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There are no geometry shaders, and gradually more and more shaders will be ES3+ only.pull/601/head
2 changed files with 51 additions and 1 deletions
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group=MagnumShadersGL |
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nullTerminated=true |
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[file] |
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filename=Flat.vert |
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[file] |
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filename=Flat.frag |
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[file] |
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filename=FullScreenTriangle.glsl |
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[file] |
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filename=generic.glsl |
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[file] |
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filename=MeshVisualizer.vert |
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# MeshVisualizer.geom missing |
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[file] |
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filename=MeshVisualizer.frag |
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[file] |
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filename=Phong.vert |
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[file] |
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filename=Phong.frag |
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[file] |
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filename=Vector.vert |
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[file] |
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filename=Vector.frag |
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[file] |
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filename=DistanceFieldVector.frag |
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[file] |
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filename=VertexColor.vert |
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[file] |
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filename=VertexColor.frag |
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[file] |
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filename=compatibility.glsl |
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