTools: test ForceRenderer and ObjectRenderer.

I spent some time trying ForceRenderer3D to produce the same image as
ForceRenderer2D but it *does not want* to show the arrowhead to me, so I
gave up.
pull/317/head
Vladimír Vondruš 7 years ago
parent
commit
44997465a7
  1. 24
      src/Magnum/DebugTools/Test/CMakeLists.txt
  2. BIN
      src/Magnum/DebugTools/Test/ForceRenderer2D.tga
  3. BIN
      src/Magnum/DebugTools/Test/ForceRenderer3D.tga
  4. 161
      src/Magnum/DebugTools/Test/ForceRendererGLTest.cpp
  5. BIN
      src/Magnum/DebugTools/Test/ObjectRenderer2D.tga
  6. BIN
      src/Magnum/DebugTools/Test/ObjectRenderer3D.tga
  7. 153
      src/Magnum/DebugTools/Test/ObjectRendererGLTest.cpp

24
src/Magnum/DebugTools/Test/CMakeLists.txt

@ -135,5 +135,29 @@ if(TARGET_GL)
endif()
endif()
endif()
if(WITH_SCENEGRAPH AND WITH_TRADE)
corrade_add_test(DebugToolsForceRendererGLTest ForceRendererGLTest.cpp LIBRARIES MagnumDebugTools MagnumOpenGLTester)
corrade_add_test(DebugToolsObjectRendererGLTest ObjectRendererGLTest.cpp LIBRARIES MagnumDebugTools MagnumOpenGLTester)
set_target_properties(
DebugToolsForceRendererGLTest
DebugToolsObjectRendererGLTest
PROPERTIES FOLDER "Magnum/DebugTools/Test")
if(NOT BUILD_PLUGINS_STATIC)
target_include_directories(DebugToolsForceRendererGLTest PRIVATE $<TARGET_FILE_DIR:DebugToolsCompareImageTest>)
target_include_directories(DebugToolsObjectRendererGLTest PRIVATE $<TARGET_FILE_DIR:DebugToolsCompareImageTest>)
else()
target_include_directories(DebugToolsForceRendererGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
target_include_directories(DebugToolsObjectRendererGLTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
if(WITH_ANYIMAGEIMPORTER)
target_link_libraries(DebugToolsForceRendererGLTest PRIVATE AnyImageImporter)
target_link_libraries(DebugToolsObjectRendererGLTest PRIVATE AnyImageImporter)
endif()
if(WITH_TGAIMPORTER)
target_link_libraries(DebugToolsForceRendererGLTest PRIVATE TgaImporter)
target_link_libraries(DebugToolsObjectRendererGLTest PRIVATE TgaImporter)
endif()
endif()
endif()
endif()
endif()

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src/Magnum/DebugTools/Test/ForceRenderer3D.tga

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161
src/Magnum/DebugTools/Test/ForceRendererGLTest.cpp

