From 49b5c3c5614da4c5b8a16406be4ef59f658f45cf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vladim=C3=ADr=20Vondru=C5=A1?= Date: Fri, 1 Feb 2013 23:46:54 +0100 Subject: [PATCH] Minor code cleanup. --- src/Physics/ObjectShapeGroup.cpp | 2 +- src/Physics/Test/ObjectShapeTest.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Physics/ObjectShapeGroup.cpp b/src/Physics/ObjectShapeGroup.cpp index f6d7cb30c..b24d65a35 100644 --- a/src/Physics/ObjectShapeGroup.cpp +++ b/src/Physics/ObjectShapeGroup.cpp @@ -16,7 +16,7 @@ #include "ObjectShapeGroup.h" #include "Physics/AbstractShape.h" -#include "ObjectShape.h" +#include "Physics/ObjectShape.h" namespace Magnum { namespace Physics { diff --git a/src/Physics/Test/ObjectShapeTest.cpp b/src/Physics/Test/ObjectShapeTest.cpp index a6b8c17b5..132dc48f4 100644 --- a/src/Physics/Test/ObjectShapeTest.cpp +++ b/src/Physics/Test/ObjectShapeTest.cpp @@ -46,7 +46,7 @@ void ObjectShapeTest::clean() { Object3D a(&scene); ObjectShape3D* shape = new ObjectShape3D(&a, &group); - shape->setShape(new Physics::Point3D({1.0f, -2.0f, 3.0f})); + shape->setShape(Physics::Point3D({1.0f, -2.0f, 3.0f})); a.scale(Vector3(-2.0f)); Object3D b(&scene);