Browse Source

Doc++

pull/278/head
Vladimír Vondruš 13 years ago
parent
commit
4e966bde98
  1. 2
      src/BufferTexture.h

2
src/BufferTexture.h

@ -121,7 +121,7 @@ class MAGNUM_EXPORT BufferTexture: private AbstractTexture {
* be then filled with data of proper format at any time using Buffer
* own data setting functions.
* @requires_gl43 %Extension @extension{ARB,texture_buffer_range}
* @see @fn_gl{ActiveTexture}, @fn_gl{BindTexture} and @fn_gl{TexBuffer}
* @see @fn_gl{ActiveTexture}, @fn_gl{BindTexture} and @fn_gl{TexBufferRange}
* or @fn_gl_extension{TextureBufferRange,EXT,direct_state_access}
*/
inline void setBuffer(BufferTextureFormat internalFormat, Buffer* buffer, GLintptr offset, GLsizeiptr size) {

Loading…
Cancel
Save