diff --git a/src/AbstractShaderProgram.cpp b/src/AbstractShaderProgram.cpp index 6e8d2a3e6..8dc1b631a 100644 --- a/src/AbstractShaderProgram.cpp +++ b/src/AbstractShaderProgram.cpp @@ -15,6 +15,7 @@ #include "AbstractShaderProgram.h" +#include #include #define LINKER_MESSAGE_MAX_LENGTH 1024 @@ -52,6 +53,7 @@ bool AbstractShaderProgram::attachShader(Shader* shader) { bool AbstractShaderProgram::bindAttribute(GLuint location, const string& name) { if(state != Initialized) { Error() << "AbstractShaderProgram: attribute cannot be bound after linking."; + assert(0); return false; } @@ -109,12 +111,13 @@ void AbstractShaderProgram::link() { GLint AbstractShaderProgram::uniformLocation(const std::string& name) { if(state != Linked) { Error() << "AbstractShaderProgram: uniform location cannot be retrieved before linking."; + assert(0); return -1; } GLint location = glGetUniformLocation(program, name.c_str()); if(location == -1) - Error() << "AbstractShaderProgram: location of uniform \'" + name + "\' cannot be retrieved!"; + Warning() << "AbstractShaderProgram: location of uniform \'" + name + "\' cannot be retrieved!"; return location; }