@ -0,0 +1,161 @@
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include <Corrade/PluginManager/Manager.h>
#include <Corrade/Utility/Directory.h>
#include "Magnum/Image.h"
#include "Magnum/PixelFormat.h"
#include "Magnum/DebugTools/CompareImage.h"
#include "Magnum/DebugTools/ForceRenderer.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/GL/Framebuffer.h"
#include "Magnum/GL/OpenGLTester.h"
#include "Magnum/GL/Renderbuffer.h"
#include "Magnum/GL/RenderbufferFormat.h"
#include "Magnum/SceneGraph/Camera.h"
#include "Magnum/SceneGraph/Scene.h"
#include "Magnum/SceneGraph/MatrixTransformation2D.h"
#include "Magnum/SceneGraph/MatrixTransformation3D.h"
#include "Magnum/Trade/AbstractImporter.h"
#include "configure.h"
namespace Magnum { namespace DebugTools { namespace Test { namespace {
struct ForceRendererGLTest: GL::OpenGLTester {
explicit ForceRendererGLTest();
void render2D();
void render3D();
private:
PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"};
};
ForceRendererGLTest::ForceRendererGLTest() {
addTests({&ForceRendererGLTest::render2D,
&ForceRendererGLTest::render3D});
/* Load the plugins directly from the build tree. Otherwise they're either
static and already loaded or not present in the build tree */
#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME
CORRADE_INTERNAL_ASSERT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
#endif
#ifdef TGAIMPORTER_PLUGIN_FILENAME
CORRADE_INTERNAL_ASSERT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
#endif
}
using namespace Math::Literals;
void ForceRendererGLTest::render2D() {
SceneGraph::Scene<SceneGraph::MatrixTransformation2D> scene;
SceneGraph::DrawableGroup2D drawables;
SceneGraph::Camera2D camera{scene};
camera.setProjectionMatrix(Matrix3::projection({4.0f, 4.0f}));
ResourceManager manager;
manager.set("my", ForceRendererOptions{}.setColor(0xff3366_rgbf));
SceneGraph::Object<SceneGraph::MatrixTransformation2D> object{&scene};
object.translate({-1.0f, -1.0f});
Vector2 force{2.0f, 2.0f};
ForceRenderer2D renderer{object, {}, force, "my", &drawables};
GL::Renderbuffer color;
color.setStorage(
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
GL::RenderbufferFormat::RGBA8,
#else
GL::RenderbufferFormat::RGBA4,
#endif
{64, 64});
GL::Framebuffer framebuffer{{{}, {64, 64}}};
framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, color)
.clear(GL::FramebufferClear::Color)
.bind();
camera.draw(drawables);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE_WITH(
framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}),
Utility::Directory::join(DEBUGTOOLS_TEST_DIR, "ForceRenderer2D.tga"),
CompareImageToFile{_manager});
}
void ForceRendererGLTest::render3D() {
SceneGraph::Scene<SceneGraph::MatrixTransformation3D> scene;
SceneGraph::DrawableGroup3D drawables;
SceneGraph::Object<SceneGraph::MatrixTransformation3D> cameraObject{&scene};
cameraObject.rotateY(90.0_degf);
SceneGraph::Camera3D camera{cameraObject};
camera.setProjectionMatrix(Matrix4::orthographicProjection({4.0f, 4.0f}, 0.1f, 1.0f));
ResourceManager manager;
manager.set("my", ForceRendererOptions{}.setColor(0xff3366_rgbf));
SceneGraph::Object<SceneGraph::MatrixTransformation3D> object{&scene};
object
.rotateY(-90.0_degf)
.translate({-0.5f, -1.0f, 1.0f});
Vector3 force{2.0f, 2.0f, 0.0f};
ForceRenderer3D renderer{object, {}, force, "my", &drawables};
GL::Renderbuffer color;
color.setStorage(
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
GL::RenderbufferFormat::RGBA8,
#else
GL::RenderbufferFormat::RGBA4,
#endif
{64, 64});
GL::Framebuffer framebuffer{{{}, {64, 64}}};
framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, color)
.clear(GL::FramebufferClear::Color)
.bind();
camera.draw(drawables);
MAGNUM_VERIFY_NO_GL_ERROR();
{
CORRADE_EXPECT_FAIL("I'm unable to convince it to orient the arrowhead correctly in 3D.");
CORRADE_COMPARE_WITH(
framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}),
Utility::Directory::join(DEBUGTOOLS_TEST_DIR, "ForceRenderer2D.tga"),
CompareImageToFile{_manager});
}
CORRADE_COMPARE_WITH(
framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}),
Utility::Directory::join(DEBUGTOOLS_TEST_DIR, "ForceRenderer3D.tga"),
CompareImageToFile{_manager});
}
}}}}
CORRADE_TEST_MAIN(Magnum::DebugTools::Test::ForceRendererGLTest)

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src/Magnum/DebugTools/Test/ObjectRenderer2D.tga

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src/Magnum/DebugTools/Test/ObjectRenderer3D.tga

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153
src/Magnum/DebugTools/Test/ObjectRendererGLTest.cpp

