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Removed obsolete workarounds.

pull/68/head
Vladimír Vondruš 12 years ago
parent
commit
515e54f46e
  1. 6
      src/Magnum/Shader.cpp

6
src/Magnum/Shader.cpp

@ -441,8 +441,7 @@ Int Shader::maxUniformBlocks(const Type type) {
GL_MAX_VERTEX_UNIFORM_BLOCKS,
GL_MAX_FRAGMENT_UNIFORM_BLOCKS,
#ifndef MAGNUM_TARGET_GLES
/** @todo Fix this when glLoadGen has `GL_MAX_GEOMETRY_UNIFORM_BLOCKS` enum */
0x8A2C, //GL_MAX_GEOMETRY_UNIFORM_BLOCKS,
GL_MAX_GEOMETRY_UNIFORM_BLOCKS,
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,
GL_MAX_COMPUTE_UNIFORM_BLOCKS
@ -524,8 +523,7 @@ Int Shader::maxCombinedUniformComponents(const Type type) {
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,
#ifndef MAGNUM_TARGET_GLES
/** @todo Fix this when glLoadGen has `GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS` enum */
0x8A32, //GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS

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