doc: add a page aggregating OpenGL-ES- and WebGL-specific features.
Thanks Google, for your careless fuckall way of creating private ANGLE
extensions that then immediately get exposed to Chrome and Chrome only.
Way to go!!
"requires_gles_only=@xrefitem requires-gles-only \"OpenGL ES-only and WebGL-only\" \"OpenGL ES-only and WebGL-only functionality\"" \
"requires_gles20_only=@xrefitem requires-gles20-only \"OpenGL ES 2.0-only and WebGL 1.0-only\" \"OpenGL ES 2.0-only and WebGL 1.0-only functionality\"" \
"requires_gles_only=@xrefitem requires-gles-only \"OpenGL ES-only and WebGL-only\" \"OpenGL ES-only and WebGL-only functionality\"" \
"requires_gles20_only=@xrefitem requires-gles20-only \"OpenGL ES 2.0-only and WebGL 1.0-only\" \"OpenGL ES 2.0-only and WebGL 1.0-only functionality\"" \
"requires_gles_only=@xrefitem requires-gles-only \"OpenGL ES-only and WebGL-only\" \"OpenGL ES-only and WebGL-only functionality\"" \
"requires_gles20_only=@xrefitem requires-gles20-only \"OpenGL ES 2.0-only and WebGL 1.0-only\" \"OpenGL ES 2.0-only and WebGL 1.0-only functionality\"" \