@ -0,0 +1,153 @@
/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include <Corrade/PluginManager/Manager.h>
#include <Corrade/Utility/Directory.h>
#include "Magnum/Image.h"
#include "Magnum/PixelFormat.h"
#include "Magnum/DebugTools/CompareImage.h"
#include "Magnum/DebugTools/ObjectRenderer.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/GL/Framebuffer.h"
#include "Magnum/GL/OpenGLTester.h"
#include "Magnum/GL/Renderbuffer.h"
#include "Magnum/GL/RenderbufferFormat.h"
#include "Magnum/SceneGraph/Camera.h"
#include "Magnum/SceneGraph/Scene.h"
#include "Magnum/SceneGraph/MatrixTransformation2D.h"
#include "Magnum/SceneGraph/MatrixTransformation3D.h"
#include "Magnum/Trade/AbstractImporter.h"
#include "configure.h"
namespace Magnum { namespace DebugTools { namespace Test { namespace {
struct ObjectRendererGLTest: GL::OpenGLTester {
explicit ObjectRendererGLTest();
void render2D();
void render3D();
private:
PluginManager::Manager<Trade::AbstractImporter> _manager{"nonexistent"};
};
ObjectRendererGLTest::ObjectRendererGLTest() {
addTests({&ObjectRendererGLTest::render2D,
&ObjectRendererGLTest::render3D});
/* Load the plugins directly from the build tree. Otherwise they're either
static and already loaded or not present in the build tree */
#ifdef ANYIMAGEIMPORTER_PLUGIN_FILENAME
CORRADE_INTERNAL_ASSERT(_manager.load(ANYIMAGEIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
#endif
#ifdef TGAIMPORTER_PLUGIN_FILENAME
CORRADE_INTERNAL_ASSERT(_manager.load(TGAIMPORTER_PLUGIN_FILENAME) & PluginManager::LoadState::Loaded);
#endif
}
using namespace Math::Literals;
void ObjectRendererGLTest::render2D() {
SceneGraph::Scene<SceneGraph::MatrixTransformation2D> scene;
SceneGraph::DrawableGroup2D drawables;
SceneGraph::Camera2D camera{scene};
camera.setProjectionMatrix(Matrix3::projection({4.0f, 4.0f}));
ResourceManager manager;
manager.set("my", ObjectRendererOptions{}.setSize(2.2f));
SceneGraph::Object<SceneGraph::MatrixTransformation2D> object{&scene};
object
.rotate(-17.3_degf)
.translate({-1.0f, -1.0f});
ObjectRenderer2D renderer{object, "my", &drawables};
GL::Renderbuffer color;
color.setStorage(
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
GL::RenderbufferFormat::RGBA8,
#else
GL::RenderbufferFormat::RGBA4,
#endif
{64, 64});
GL::Framebuffer framebuffer{{{}, {64, 64}}};
framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, color)
.clear(GL::FramebufferClear::Color)
.bind();
camera.draw(drawables);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE_WITH(
framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}),
Utility::Directory::join(DEBUGTOOLS_TEST_DIR, "ObjectRenderer2D.tga"),
CompareImageToFile{_manager});
}
void ObjectRendererGLTest::render3D() {
SceneGraph::Scene<SceneGraph::MatrixTransformation3D> scene;
SceneGraph::DrawableGroup3D drawables;
SceneGraph::Camera3D camera{scene};
camera.setProjectionMatrix(Matrix4::orthographicProjection({4.0f, 4.0f}, 0.1f, 2.0f));
ResourceManager manager;
manager.set("my", ObjectRendererOptions{}.setSize(2.2f));
SceneGraph::Object<SceneGraph::MatrixTransformation3D> object{&scene};
object
.rotateZ(17.3_degf)
.rotateY(45.0_degf)
.translate({-1.0f, -1.0f, -1.0f});
ObjectRenderer3D renderer{object, "my", &drawables};
GL::Renderbuffer color;
color.setStorage(
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
GL::RenderbufferFormat::RGBA8,
#else
GL::RenderbufferFormat::RGBA4,
#endif
{64, 64});
GL::Framebuffer framebuffer{{{}, {64, 64}}};
framebuffer.attachRenderbuffer(GL::Framebuffer::ColorAttachment{0}, color)
.clear(GL::FramebufferClear::Color)
.bind();
camera.draw(drawables);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE_WITH(
framebuffer.read({{}, {64, 64}}, {PixelFormat::RGBA8Unorm}),
Utility::Directory::join(DEBUGTOOLS_TEST_DIR, "ObjectRenderer3D.tga"),
CompareImageToFile{_manager});
}
}}}}
CORRADE_TEST_MAIN(Magnum::DebugTools::Test::ObjectRendererGLTest)
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