From 453aa4de99a3ba40f73849f6368ca76e22fa0fd7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Tue, 22 May 2012 11:23:52 +0200 Subject: [PATCH] glGenerateMipmap() requires OpenGL 3.0 / EXT_framebuffer_object. --- src/AbstractTexture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/AbstractTexture.h b/src/AbstractTexture.h index 3b6b4622a..1e984d3cb 100644 --- a/src/AbstractTexture.h +++ b/src/AbstractTexture.h @@ -539,7 +539,6 @@ class MAGNUM_EXPORT AbstractTexture { * * Default value is `1.0`, which means no anisotropy. Set to value * greater than `1.0` for anisotropic filtering. - * * @see maxSupportedAnisotropy() * @requires_extension EXT_texture_filter_anisotropic */ @@ -553,6 +552,7 @@ class MAGNUM_EXPORT AbstractTexture { * * Can not be used for rectangle textures. * @see setMinificationFilter() + * @requires_gl30 Extension EXT_framebuffer_object */ void generateMipmap();