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@ -33,12 +33,9 @@ namespace Magnum { namespace Audio {
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/* Verify types */ |
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static_assert(std::is_same<ALubyte, UnsignedByte>::value, "ALubyte is not the same as UnsignedByte"); |
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/** @todo Why `ALbyte` is defined as `char` and not `signed char` on OSX? */ |
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#ifndef CORRADE_TARGET_APPLE |
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static_assert(std::is_same<ALbyte, Byte>::value, "ALbyte is not the same as Byte"); |
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#else |
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static_assert(std::is_signed<ALbyte>::value && sizeof(ALbyte) == 1, "ALbyte does not have the same characteristics as Byte"); |
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#endif |
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/* ALbyte is defined as `signed char` in OpenAL Soft and `char` in the official
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SDK from Creative and on Apple. Both are okay. */ |
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static_assert(std::is_same<ALbyte, Byte>::value || std::is_signed<ALbyte>::value && sizeof(ALbyte) == 1, "ALbyte does not have the characteristics as Byte"); |
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static_assert(std::is_same<ALushort, UnsignedShort>::value, "ALushort is not the same as UnsignedShort"); |
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static_assert(std::is_same<ALshort, Short>::value, "ALshort is not the same as Short"); |
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static_assert(std::is_same<ALuint, UnsignedInt>::value, "ALuint is not the same as UnsignedInt"); |
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