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GL: fix a link to glTextureUnit().

pull/620/head
Vladimír Vondruš 3 years ago
parent
commit
4f1a56c463
  1. 10
      src/Magnum/GL/AbstractFramebuffer.h

10
src/Magnum/GL/AbstractFramebuffer.h

@ -287,8 +287,8 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
* available, the framebuffer is bound to some target before the
* operation (if not already).
* @see @ref implementationColorReadType(),
* @fn_gl{GetNamedFramebufferParameter} with
* @def_gl_keyword{IMPLEMENTATION_COLOR_READ_FORMAT},
* @fn_gl2{GetNamedFramebufferParameter,GetFramebufferParameter}
* with @def_gl_keyword{IMPLEMENTATION_COLOR_READ_FORMAT},
* eventually @fn_gl{BindFramebuffer} and either
* @fn_gl{GetFramebufferParameter} or @fn_gl{Get} with
* @def_gl{IMPLEMENTATION_COLOR_READ_FORMAT}
@ -304,9 +304,9 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
* available, the framebuffer is bound to some target before the
* operation (if not already).
* @see @ref implementationColorReadFormat(),
* @fn_gl{GetNamedFramebufferParameter} with
* @def_gl_keyword{IMPLEMENTATION_COLOR_READ_TYPE}, eventually
* @fn_gl{BindFramebuffer} and either
* @fn_gl2{GetNamedFramebufferParameter,GetFramebufferParameter}
* with @def_gl_keyword{IMPLEMENTATION_COLOR_READ_TYPE},
* eventually @fn_gl{BindFramebuffer} and either
* @fn_gl{GetFramebufferParameter} or @fn_gl{Get} with
* @def_gl{IMPLEMENTATION_COLOR_READ_TYPE}
*/

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