diff --git a/src/IndexedMesh.h b/src/IndexedMesh.h index 25f56e9b6..5b9deec23 100644 --- a/src/IndexedMesh.h +++ b/src/IndexedMesh.h @@ -88,7 +88,6 @@ class MAGNUM_EXPORT IndexedMesh: public Mesh { * * Expects an active shader with all uniforms set. * @see Buffer::bind(), bind(), unbind(), finalize(), @fn_gl{DrawElements} - * @todo Index buffer bound every time?! */ void draw();